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-rw-r--r--hacks/glx/polyhedra-gl.c683
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diff --git a/hacks/glx/polyhedra-gl.c b/hacks/glx/polyhedra-gl.c
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+++ b/hacks/glx/polyhedra-gl.c
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+/* polyhedra, Copyright (c) 2004-2014 Jamie Zawinski <jwz@jwz.org>
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation. No representations are made about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ *
+ * Renders 160 different 3D solids, and displays some information about each.
+ * A new solid is chosen every few seconds.
+ *
+ * This file contains the OpenGL side; computation of the polyhedra themselves
+ * is in "polyhedra.c".
+ */
+
+#define DEFAULTS "*delay: 30000 \n" \
+ "*showFPS: False \n" \
+ "*wireframe: False \n" \
+ "*titleFont: -*-helvetica-medium-r-normal-*-*-140-*-*-*-*-*-*\n" \
+ "*titleFont2: -*-helvetica-medium-r-normal-*-*-100-*-*-*-*-*-*\n" \
+ "*titleFont3: -*-helvetica-medium-r-normal-*-*-80-*-*-*-*-*-*\n" \
+ "*suppressRotationAnimation: True\n" \
+
+
+# define free_polyhedra 0
+# define release_polyhedra 0
+#undef countof
+#define countof(x) (sizeof((x))/sizeof((*x)))
+
+#include "xlockmore.h"
+
+#ifdef HAVE_JWXYZ
+# include "jwxyz.h"
+#else
+# include <X11/Xlib.h>
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif
+
+#ifdef HAVE_JWZGLES
+# include "jwzgles.h"
+#endif /* HAVE_JWZGLES */
+
+#define DEF_SPIN "True"
+#define DEF_WANDER "True"
+#define DEF_SPEED "1.0"
+#define DEF_TITLES "True"
+#define DEF_DURATION "12"
+#define DEF_WHICH "random"
+
+#include "texfont.h"
+#include "normals.h"
+#include "polyhedra.h"
+#include "colors.h"
+#include "rotator.h"
+#include "gltrackball.h"
+#include "teapot.h"
+
+#ifndef HAVE_JWXYZ
+# define XK_MISCELLANY
+# include <X11/keysymdef.h>
+#endif
+
+#ifndef HAVE_JWZGLES
+# define HAVE_TESS
+#endif
+
+
+#ifdef USE_GL /* whole file */
+
+typedef struct {
+ GLXContext *glx_context;
+ rotator *rot;
+ trackball_state *trackball;
+ Bool button_down_p;
+
+ int npolyhedra;
+ polyhedron **polyhedra;
+
+ int which;
+ int change_to;
+ GLuint object_list;
+
+ int mode; /* 0 = normal, 1 = out, 2 = in */
+ int mode_tick;
+
+ int ncolors;
+ XColor *colors;
+
+ texture_font_data *font1_data, *font2_data, *font3_data;
+
+ time_t last_change_time;
+ int change_tick;
+
+} polyhedra_configuration;
+
+static polyhedra_configuration *bps = NULL;
+
+static Bool do_spin;
+static GLfloat speed;
+static Bool do_wander;
+static Bool do_titles;
+static int duration;
+static int do_which;
+static char *do_which_str;
+
+static XrmOptionDescRec opts[] = {
+ { "-spin", ".spin", XrmoptionNoArg, "True" },
+ { "+spin", ".spin", XrmoptionNoArg, "False" },
+ { "-speed", ".speed", XrmoptionSepArg, 0 },
+ { "-wander", ".wander", XrmoptionNoArg, "True" },
+ { "+wander", ".wander", XrmoptionNoArg, "False" },
+ { "-titles", ".titles", XrmoptionNoArg, "True" },
+ { "+titles", ".titles", XrmoptionNoArg, "False" },
+ { "-duration",".duration",XrmoptionSepArg, 0 },
+ { "-which", ".which", XrmoptionSepArg, 0 },
+};
+
+static argtype vars[] = {
+ {&do_spin, "spin", "Spin", DEF_SPIN, t_Bool},
+ {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
+ {&do_titles, "titles", "Titles", DEF_TITLES, t_Bool},
+ {&speed, "speed", "Speed", DEF_SPEED, t_Float},
+ {&duration,"duration","Duration",DEF_DURATION,t_Int},
+ {&do_which_str,"which", "Which", DEF_WHICH, t_String},
+};
+
+ENTRYPOINT ModeSpecOpt polyhedra_opts = {countof(opts), opts, countof(vars), vars, NULL};
+
+
+
+/* Calculate the normals at each vertex of a face, and use the sum to
+ decide which normal to assign to the entire face. This also solves
+ problems caused by nonconvex faces, in most (but not all) cases.
+ */
+static void
+kludge_normal (int n, const int *indices, const point *points)
+{
+ XYZ normal = { 0, 0, 0 };
+ XYZ p = { 0, 0, 0 };
+ int i;
+
+ for (i = 0; i < n; ++i) {
+ int i1 = indices[i];
+ int i2 = indices[(i + 1) % n];
+ int i3 = indices[(i + 2) % n];
+ XYZ p1, p2, p3;
+
+ p1.x = points[i1].x; p1.y = points[i1].y; p1.z = points[i1].z;
+ p2.x = points[i2].x; p2.y = points[i2].y; p2.z = points[i2].z;
+ p3.x = points[i3].x; p3.y = points[i3].y; p3.z = points[i3].z;
+
+ p = calc_normal (p1, p2, p3);
+ normal.x += p.x;
+ normal.y += p.y;
+ normal.z += p.z;
+ }
+
+ /*normalize(&normal);*/
+ if (normal.x == 0 && normal.y == 0 && normal.z == 0) {
+ glNormal3f (p.x, p.y, p.z);
+ } else {
+ glNormal3f (normal.x, normal.y, normal.z);
+ }
+}
+
+
+static void
+load_fonts (ModeInfo *mi)
+{
+ polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
+ bp->font1_data = load_texture_font (mi->dpy, "titleFont");
+ bp->font2_data = load_texture_font (mi->dpy, "titleFont2");
+ bp->font3_data = load_texture_font (mi->dpy, "titleFont3");
+}
+
+
+
+static void
+startup_blurb (ModeInfo *mi)
+{
+ polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
+ const char *s = "Computing polyhedra...";
+ texture_font_data *f = bp->font1_data;
+
+ glColor3f (0.8, 0.8, 0);
+ print_texture_label (mi->dpy, f,
+ mi->xgwa.width, mi->xgwa.height,
+ 0, s);
+ glFinish();
+ glXSwapBuffers(MI_DISPLAY(mi), MI_WINDOW(mi));
+}
+
+
+
+/* Window management, etc
+ */
+ENTRYPOINT void
+reshape_polyhedra (ModeInfo *mi, int width, int height)
+{
+ GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
+
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective (30.0, 1/h, 1.0, 100.0);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ gluLookAt( 0.0, 0.0, 30.0,
+ 0.0, 0.0, 0.0,
+ 0.0, 1.0, 0.0);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+}
+
+
+ENTRYPOINT Bool
+polyhedra_handle_event (ModeInfo *mi, XEvent *event)
+{
+ polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
+
+ if (gltrackball_event_handler (event, bp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &bp->button_down_p))
+ return True;
+ else if (event->xany.type == KeyPress)
+ {
+ KeySym keysym;
+ char c = 0;
+ XLookupString (&event->xkey, &c, 1, &keysym, 0);
+
+ bp->change_to = -1;
+ if (c == ' ' || c == '\t' || c == '\r' || c == '\n')
+ bp->change_to = random() % bp->npolyhedra;
+ else if (c == '>' || c == '.' || c == '+' || c == '=' ||
+ keysym == XK_Right || keysym == XK_Up || keysym == XK_Next)
+ bp->change_to = (bp->which + 1) % bp->npolyhedra;
+ else if (c == '<' || c == ',' || c == '-' || c == '_' ||
+ c == '\010' || c == '\177' ||
+ keysym == XK_Left || keysym == XK_Down || keysym == XK_Prior)
+ bp->change_to = (bp->which + bp->npolyhedra - 1) % bp->npolyhedra;
+ else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ goto DEF;
+
+ if (bp->change_to != -1)
+ return True;
+ }
+ else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ {
+ DEF:
+ bp->change_to = random() % bp->npolyhedra;
+ return True;
+ }
+
+ return False;
+}
+
+
+static void
+draw_label (ModeInfo *mi)
+{
+ polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
+ polyhedron *p = bp->which >= 0 ? bp->polyhedra[bp->which] : 0;
+ char label[1024];
+ char name2[255];
+ GLfloat color[4] = { 0.8, 0.8, 0.8, 1 };
+ texture_font_data *f;
+
+ if (!p || !do_titles) return;
+
+ strcpy (name2, p->name);
+ if (*p->class)
+ sprintf (name2 + strlen(name2), " (%s)", p->class);
+
+ sprintf (label,
+ "Polyhedron %d: \t%s\n\n"
+ "Wythoff Symbol:\t%s\n"
+ "Vertex Configuration:\t%s\n"
+ "Symmetry Group:\t%s\n"
+ /* "Dual of: \t%s\n" */
+ "\n"
+ "Faces:\t %d\n"
+ "Edges:\t %d\n"
+ "Vertices:\t %d\n"
+ "Density:\t %d\n"
+ "Euler:\t%s%d\n",
+ bp->which, name2, p->wythoff, p->config, p->group,
+ /* p->dual, */
+ p->logical_faces, p->nedges, p->logical_vertices,
+ p->density, (p->chi < 0 ? "" : " "), p->chi);
+
+ if (MI_WIDTH(mi) >= 500 && MI_HEIGHT(mi) >= 375)
+ f = bp->font1_data;
+ else if (MI_WIDTH(mi) >= 350 && MI_HEIGHT(mi) >= 260)
+ f = bp->font2_data; /* small font */
+ else
+ f = bp->font3_data; /* tiny font */
+
+ glColor4fv (color);
+ glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
+ print_texture_label (mi->dpy, f,
+ mi->xgwa.width, mi->xgwa.height,
+ 1, label);
+}
+
+
+#ifdef HAVE_TESS
+static void
+tess_error (GLenum errorCode)
+{
+ fprintf (stderr, "%s: tesselation error: %s\n",
+ progname, gluErrorString(errorCode));
+ abort();
+}
+#endif /* HAVE_TESS */
+
+
+static void
+new_polyhedron (ModeInfo *mi)
+{
+ polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
+ polyhedron *p;
+ int wire = MI_IS_WIREFRAME(mi);
+ int i;
+
+ /* Use the GLU polygon tesselator so that nonconvex faces are displayed
+ correctly (e.g., for the "pentagrammic concave deltohedron").
+ */
+# ifdef HAVE_TESS
+ GLUtesselator *tobj = gluNewTess();
+ gluTessCallback (tobj, GLU_TESS_BEGIN, (void (*) (void)) &glBegin);
+ gluTessCallback (tobj, GLU_TESS_END, (void (*) (void)) &glEnd);
+ gluTessCallback (tobj, GLU_TESS_VERTEX, (void (*) (void)) &glVertex3dv);
+ gluTessCallback (tobj, GLU_TESS_ERROR, (void (*) (void)) &tess_error);
+# endif /* HAVE_TESS */
+
+ mi->polygon_count = 0;
+
+ bp->ncolors = 128;
+ bp->colors = (XColor *) calloc(bp->ncolors, sizeof(XColor));
+ make_random_colormap (0, 0, 0,
+ bp->colors, &bp->ncolors,
+ True, False, 0, False);
+
+ if (do_which >= bp->npolyhedra)
+ do_which = -1;
+
+ bp->which = (bp->change_to != -1 ? bp->change_to :
+ do_which >= 0 ? do_which :
+ (random() % bp->npolyhedra));
+ bp->change_to = -1;
+ p = bp->polyhedra[bp->which];
+
+ if (wire)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+ glNewList (bp->object_list, GL_COMPILE);
+ if (bp->which == bp->npolyhedra-1)
+ {
+ GLfloat bcolor[4];
+ bcolor[0] = bp->colors[0].red / 65536.0;
+ bcolor[1] = bp->colors[0].green / 65536.0;
+ bcolor[2] = bp->colors[0].blue / 65536.0;
+ bcolor[3] = 1.0;
+ if (wire)
+ glColor3f (0, 1, 0);
+ else
+ glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, bcolor);
+
+ glScalef (0.8, 0.8, 0.8);
+ p->nfaces = unit_teapot (6, wire);
+ p->nedges = p->nfaces * 3 / 2;
+ p->npoints = p->nfaces * 3;
+ p->logical_faces = p->nfaces;
+ p->logical_vertices = p->npoints;
+ }
+ else
+ {
+ glFrontFace (GL_CCW);
+ for (i = 0; i < p->nfaces; i++)
+ {
+ int j;
+ face *f = &p->faces[i];
+
+ if (f->color > 64 || f->color < 0) abort();
+ if (wire)
+ glColor3f (0, 1, 0);
+ else
+ {
+ GLfloat bcolor[4];
+ bcolor[0] = bp->colors[f->color].red / 65536.0;
+ bcolor[1] = bp->colors[f->color].green / 65536.0;
+ bcolor[2] = bp->colors[f->color].blue / 65536.0;
+ bcolor[3] = 1.0;
+ glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, bcolor);
+ }
+
+ kludge_normal (f->npoints, f->points, p->points);
+
+# ifdef HAVE_TESS
+ gluTessBeginPolygon (tobj, 0);
+ gluTessBeginContour (tobj);
+ for (j = 0; j < f->npoints; j++)
+ {
+ point *pp = &p->points[f->points[j]];
+ gluTessVertex (tobj, &pp->x, &pp->x);
+ }
+ gluTessEndContour (tobj);
+ gluTessEndPolygon (tobj);
+# else /* !HAVE_TESS */
+ glBegin (wire ? GL_LINE_LOOP :
+ f->npoints == 3 ? GL_TRIANGLES :
+ f->npoints == 4 ? GL_QUADS :
+ GL_POLYGON);
+ for (j = 0; j < f->npoints; j++)
+ {
+ point *pp = &p->points[f->points[j]];
+ glVertex3f (pp->x, pp->y, pp->z);
+ }
+ glEnd();
+# endif /* !HAVE_TESS */
+ }
+ }
+ glEndList ();
+
+ mi->polygon_count += p->nfaces;
+# ifdef HAVE_TESS
+ gluDeleteTess (tobj);
+# endif
+}
+
+
+static void
+construct_teapot (ModeInfo *mi)
+{
+ polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
+ int n = bp->npolyhedra-1;
+ polyhedron *p = (polyhedron *) calloc (1, sizeof(*p));
+ p->number = n;
+ p->wythoff = strdup("X00398|1984");
+ p->name = strdup("Teapot");
+ p->dual = strdup("");
+ p->config = strdup("Melitta");
+ p->group = strdup("Teapotahedral (Newell[1975])");
+ p->class = strdup("Utah Teapotahedron");
+ bp->polyhedra[n] = p;
+}
+
+
+ENTRYPOINT void
+init_polyhedra (ModeInfo *mi)
+{
+ polyhedra_configuration *bp;
+ int wire = MI_IS_WIREFRAME(mi);
+
+# ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
+ MI_IS_WIREFRAME(mi) = 0;
+ wire = 0;
+# endif
+
+ MI_INIT (mi, bps);
+
+ bp = &bps[MI_SCREEN(mi)];
+
+ bp->glx_context = init_GL(mi);
+
+ bp->which = -1;
+ load_fonts (mi);
+ startup_blurb (mi);
+
+ if (!wire)
+ {
+ GLfloat pos[4] = {1.0, 1.0, 1.0, 0.0};
+ GLfloat amb[4] = {0.0, 0.0, 0.0, 1.0};
+ GLfloat dif[4] = {1.0, 1.0, 1.0, 1.0};
+ GLfloat spc[4] = {0.0, 1.0, 1.0, 1.0};
+
+ glEnable(GL_LIGHTING);
+ glEnable(GL_LIGHT0);
+ glEnable(GL_DEPTH_TEST);
+ /* glEnable(GL_CULL_FACE); */
+
+ /* We need two-sided lighting for polyhedra where both sides of
+ a face are simultaneously visible (e.g., the "X-hemi-Y-hedrons".)
+ */
+ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
+
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ glLightfv(GL_LIGHT0, GL_AMBIENT, amb);
+ glLightfv(GL_LIGHT0, GL_DIFFUSE, dif);
+ glLightfv(GL_LIGHT0, GL_SPECULAR, spc);
+ }
+
+ {
+ double spin_speed = 2.0;
+ double wander_speed = 0.05;
+ double spin_accel = 0.2;
+
+ bp->rot = make_rotator (do_spin ? spin_speed : 0,
+ do_spin ? spin_speed : 0,
+ do_spin ? spin_speed : 0,
+ spin_accel,
+ do_wander ? wander_speed : 0,
+ True);
+ bp->trackball = gltrackball_init (True);
+ }
+
+ bp->npolyhedra = construct_polyhedra (&bp->polyhedra);
+ construct_teapot (mi);
+
+ bp->object_list = glGenLists (1);
+ bp->change_to = -1;
+
+ {
+ int x;
+ char c;
+ do_which = -1;
+ if (!strcasecmp (do_which_str, "random"))
+ ;
+ else if (1 == sscanf (do_which_str, " %d %c", &x, &c))
+ {
+ if (x >= 0 && x < bp->npolyhedra)
+ do_which = x;
+ else
+ fprintf (stderr,
+ "%s: polyhedron %d does not exist: there are only %d.\n",
+ progname, x, bp->npolyhedra-1);
+ }
+ else if (*do_which_str)
+ {
+ char *s;
+ for (s = do_which_str; *s; s++)
+ if (*s == '-' || *s == '_') *s = ' ';
+
+ for (x = 0; x < bp->npolyhedra; x++)
+ if (!strcasecmp (do_which_str, bp->polyhedra[x]->name) ||
+ !strcasecmp (do_which_str, bp->polyhedra[x]->class) ||
+ !strcasecmp (do_which_str, bp->polyhedra[x]->wythoff) ||
+ !strcasecmp (do_which_str, bp->polyhedra[x]->config))
+ {
+ do_which = x;
+ break;
+ }
+ if (do_which < 0)
+ {
+ fprintf (stderr, "%s: no such polyhedron: \"%s\"\n",
+ progname, do_which_str);
+ exit (1);
+ }
+ }
+ }
+
+ new_polyhedron (mi);
+ reshape_polyhedra (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+ clear_gl_error(); /* WTF? sometimes "invalid op" from glViewport! */
+
+}
+
+
+ENTRYPOINT void
+draw_polyhedra (ModeInfo *mi)
+{
+ polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
+ Display *dpy = MI_DISPLAY(mi);
+ Window window = MI_WINDOW(mi);
+
+ static const GLfloat bspec[4] = {1.0, 1.0, 1.0, 1.0};
+ GLfloat bshiny = 128.0;
+
+ if (!bp->glx_context)
+ return;
+
+ glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context));
+
+ if (bp->mode == 0 && do_which >= 0 && bp->change_to < 0)
+ ;
+ else if (bp->mode == 0)
+ {
+ if (bp->change_to >= 0)
+ bp->change_tick = 999, bp->last_change_time = 1;
+ if (bp->change_tick++ > 10)
+ {
+ time_t now = time((time_t *) 0);
+ if (bp->last_change_time == 0) bp->last_change_time = now;
+ bp->change_tick = 0;
+ if (!bp->button_down_p && now - bp->last_change_time >= duration)
+ {
+ bp->mode = 1; /* go out */
+ bp->mode_tick = 20 / speed;
+ bp->last_change_time = now;
+ }
+ }
+ }
+ else if (bp->mode == 1) /* out */
+ {
+ if (--bp->mode_tick <= 0)
+ {
+ new_polyhedron (mi);
+ bp->mode_tick = 20 / speed;
+ bp->mode = 2; /* go in */
+ }
+ }
+ else if (bp->mode == 2) /* in */
+ {
+ if (--bp->mode_tick <= 0)
+ bp->mode = 0; /* normal */
+ }
+ else
+ abort();
+
+ glShadeModel(GL_FLAT);
+ glEnable(GL_NORMALIZE);
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glPushMatrix ();
+
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ }
+# endif
+
+ glScalef(1.1, 1.1, 1.1);
+
+ {
+ double x, y, z;
+ get_position (bp->rot, &x, &y, &z, !bp->button_down_p);
+ glTranslatef((x - 0.5) * 8,
+ (y - 0.5) * 8,
+ (z - 0.5) * 15);
+
+ gltrackball_rotate (bp->trackball);
+
+ get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p);
+ glRotatef (x * 360, 1.0, 0.0, 0.0);
+ glRotatef (y * 360, 0.0, 1.0, 0.0);
+ glRotatef (z * 360, 0.0, 0.0, 1.0);
+ }
+
+ glScalef (2.0, 2.0, 2.0);
+
+ glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, bspec);
+ glMateriali (GL_FRONT_AND_BACK, GL_SHININESS, bshiny);
+
+ if (bp->mode != 0)
+ {
+ GLfloat s = (bp->mode == 1
+ ? bp->mode_tick / (20 / speed)
+ : ((20 / speed) - bp->mode_tick + 1) / (20 / speed));
+ glScalef (s, s, s);
+ }
+
+ glScalef (2, 2, 2);
+ glCallList (bp->object_list);
+ if (bp->mode == 0 && !bp->button_down_p)
+ draw_label (mi); /* print_texture_font can't go inside a display list */
+
+ glPopMatrix ();
+
+ if (mi->fps_p) do_fps (mi);
+ glFinish();
+
+ glXSwapBuffers(dpy, window);
+}
+
+XSCREENSAVER_MODULE ("Polyhedra", polyhedra)
+
+#endif /* USE_GL */