diff options
Diffstat (limited to 'hacks/glx/buildlwo.c')
-rw-r--r-- | hacks/glx/buildlwo.c | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/hacks/glx/buildlwo.c b/hacks/glx/buildlwo.c new file mode 100644 index 0000000..c20c9e2 --- /dev/null +++ b/hacks/glx/buildlwo.c @@ -0,0 +1,96 @@ + +#if 0 +static const char sccsid[] = "@(#)buildlwo.c 4.02 97/04/20 xlockmore"; +#endif + +/*- + * buildlwo.c: Lightwave Object Display List Builder for OpenGL + * + * This module can be called by any GL mode wishing to use + * objects created in NewTek's Lightwave 3D. The objects must + * first be converted to C source with my converter "lw2ogl". + * If other people are interested in this, I will put up a + * web page for it at http://www.netaxs.com/~emackey/lw2ogl/ + * + * by Ed Mackey, 4/19/97 + * + */ + +#ifndef STANDALONE +#include "xlock.h" +#endif + +#ifdef USE_GL + +#include "buildlwo.h" + +GLuint +BuildLWO(int wireframe, const struct lwo *object) +{ + GLuint dl_num; + const GLfloat *pnts, *normals, *grab; + const unsigned short int *pols; + GLfloat three[3]; + int p, num_pnts = 0; + + dl_num = glGenLists(1); + if (!dl_num) + return (0); + + pnts = object->pnts; + normals = object->normals; + pols = object->pols; + + glNewList(dl_num, GL_COMPILE); + + if (!pols) { + num_pnts = object->num_pnts; + glBegin(GL_POINTS); + for (p = 0; p < num_pnts; ++p) { + three[0] = *(pnts++); + three[1] = *(pnts++); + three[2] = *(pnts++); + glVertex3fv(three); + } + glEnd(); + } else + for (;;) { + if (num_pnts <= 0) { + num_pnts = *pols + 2; + if (num_pnts < 3) + break; + if (num_pnts == 3) { + glBegin(GL_POINTS); + } else if (num_pnts == 4) { + glBegin(GL_LINES); + } else { + three[0] = *(normals++); + three[1] = *(normals++); + three[2] = *(normals++); + glNormal3fv(three); + if (wireframe) + glBegin(GL_LINE_LOOP); + else + glBegin(GL_POLYGON); + } + } else if (num_pnts == 1) { + glEnd(); + } else { + grab = pnts + ((int) (*pols) * 3); + three[0] = *(grab++); + three[1] = *(grab++); + three[2] = *(grab); + glVertex3fv(three); + } + --num_pnts; + ++pols; + } + + glEndList(); + + return (dl_num); +} + +#endif /* USE_GL */ + +/* End of buildlwo.c */ |