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-rw-r--r--hacks/glx/providence.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/hacks/glx/providence.c b/hacks/glx/providence.c
index 0ef87fd..5c06d31 100644
--- a/hacks/glx/providence.c
+++ b/hacks/glx/providence.c
@@ -760,14 +760,14 @@ ENTRYPOINT void draw_providence(ModeInfo * mi)
gltrackball_rotate(mp->trackball);
glRotatef(mp->theta * 180.0 / Pi, 0.0, -1.0, 0.0);
-# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+#if 0
{
- GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
- int o = (int) current_device_rotation();
- if (o != 0 && o != 180 && o != -180)
- glScalef (1/h, 1/h, 1/h);
+ GLfloat s = (MI_WIDTH(mi) < MI_HEIGHT(mi)
+ ? (MI_WIDTH(mi) / (GLfloat) MI_HEIGHT(mi))
+ : 1);
+ glScalef (s, s, s);
}
-# endif
+#endif
/* draw providence */
draw_providence_strip(mi);