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diff --git a/hacks/glx/sphere.h b/hacks/glx/sphere.h
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-/* sphere, Copyright (c) 2001-2014 Jamie Zawinski <jwz@jwz.org>
- * Utility function to create a unit sphere in GL.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- */
-
-#ifndef __SPHERE_H__
-#define __SPHERE_H__
-
-/* Creates a diameter 1 sphere at 0, 0, 0.
- stacks = number of north/south divisions (latitude)
- slices = number of clockwise/counterclockwise divisions (longitude)
- Returns number of polygons used.
- */
-extern int unit_sphere (int stacks, int slices, int wire_p);
-extern int unit_dome (int stacks, int slices, int wire_p);
-
-#endif /* __SPHERE_H__ */