diff options
Diffstat (limited to 'hacks/glx/dropshadow.h')
| -rw-r--r-- | hacks/glx/dropshadow.h | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/hacks/glx/dropshadow.h b/hacks/glx/dropshadow.h deleted file mode 100644 index 8c7179b..0000000 --- a/hacks/glx/dropshadow.h +++ /dev/null @@ -1,34 +0,0 @@ -/* dropshadow.h, Copyright (c) 2009 Jens Kilian <jjk@acm.org> - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation. No representations are made about the suitability of this - * software for any purpose. It is provided "as is" without express or - * implied warranty. - */ - -#ifndef __DROPSHADOW_H__ -#define __DROPSHADOW_H__ - -/* Initialize drop shadow texture, return a texture ID. - */ -GLuint -init_drop_shadow(void); - -/* Draw a drop shadow around a rectangle. - - t Texture ID (as returned by init_drop_shadow()). - x, y, z; w, h Position (left bottom), depth and size of rectangle. - r Radius of drop shadow. - - The shadow will be drawn using the current color. - */ - -void -draw_drop_shadow (GLuint t, - GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h, - GLfloat r); - -#endif /* __DROPSHADOW_H__ */ |
