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Diffstat (limited to 'hacks/glx/stonerview.h')
| -rw-r--r-- | hacks/glx/stonerview.h | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/hacks/glx/stonerview.h b/hacks/glx/stonerview.h deleted file mode 100644 index f82f896..0000000 --- a/hacks/glx/stonerview.h +++ /dev/null @@ -1,55 +0,0 @@ -/* StonerView: An eccentric visual toy. - Copyright 1998-2021 by Andrew Plotkin (erkyrath@eblong.com) - - Permission to use, copy, modify, distribute, and sell this software and its - documentation for any purpose is hereby granted without fee, provided that - the above copyright notice appear in all copies and that both that - copyright notice and this permission notice appear in supporting - documentation. No representations are made about the suitability of this - software for any purpose. It is provided "as is" without express or - implied warranty. -*/ - -#ifndef __STONERVIEW_H__ -# define __STONERVIEW_H__ - -typedef struct stonerview_state stonerview_state; - -#include "stonerview-osc.h" -#include "stonerview-move.h" - -struct stonerview_state { - - int wireframe; - int transparent; - - /* The list of polygons. This is filled in by move_increment(), and rendered - by perform_render(). */ - int num_els; - stonerview_elem_t *elist; - - /* A linked list of all osc_t objects created. New objects are added - to the end of the list, not the beginning. */ - osc_t *oscroot; - osc_t **osctail; - - /* The polygons are controlled by four parameters. Each is represented by - an osc_t object, which is just something that returns a stream of numbers. - (Originally the name stood for "oscillator", but it does ever so much more - now... see osc.c.) - Imagine a cylinder with a vertical axis (along the Z axis), stretching - from Z=1 to Z=-1, and a radius of 1. - */ - osc_t *theta; /* Angle around the axis. This is expressed in - hundredths of a degree, so it's actually 0 to 36000. */ - osc_t *rad; /* Distance from the axis. This goes up to 1000, - but we actually allow negative distances -- that just - goes to the opposite side of the circle -- so the range - is really -1000 to 1000. */ - osc_t *alti; /* Height (Z position). This goes from -1000 to 1000. */ - osc_t *color; /* Consider this to be an angle of a circle going - around the color wheel. It's in tenths of a degree - (consistency is all I ask) so it ranges from 0 to 3600. */ -}; - -#endif /* __STONERVIEW_H__ */ |
