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-rw-r--r--hacks/glx/hypnowheel.c322
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diff --git a/hacks/glx/hypnowheel.c b/hacks/glx/hypnowheel.c
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+/* hypnowheel, Copyright (c) 2008 Jamie Zawinski <jwz@jwz.org>
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ *
+ * Draws overlapping spirals, where the tightness of the spirals changes.
+ * Nice settings:
+ *
+ * -layers 7 -wander
+ * -count 3 -layers 50
+ * -twistiness 0.2 -layers 20
+ * -count 3 -layers 2 -speed 20 -twist 10 -wander
+ */
+
+#define DEFAULTS "*delay: 20000 \n" \
+ "*count: 13 \n" \
+ "*showFPS: False \n" \
+ "*fpsSolid: True \n" \
+ "*wireframe: False \n" \
+ "*suppressRotationAnimation: True\n" \
+
+# define free_hypnowheel 0
+# define release_hypnowheel 0
+#undef countof
+#define countof(x) (sizeof((x))/sizeof((*x)))
+
+#include "xlockmore.h"
+#include "colors.h"
+#include "rotator.h"
+#include <ctype.h>
+
+#ifdef USE_GL /* whole file */
+
+
+#define DEF_WANDER "False"
+#define DEF_SYMMETRIC "False"
+#define DEF_SPEED "1.0"
+#define DEF_TWISTINESS "4.0"
+#define DEF_LAYERS "4"
+
+typedef struct {
+ int color;
+ GLfloat twist;
+ GLfloat alpha;
+ rotator *rot;
+} disc;
+
+typedef struct {
+ GLXContext *glx_context;
+ rotator *rot;
+ disc *discs;
+ int ncolors;
+ XColor *colors;
+
+} hypnowheel_configuration;
+
+static hypnowheel_configuration *bps = NULL;
+
+static GLfloat speed;
+static GLfloat twistiness;
+static GLint nlayers;
+static Bool do_wander;
+static Bool do_symmetric;
+
+static XrmOptionDescRec opts[] = {
+ { "-speed", ".speed", XrmoptionSepArg, 0 },
+ { "-twistiness", ".twistiness", XrmoptionSepArg, 0 },
+ { "-layers", ".layers", XrmoptionSepArg, 0 },
+ { "-wander", ".wander", XrmoptionNoArg, "True" },
+ { "+wander", ".wander", XrmoptionNoArg, "False" },
+ { "-symmetric", ".symmetric", XrmoptionNoArg, "True" },
+ { "+symmetric", ".symmetric", XrmoptionNoArg, "False" },
+};
+
+static argtype vars[] = {
+ {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
+ {&do_symmetric, "symmetric", "Symmetric", DEF_SYMMETRIC, t_Bool},
+ {&speed, "speed", "Speed", DEF_SPEED, t_Float},
+ {&twistiness, "twistiness", "Twistiness", DEF_TWISTINESS, t_Float},
+ {&nlayers, "layers", "Layers", DEF_LAYERS, t_Int},
+};
+
+ENTRYPOINT ModeSpecOpt hypnowheel_opts = {
+ countof(opts), opts, countof(vars), vars, NULL};
+
+
+static void
+draw_spiral (ModeInfo *mi, disc *d)
+{
+ int wire = MI_IS_WIREFRAME(mi);
+ hypnowheel_configuration *bp = &bps[MI_SCREEN(mi)];
+ GLfloat rr = 0.5;
+ int n = MI_COUNT(mi);
+ int steps = n * (wire ? 3 : (n < 5 ? 60 : n < 10 ? 20 : 10));
+ GLfloat dth = M_PI*2 / n;
+ GLfloat dr = rr / steps;
+ GLfloat th;
+ GLfloat twist = d->twist;
+ GLfloat dtwist = M_PI * 2 * twist / steps;
+ double cscale = 65536.0;
+
+ if (nlayers > 3 && !wire)
+ cscale *= (nlayers-2); /* don't wash out to white */
+
+ glColor4f (bp->colors[d->color].red / cscale,
+ bp->colors[d->color].green / cscale,
+ bp->colors[d->color].blue / cscale,
+ d->alpha);
+ for (th = 0; th < M_PI*2; th += dth)
+ {
+ GLfloat th1 = th;
+ GLfloat r;
+ glBegin (wire ? GL_LINE_STRIP : GL_QUAD_STRIP);
+ for (r = 0; r <= rr; r += dr)
+ {
+ GLfloat th2 = th1 + dth/2 + dtwist;
+ th1 += dtwist;
+ glVertex3f (r * cos(th1), r * sin(th1), 0);
+ if (! wire)
+ glVertex3f (r * cos(th2), r * sin(th2), 0);
+ mi->polygon_count++;
+ }
+ glEnd();
+ }
+}
+
+
+
+/* Window management, etc
+ */
+ENTRYPOINT void
+reshape_hypnowheel (ModeInfo *mi, int width, int height)
+{
+ GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
+
+ if (width > height * 3) { /* tiny window: show middle */
+ height = width;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective (30.0, 1/h, 1.0, 100.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ gluLookAt( 0.0, 0.0, 30.0,
+ 0.0, 0.0, 0.0,
+ 0.0, 1.0, 0.0);
+
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ }
+# endif
+
+ glClear(GL_COLOR_BUFFER_BIT);
+}
+
+
+ENTRYPOINT void
+init_hypnowheel (ModeInfo *mi)
+{
+ hypnowheel_configuration *bp;
+ int wire = MI_IS_WIREFRAME(mi);
+ int i;
+
+ MI_INIT (mi, bps);
+
+ bp = &bps[MI_SCREEN(mi)];
+
+ bp->glx_context = init_GL(mi);
+
+ reshape_hypnowheel (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+
+ if (! bp->rot)
+ bp->rot = make_rotator (0, 0, 0, 0, speed * 0.0025, False);
+
+ bp->ncolors = 1024;
+ if (!bp->colors)
+ bp->colors = (XColor *) calloc(bp->ncolors, sizeof(XColor));
+ make_smooth_colormap (0, 0, 0,
+ bp->colors, &bp->ncolors,
+ False, 0, False);
+
+ if (MI_COUNT(mi) < 2) MI_COUNT(mi) = 2;
+ if (nlayers < 1) nlayers = 1;
+ if (!bp->discs)
+ bp->discs = (disc *) calloc (nlayers, sizeof (disc));
+
+ for (i = 0; i < nlayers; i++)
+ {
+ double spin_speed = speed * 0.2;
+ double wander_speed = speed * 0.0012;
+ double spin_accel = 0.2;
+
+ bp->discs[i].twist = 0;
+ bp->discs[i].alpha = 1;
+ bp->discs[i].color = i * bp->ncolors / nlayers;
+
+ spin_speed += frand (spin_speed / 5);
+ wander_speed += frand (wander_speed * 3);
+
+ if (!bp->discs[i].rot)
+ bp->discs[i].rot = make_rotator (spin_speed, spin_speed, spin_speed,
+ spin_accel,
+ (do_wander ? wander_speed : 0),
+ True);
+ }
+
+ glDisable (GL_LIGHTING);
+ glDisable (GL_DEPTH_TEST);
+ glDepthMask (GL_FALSE);
+ glDisable (GL_CULL_FACE);
+
+ if (! wire)
+ {
+ glEnable (GL_BLEND);
+ glBlendFunc (GL_ONE, GL_ONE);
+ }
+}
+
+
+ENTRYPOINT void
+draw_hypnowheel (ModeInfo *mi)
+{
+ hypnowheel_configuration *bp = &bps[MI_SCREEN(mi)];
+ Display *dpy = MI_DISPLAY(mi);
+ Window window = MI_WINDOW(mi);
+ int i;
+
+ if (!bp->glx_context)
+ return;
+
+ glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context));
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix ();
+
+ {
+ double x, y, z;
+ get_position (bp->rot, &x, &y, &z, True);
+ glTranslatef((x - 0.5) * 8,
+ (y - 0.5) * 8,
+ 0);
+
+ get_rotation (bp->rot, &x, &y, &z, True);
+ glRotatef (x * 360, 1.0, 0.0, 0.0);
+ glRotatef (y * 360, 0.0, 1.0, 0.0);
+ glRotatef (z * 360, 0.0, 0.0, 1.0);
+ }
+
+ mi->polygon_count = 0;
+
+ glScalef (45, 45, 45);
+
+ for (i = 0; i < nlayers; i++)
+ {
+ disc *d = &bp->discs[i];
+ double x, y, z;
+ rotator *rot = (do_symmetric ? bp->discs[(i & ~0x1)].rot : d->rot);
+ Bool tick = (!do_symmetric || i == 0);
+
+ glPushMatrix();
+
+ d->color++;
+ if (d->color >= bp->ncolors)
+ d->color = 0;
+
+ get_position (rot, &x, &y, &z, tick);
+ x -= 0.5;
+ y -= 0.5;
+ x *= 0.1;
+ y *= 0.1;
+
+ glTranslatef (x, y, 0);
+ d->twist = (z * twistiness *
+ ((i & 1) ? 1 : -1));
+
+ get_rotation (rot, &x, &y, &z, tick);
+
+ glRotatef (360 * z, 0, 0, 1); /* rotation of this disc */
+
+ draw_spiral (mi, &bp->discs[i]);
+ glPopMatrix();
+ }
+
+ glPopMatrix ();
+
+ if (mi->fps_p) do_fps (mi);
+ glFinish();
+
+ glXSwapBuffers(dpy, window);
+}
+
+ENTRYPOINT Bool
+hypnowheel_handle_event (ModeInfo *mi, XEvent *event)
+{
+ if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ {
+ init_hypnowheel (mi);
+ return True;
+ }
+ return False;
+}
+
+
+XSCREENSAVER_MODULE ("Hypnowheel", hypnowheel)
+
+#endif /* USE_GL */