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-rw-r--r--hacks/glx/rubik.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/hacks/glx/rubik.c b/hacks/glx/rubik.c
index e0182cf..3be93c5 100644
--- a/hacks/glx/rubik.c
+++ b/hacks/glx/rubik.c
@@ -2010,6 +2010,16 @@ draw_rubik(ModeInfo * mi)
glScalef (h, h, h);
}
}
+# else
+ {
+ /* Don't understand why this clause doesn't work on mobile, but it
+ doesn't. */
+ GLfloat s = (MI_WIDTH(mi) < MI_HEIGHT(mi)
+ ? (MI_WIDTH(mi) / (GLfloat) MI_HEIGHT(mi))
+ : 1);
+ glRotatef (current_device_rotation(), 0, 0, 1);
+ glScalef (s, s, s);
+ }
# endif
gltrackball_rotate (rp->trackball);