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+.TH XScreenSaver 1 "30-Oct-99" "X Version 11"
+.SH NAME
+glmatrix - simulates the title sequence effect of the movie
+.SH SYNOPSIS
+.B glmatrix
+[\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-install]
+[\-visual \fIvisual\fP]
+[\-delay \fIusecs\fP]
+[\-speed \fIratio\fP]
+[\-density \fIpct\fP]
+[\-no\-fog]
+[\-no\-waves]
+[\-no\-rotate]
+[\-binary]
+[\-hexadecimal]
+[\-dna]
+[\-clock]
+[\-timefmt \fIfmt\fP]
+[\-wireframe]
+[\-fps]
+.SH DESCRIPTION
+The \fIglmatrix\fP program draws the 3D "digital rain" effect, as seen
+in the title sequence of the Wachowski brothers' film, "The Matrix".
+
+Also see
+.BR xmatrix (MANSUFFIX)
+for a 2D rendering of the similar effect that appeared on the
+computer monitors actually \fIin\fP the movie.
+.SH OPTIONS
+.I glmatrix
+accepts the following options:
+.TP 8
+.B \-window
+Draw on a newly-created window. This is the default.
+.TP 8
+.B \-root
+Draw on the root window.
+.TP 8
+.B \-install
+Install a private colormap for the window.
+.TP 8
+.B \-visual \fIvisual\fP\fP
+Specify which visual to use. Legal values are the name of a visual class,
+or the id number (decimal or hex) of a specific visual.
+.TP 8
+.B \-delay \fIusecs\fP
+The delay between frames of the animation, in microseconds: default 30000.
+.TP 8
+.B \-speed \fIratio\fP
+How fast the glyphs should move; default 1.0. 2.0 means twice as fast,
+0.5 means half as fast.
+.TP 8
+.B \-density \fIpercentage\fP
+The approximate percentage of the screen that should be filled with
+characters at any given time. Default 20%.
+.TP 8
+.B \-no\-fog
+By default, glyphs are dimmer the farther away they are. This
+argument disables that.
+.TP 8
+.B \-no\-waves
+By default, waves of color roll down the columns of glyphs. This
+argument disables that.
+.TP 8
+.B \-no-rotate\fP
+By default, the scene slowly tilts and rotates. This
+argument disables that.
+.TP 8
+.B \-binary\fP
+Instead of displaying Matrix glyphs, only display ones and zeros.
+.TP 8
+.B \-hexadecimal\fP
+Instead of displaying Matrix glyphs, display hexadecimal digits.
+.TP 8
+.B \-dna\fP
+Instead of displaying Matrix glyphs, display genetic code
+(guanine, adenine, thymine, and cytosine.)
+.TP 8
+.B \-clock\fP
+Hide a clock displaying the current time somewhere in the glyphs.
+.TP 8
+.B \-timefmt\fP \fIstrftime-string\fP
+How to format the clock when \fI\-clock\fP is specified.
+Default "\ %l%M%p\ ".
+.TP 8
+.B \-speed \fIratio\fP
+Less than 1 for slower, greater than 1 for faster. Default 1.
+.TP 8
+.B \-wireframe
+Just draw boxes instead of textured characters.
+.TP 8
+.B \-fps
+Display the current frame rate, CPU load, and polygon count.
+.SH ENVIRONMENT
+.PP
+.TP 8
+.B DISPLAY
+to get the default host and display number.
+.TP 8
+.B XENVIRONMENT
+to get the name of a resource file that overrides the global resources
+stored in the RESOURCE_MANAGER property.
+.SH SEE ALSO
+.BR xmatrix (MANSUFFIX),
+.BR X (1),
+.BR xscreensaver (1)
+.SH COPYRIGHT
+Copyright \(co 1999-2003 by Jamie Zawinski. Permission to use, copy, modify,
+distribute, and sell this software and its documentation for any purpose is
+hereby granted without fee, provided that the above copyright notice appear
+in all copies and that both that copyright notice and this permission notice
+appear in supporting documentation. No representations are made about the
+suitability of this software for any purpose. It is provided "as is" without
+express or implied warranty.
+.SH AUTHOR
+Jamie Zawinski <jwz@jwz.org>, 8-Jun-2003.