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author | Simon Rettberg | 2021-04-06 14:43:39 +0200 |
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committer | Simon Rettberg | 2021-04-07 13:38:37 +0200 |
commit | 38886de0c3e9ea5729ef23e4c653fa2822f52e8f (patch) | |
tree | 9b799c8c968a92cc77746a95e0e8bdd90b6b13c3 /hacks/glx/beats.man | |
parent | Maybe not remove, but ... (diff) | |
download | xscreensaver-openslx.tar.gz xscreensaver-openslx.tar.xz xscreensaver-openslx.zip |
Diffstat (limited to 'hacks/glx/beats.man')
-rw-r--r-- | hacks/glx/beats.man | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/hacks/glx/beats.man b/hacks/glx/beats.man new file mode 100644 index 0000000..4fdab0b --- /dev/null +++ b/hacks/glx/beats.man @@ -0,0 +1,75 @@ +.TH XScreenSaver 1 "2020-Feb-04" "X Version 11" +.SH NAME +beats - create offset beating figures +.SH SYNOPSIS +.B beats +[\-display \fIhost:display.screen\fP] +[\-visual \fIvisual\fP] +[\-window] +[\-root] +[\-delay \fInumber\fP] +[\-count \fInumber\fP] +[\-cycle \fInumber\fP] +[\-wireframe] +[\-fps] +.SH DESCRIPTION +The \fIbeats\fP program draws balls that move around at a slightly different rate from each other, creating interesting chaotic and ordered beating patterns. Each cycle / pattern is created such that it finishes as a single line of balls at the top of the screen, so that the patterns can smoothly transition between each other. +.SH OPTIONS +.TP 8 +.B \-visual \fIvisual\fP +Specify which visual to use. Legal values are the name of a visual class, +or the id number (decimal or hex) of a specific visual. +.TP 8 +.B \-window +Draw on a newly-created window. This is the default. +.TP 8 +.B \-root +Draw on the root window. +.TP 8 +.B \-delay \fInumber\fP +Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.). +.TP 8 +.B \-count \fInumber\fP +Number of balls. Default: 30. +.TP 8 +.B \-cycle \fInumber\fP +Cycle type to use (Default: -1): + -1 - pseudo-random based on current time + 0 - clockwise + 1 - rain dance + 2 - metronome + 3 - galaxy +.TP 8 +.B \-tick | \-no-tick +Add a tick for 'clockwise' and 'galaxy' patterns. +.TP 8 +.B \-blur | \-no-blur +Add motion blur to the ball movement. +.TP 8 +.B \-wireframe | \-no-wireframe +Render in wireframe instead of solid. +.TP 8 +.B \-fps +Display the current frame rate, CPU load, and polygon count. +.SH ENVIRONMENT +.PP +.TP 8 +.B DISPLAY +to get the default host and display number. +.TP 8 +.B XENVIRONMENT +to get the name of a resource file that overrides the global resources +stored in the RESOURCE_MANAGER property. +.SH SEE ALSO +.BR X (1), +.BR xscreensaver (1) +.SH COPYRIGHT +Copyright \(co 2020 by David Eccles. Permission to use, copy, modify, +distribute, and sell this software and its documentation for any purpose is +hereby granted without fee, provided that the above copyright notice appear +in all copies and that both that copyright notice and this permission notice +appear in supporting documentation. No representations are made about the +suitability of this software for any purpose. It is provided "as is" without +express or implied warranty. +.SH AUTHOR +David Eccles (gringer) <hacking@gringene.org>, 2020-Feb-04. |