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| author | Simon Rettberg | 2024-09-06 14:42:37 +0200 |
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| committer | Simon Rettberg | 2024-09-06 14:42:37 +0200 |
| commit | badef32037f52f79abc1f1440b786cd71afdf270 (patch) | |
| tree | 412b792d4cab4a7a110db82fcf74fe8a1ac55ec1 /hacks/glx/jigsaw.man | |
| parent | Delete pre-6.00 files (diff) | |
| download | xscreensaver-master.tar.gz xscreensaver-master.tar.xz xscreensaver-master.zip | |
Diffstat (limited to 'hacks/glx/jigsaw.man')
| -rw-r--r-- | hacks/glx/jigsaw.man | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/hacks/glx/jigsaw.man b/hacks/glx/jigsaw.man deleted file mode 100644 index 1780f55..0000000 --- a/hacks/glx/jigsaw.man +++ /dev/null @@ -1,90 +0,0 @@ -.TH XScreenSaver 1 "25-Aug-2008" "X Version 11" -.SH NAME -jigsaw \- permute an image like a jigsaw puzzle -.SH SYNOPSIS -.B jigsaw -[\-display \fIhost:display.screen\fP] -[\-delay \fIusecs\fP] -[\-speed \fIratio\fP] -[\-complexity \fIratio\fP] -[\-resolution \fIint\fP] -[\-thickness \fIfloat\fP] -[\-no\-wobble] -[\-fps] -.SH DESCRIPTION -The \fIjigsaw\fP program loads an image, carves it up into -a jigsaw puzzle, shuffles it, and then solves it. - -The image that it manipulates will be grabbed from the portion of -the screen underlying the window, or from the system's video input, -or from a random file on disk, as indicated by -the \fIgrabDesktopImages\fP, \fIgrabVideoFrames\fP, -and \fIchooseRandomImages\fP options in the \fI~/.xscreensaver\fP -file; see -.BR xscreensaver\-settings (1) -for more details. -.SH OPTIONS -.I jigsaw -accepts the following options: -.TP 8 -.B \-delay \fImicroseconds\fP -How long to wait between animation frames; default 20000. -.TP 8 -.B \-speed \fIratio\fP -Less than 1 for slower, greater than 1 for faster. Default 1. -.TP 8 -.B \-complexity \fIratio\fP -Less than 1 for simpler puzzles (fewer pieces), greater than 1 for -more complex puzzles (more pieces). Default 1. -.TP 8 -.B \-resolution \fIratio\fP -Smoothness of the edges of the pieces. Less than 1 for rougher pieces -(fewer polygons), greater than 1 for more smoother pieces (more polygons). -Default 1. -.TP 8 -.B \-thickness \fIfloat\fP -Thickness of the puzzle pieces (relative to their width). -Default 0.06. -.TP 8 -.B \-no\-wobble -Keep the display stationary instead of very slowly wobbling back and forth. -.TP 8 -.B \-fps -Display the current frame rate, polygon count, and CPU load. -.TP 8 -.B \-window -Draw on a newly-created window. This is the default. -.TP 8 -.B \-root -Draw on the root window. -.TP 8 -.B \-install -Install a private colormap for the window. -.TP 8 -.B \-visual \fIvisual\fP -Specify which visual to use. Legal values are the name of a visual class, -or the id number (decimal or hex) of a specific visual. -.SH ENVIRONMENT -.PP -.TP 8 -.B DISPLAY -to get the default host and display number. -.TP 8 -.B XENVIRONMENT -to get the name of a resource file that overrides the global resources -stored in the RESOURCE_MANAGER property. -.SH SEE ALSO -.BR X (1), -.BR xscreensaver (1), -.BR xscreensaver\-settings (1), -.BR xscreensaver\-getimage (MANSUFFIX) -.SH COPYRIGHT -Copyright \(co 1997 by Jamie Zawinski. Permission to use, copy, modify, -distribute, and sell this software and its documentation for any purpose is -hereby granted without fee, provided that the above copyright notice appear -in all copies and that both that copyright notice and this permission notice -appear in supporting documentation. No representations are made about the -suitability of this software for any purpose. It is provided "as is" without -express or implied warranty. -.SH AUTHOR -Jamie Zawinski <jwz@jwz.org>, 25-Nov-97. |
