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-rw-r--r--hacks/glx/fps-gl.c94
1 files changed, 0 insertions, 94 deletions
diff --git a/hacks/glx/fps-gl.c b/hacks/glx/fps-gl.c
deleted file mode 100644
index 20aca19..0000000
--- a/hacks/glx/fps-gl.c
+++ /dev/null
@@ -1,94 +0,0 @@
-/* fps, Copyright (c) 2001-2018 Jamie Zawinski <jwz@jwz.org>
- * Draw a frames-per-second display (Xlib and OpenGL).
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- */
-
-#include "xlockmoreI.h"
-#include "fpsI.h"
-#include "texfont.h"
-
-/* These are in xlock-gl.c */
-extern void clear_gl_error (void);
-extern void check_gl_error (const char *type);
-
-typedef struct {
- texture_font_data *texfont;
- int line_height;
- Bool top_p;
-} gl_fps_data;
-
-
-static void
-xlockmore_gl_fps_init (fps_state *st)
-{
- gl_fps_data *data = (gl_fps_data *) calloc (1, sizeof(*data));
- int ascent, descent;
- data->top_p = get_boolean_resource (st->dpy, "fpsTop", "FPSTop");
- data->texfont = load_texture_font (st->dpy, "fpsFont");
- texture_string_metrics (data->texfont, "M", 0, &ascent, &descent);
- data->line_height = ascent + descent;
- st->gl_fps_data = data;
-}
-
-
-/* Callback in xscreensaver_function_table, via xlockmore.c.
- */
-void
-xlockmore_gl_compute_fps (Display *dpy, Window w, fps_state *fpst,
- void *closure)
-{
- ModeInfo *mi = (ModeInfo *) closure;
- if (! mi->fpst)
- {
- mi->fpst = fpst;
- xlockmore_gl_fps_init (fpst);
- }
-
- fps_compute (fpst, mi->polygon_count, mi->recursion_depth);
-}
-
-
-/* Called directly from GL programs (as `do_fps') before swapping buffers.
- */
-void
-xlockmore_gl_draw_fps (ModeInfo *mi)
-{
- fps_state *st = mi->fpst;
- if (st) /* might be too early */
- {
- gl_fps_data *data = (gl_fps_data *) st->gl_fps_data;
- XWindowAttributes xgwa;
- int lines = 1;
- const char *s;
-
- XGetWindowAttributes (st->dpy, st->window, &xgwa);
- for (s = st->string; *s; s++)
- if (*s == '\n') lines++;
-
- glColor3f (1, 1, 1);
- print_texture_label (st->dpy, data->texfont,
- xgwa.width, xgwa.height,
- (data->top_p ? 1 : 2),
- st->string);
- }
-}
-
-void
-xlockmore_gl_free_fps (fps_state *st)
-{
- gl_fps_data *data = (gl_fps_data *) st->gl_fps_data;
- if (data)
- {
- if (data->texfont) free_texture_font (data->texfont);
- free (data);
- st->gl_fps_data = 0;
- }
- fps_free (st);
-}