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-rw-r--r--hacks/glx/cubestorm.c11
1 files changed, 4 insertions, 7 deletions
diff --git a/hacks/glx/cubestorm.c b/hacks/glx/cubestorm.c
index afa1797..681a17a 100644
--- a/hacks/glx/cubestorm.c
+++ b/hacks/glx/cubestorm.c
@@ -18,8 +18,6 @@
# define release_cube 0
-#undef countof
-#define countof(x) (sizeof((x))/sizeof((*x)))
#include "xlockmore.h"
#include "colors.h"
@@ -191,13 +189,12 @@ reshape_cube (ModeInfo *mi, int width, int height)
0.0, 0.0, 0.0,
0.0, 1.0, 0.0);
-# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
{
- int o = (int) current_device_rotation();
- if (o != 0 && o != 180 && o != -180)
- glScalef (1/h, 1/h, 1/h);
+ GLfloat s = (MI_WIDTH(mi) < MI_HEIGHT(mi)
+ ? (MI_WIDTH(mi) / (GLfloat) MI_HEIGHT(mi))
+ : 1);
+ glScalef (s, s, s);
}
-# endif
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}