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-/* xscreensaver, Copyright (c) 2002 Jamie Zawinski <jwz@jwz.org>
- * Utility functions to create "marching cubes" meshes from 3d fields.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- */
-
-#ifndef __MARCHING_H__
-#define __MARCHING_H__
-
-/* Given a function capable of generating a value at any XYZ position,
- creates OpenGL faces for the solids defined.
-
- init_fn is called at the beginning for initial, and returns an object.
- free_fn is called at the end.
-
- compute_fn is called for each XYZ in the specified grid, and returns
- the double value of that coordinate. If smoothing is on, then
- compute_fn will also be called twice more for each emitted vertex,
- in order to calculate vertex normals (so don't assume it will only
- be called with values falling on the grid boundaries.)
-
- Points are inside an object if the are less than `isolevel', and
- outside otherwise.
-
- If polygon_count is specified, the number of faces generated will be
- returned there.
-*/
-extern void
-marching_cubes (int grid_size, /* density of the mesh */
- double isolevel, /* cutoff point for "in" versus "out" */
- int wireframe_p, /* wireframe, or solid */
- int smooth_p, /* smooth, or faceted */
-
- void * (*init_fn) (double grid_size, void *closure1),
- double (*compute_fn) (double x, double y, double z,
- void *closure2),
- void (*free_fn) (void *closure2),
- void *closure1,
-
- unsigned long *polygon_count);
-
-#endif /* __MARCHING_H__ */