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-rw-r--r--hacks/glx/involute.h78
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diff --git a/hacks/glx/involute.h b/hacks/glx/involute.h
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--- a/hacks/glx/involute.h
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-/* involute, Copyright (c) 2004-2014 Jamie Zawinski <jwz@jwz.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- *
- * Utilities for rendering OpenGL gears with involute teeth.
- */
-
-#ifndef __GEAR_INVOLUTE_H__
-#define __GEAR_INVOLUTE_H__
-
-typedef struct {
- unsigned long id; /* unique name */
- double x, y, z; /* position */
- double r; /* radius of the gear, at middle of teeth */
- double th; /* rotation (degrees) */
-
- GLint nteeth; /* how many teeth */
- double tooth_w, tooth_h; /* size of teeth */
-
- double tooth_slope; /* 0 for normal right-angle gear; 1 = 45 deg. */
- double inner_r; /* radius of the (larger) inside hole */
- double inner_r2; /* radius of the (smaller) inside hole, if any */
- double inner_r3; /* yet another */
-
- double thickness; /* height of the edge */
- double thickness2; /* height of the (smaller) inside disc if any */
- double thickness3; /* yet another */
- int spokes; /* how many spokes inside, if any */
- int nubs; /* how many little nubbly bits, if any */
- double spoke_thickness; /* spoke versus hole */
- double wobble; /* factory defect! */
- int motion_blur_p; /* whether it's spinning too fast to draw */
- int polygons; /* how many polys in this gear */
-
- double ratio; /* gearing ratio with previous gears */
- double rpm; /* approximate revolutions per minute */
-
- Bool inverted_p; /* whether this gear has teeth on the inside */
- Bool base_p; /* whether this gear begins a new train */
- int coax_p; /* whether this is one of a pair of bound gears.
- 1 for first, 2 for second. */
- double coax_displacement; /* distance between gear planes */
-
- double coax_thickness; /* thickness of the other gear in the pair */
-
- enum { INVOLUTE_SMALL,
- INVOLUTE_MEDIUM,
- INVOLUTE_LARGE,
- INVOLUTE_HUGE } size; /* Controls complexity of mesh. */
- GLfloat color[4];
- GLfloat color2[4];
-
- GLuint dlist;
-} gear;
-
-/* Render one gear, unrotated at 0,0.
- Returns the number of polygons.
- */
-extern int draw_involute_gear (gear *g, Bool wire_p);
-
-/* Draws a much simpler representation of a gear.
- Returns the number of polygons.
- */
-extern int draw_involute_schematic (gear *g, Bool wire_p);
-
-/* Which of the gear's inside rings is the biggest?
- */
-extern int involute_biggest_ring (gear *g,
- double *posP, double *sizeP,
- double *heightP);
-
-#endif /* __GEAR_INVOLUTE_H__ */