summaryrefslogtreecommitdiffstats
path: root/hacks/glx/tangram.c
diff options
context:
space:
mode:
Diffstat (limited to 'hacks/glx/tangram.c')
-rw-r--r--hacks/glx/tangram.c1067
1 files changed, 1067 insertions, 0 deletions
diff --git a/hacks/glx/tangram.c b/hacks/glx/tangram.c
new file mode 100644
index 0000000..c250f54
--- /dev/null
+++ b/hacks/glx/tangram.c
@@ -0,0 +1,1067 @@
+/* tangram, Copyright (c) 2005-2014 Jeremy English <jhe@jeremyenglish.org>
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation. No representations are made
+ * about the suitability of this software for any purpose. It is
+ * provided "as is" without express or implied warranty.
+ *
+ * Sun 10 July 2005 Changed the code that solves the puzzles.
+ * Also, limited the palette and added names.
+ *
+ * Wed 13 July 2005 Added option to turn off rotation.
+ * Changed color and materials
+ */
+
+
+#define DEFAULTS "*delay: 10000 \n" \
+ "*wireframe: False \n" \
+ "*titleFont: -*-helvetica-medium-r-normal-*-*-180-*-*-*-*-*-*\n" \
+ "*titleFont2: -*-helvetica-medium-r-normal-*-*-120-*-*-*-*-*-*\n" \
+ "*titleFont3: -*-helvetica-medium-r-normal-*-*-80-*-*-*-*-*-*\n" \
+
+# define free_tangram 0
+# define release_tangram 0
+#undef countof
+#define countof(x) (sizeof((x))/sizeof((*x)))
+
+#include "xlockmore.h"
+
+#include <ctype.h>
+
+
+#ifdef USE_GL /* whole file */
+
+#include <time.h>
+#include <math.h>
+#include "tangram_shapes.h"
+#include "texfont.h"
+
+typedef struct {
+ GLubyte r;
+ GLubyte g;
+ GLubyte b;
+} color;
+
+typedef struct {
+ GLfloat x;
+ GLfloat y;
+ GLfloat z;
+} coord;
+
+typedef struct {
+ coord crd; /* coordinates */
+ GLint r; /* rotation */
+ GLint fr; /* flip Rotate. Used to keep track during animation */
+ GLint dl; /* display List */
+ GLfloat dz; /* velocity */
+ GLfloat ddz; /* Acceleration */
+ GLfloat solved; /* shapes state */
+ Bool up; /* Move up the z axis? */
+} tangram_shape;
+
+typedef struct {
+ char *name;
+ tangram_shape ts[7];
+} puzzle;
+
+typedef enum {
+ no_shape = -1,
+ small_triangle1 = 0,
+ small_triangle2 = 1,
+ medium_triangle = 2,
+ large_triangle1 = 3,
+ large_triangle2 = 4,
+ square = 5,
+ rhomboid = 6
+} shape_type;
+
+#define SPEED 0.03
+enum {
+ BOTTOM = 0,
+ DEF_WAIT = 500,
+ INIT_DZ = 2,
+ NUM_SHAPES = 7
+};
+
+typedef struct {
+ GLXContext *glx_context;
+ tangram_shape tsm1, tsm2, tm, tlg1, tlg2, sq, rh;
+ tangram_shape n_tsm1, n_tsm2, n_tm, n_tlg1, n_tlg2, n_sq, n_rh;
+ char *puzzle_name;
+ int csi;
+
+ int ncolors;
+ XColor *colors;
+ int ccolor;
+
+ texture_font_data *font1_data, *font2_data, *font3_data;
+ GLfloat theta[3];
+ Bool going_down[3];
+
+ const char *pn;
+ int display_counter;
+
+} tangram_configuration;
+
+static tangram_configuration *tps = NULL;
+
+#define DEF_VIEWING_TIME "5"
+#define DEF_ROTATE "True"
+#define DEF_X_CAMERA_ROTATE "0.2"
+#define DEF_Y_CAMERA_ROTATE "0.5"
+#define DEF_Z_CAMERA_ROTATE "0"
+#define DEF_LABELS "True"
+
+static GLuint viewing_time;
+static Bool do_rotate;
+static Bool do_labels;
+static GLfloat x_camera_rotate;
+static GLfloat y_camera_rotate;
+static GLfloat z_camera_rotate;
+static int wire;
+
+static XrmOptionDescRec opts[] = {
+ {"-viewing_time", ".viewingTime", XrmoptionSepArg, 0},
+ {"-rotate", ".rotate", XrmoptionNoArg, "True"},
+ {"+rotate", ".rotate", XrmoptionNoArg, "False"},
+ {"-labels", ".labels", XrmoptionNoArg, "True"},
+ {"+labels", ".labels", XrmoptionNoArg, "False"},
+ {"-x_camera_rotate", ".xCameraRotate", XrmoptionSepArg, 0},
+ {"-y_camera_rotate", ".yCameraRotate", XrmoptionSepArg, 0},
+ {"-z_camera_rotate", ".zCameraRotate", XrmoptionSepArg, 0}
+};
+
+static argtype vars[] = {
+ {&viewing_time, "viewingTime", "ViewingTime", DEF_VIEWING_TIME, t_Int},
+ {&do_rotate, "rotate", "Rotate", DEF_ROTATE, t_Bool},
+ {&do_labels, "labels", "Labels", DEF_LABELS, t_Bool},
+ {&x_camera_rotate, "xCameraRotate", "XCameraRotate", DEF_X_CAMERA_ROTATE, t_Float},
+ {&y_camera_rotate, "yCameraRotate", "YCameraRotate", DEF_Y_CAMERA_ROTATE, t_Float},
+ {&z_camera_rotate, "zCameraRotate", "ZCameraRotate", DEF_Z_CAMERA_ROTATE, t_Float}
+};
+
+ENTRYPOINT ModeSpecOpt tangram_opts = { countof(opts), opts, countof(vars), vars, NULL };
+
+static const puzzle solved[] = {
+ {"Teapot", {
+ {{-1.664000, -1.552000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.696000, 0.944000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.064000, -2.128000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.960000, -1.056000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.104000, 0.960000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.376000, -0.800000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.152000, 0.736000, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Candle", {
+ {{-0.016000, 2.176001, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.016000, 2.960001, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.000000, 0.400000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-2.015998, 2.208001, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.000001, 2.208001, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.496000, 0.432000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.016000, -0.672000, 0}, 335, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Square", {
+ {{-0.048000, -0.016000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.704000, 0.736000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.488000, 1.424001, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.016000, -0.016000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.000000, 0.000000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.688000, 0.720000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.784000, 0.672000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Crane", {
+ {{1.248001, 1.759999, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.024000, 3.071999, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.975999, -2.096001, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.480000, -1.968001, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.056000, -0.496000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.239999, -1.312001, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.223999, -1.360001, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Crane", {
+ {{0.320000, 1.360000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.704000, 3.072000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.200000, -3.392000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.688000, -1.184000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.768000, 0.192000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.168000, -2.304000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.312000, 1.296000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Duck", {
+ {{-1.391999, 1.424000, 0}, 65, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.768000, 2.000000, 0}, 99, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.688001, -1.872000, 0}, 270, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.343999, 0.944000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.112000, -0.464000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.984001, -1.120000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.536001, 0.912000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Pelican", {
+ {{1.088000, 0.064001, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.864000, -1.279999, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.807999, 1.520000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.824001, -1.231998, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.368000, 1.472000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.832000, -2.271998, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.776001, 0.816000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Cat", {
+ {{0.416000, -2.432000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.352000, -2.432000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.832000, -0.480000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.632000, 3.056000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.616000, 1.040000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.088000, -1.696000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.832000, -0.432000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Coi", {
+ {{1.264000, -1.232000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.216000, 0.816000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.631999, 1.872000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.832000, 2.287999, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.608000, 0.912000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.240001, -0.176000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.256000, -1.200000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Man Skipping", {
+ {{1.727998, 2.303998, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.120000, 3.376001, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.879998, -3.008001, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.072000, 2.559999, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.440000, 0.144000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.192001, -2.592001, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.015999, 0.176000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Old Man", {
+ {{-0.400000, 1.744000, 0}, 58, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.704000, 0.128000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.656000, 0.320000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.112000, -0.384000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.096000, -0.399999, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.736000, 0.352000, 0}, 123, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.336000, 0.352000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Spear Head", {
+ {{0.688000, -0.144000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.080000, 0.592000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.048000, 0.592000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.488000, -0.848000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.376000, -0.864000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.688000, -0.128000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.504000, -0.832000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Diamond", {
+ {{0.624000, -1.776000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.144000, 0.432000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.800000, -0.272000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-2.320000, -0.304000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{2.048000, -0.320000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.112000, 0.480000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.832000, -0.320000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Arrow", {
+ {{-2.048001, -1.232000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.112000, 0.943999, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.312001, -0.560000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.496000, 0.656000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.528000, 0.608000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-2.048001, -2.704000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.312001, -0.512000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Lady", {
+ {{-0.720000, 3.440000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.912000, -1.072000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.736000, 3.440000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.720000, 1.984000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.672000, 0.544000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.192000, -3.840000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.528000, -2.480000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Running Man", {
+ {{1.136000, 2.720000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-2.304001, 1.776000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.256000, 0.288000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.304000, 0.304000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.096000, -0.128000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.656000, -2.832000, 0}, 105, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.784000, -0.096000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Parallelogram", {
+ {{-1.104000, -1.455999, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.912000, -0.447999, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.048000, -1.471999, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.136000, -1.439999, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.944000, 1.552000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.912000, 0.560000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.112000, 1.568000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"N", {
+ {{-1.615999, 0.064000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.592000, 0.112000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.432000, 0.096000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.679999, -0.880000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.488001, 1.103999, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.640000, 0.112000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.392001, -0.928000, 0}, 270, 180, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Farm House", {
+ {{2.112000, 1.504000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.040000, 1.472000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.032000, -1.600000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.056000, 1.504000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.992000, -0.528000, 0}, 0, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.080000, 0.512000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.104000, 0.480000, 0}, 270, 180, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Vulture", {
+ {{0.912000, 1.728000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-2.623998, -1.040000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.992000, 1.104000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.944000, -0.288000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.448000, -1.760000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.887998, -0.368000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{3.008002, 2.160000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Swan", {
+ {{0.720000, 0.352000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.672000, -1.568000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.376000, 1.104000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.151999, 1.488000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.320000, 2.096000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.656000, 0.304000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.624000, -2.559999, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"High Karate", {
+ {{-0.144000, 2.576000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.696001, -2.432000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.176001, -0.400000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.624000, -0.512000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.576000, -1.152000, 0}, 0, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.919999, -1.376000, 0}, 303, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.448000, -0.096001, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Lazy", {
+ {{-2.416000, 1.120000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.952000, -2.016000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.552000, -0.640000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.016000, 1.840000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.456000, -1.072000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.848000, -0.816000, 0}, 332, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.200000, -1.792000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Bat", {
+ {{-0.304000, -0.352000, 0}, 259, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.304000, -1.344000, 0}, 105, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.312000, -1.024000, 0}, 300, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.952000, 0.240000, 0}, 195, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-2.272000, 0.096000, 0}, 11, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.112000, -1.056000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.560000, -1.344000, 0}, 281, 180, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Sail Boat", {
+ {{0.544000, 2.000000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.880000, 0.160000, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.656000, -1.503999, 0}, 220, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.656000, -0.336000, 0}, 50, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.688000, -0.288000, 0}, 310, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.864000, 1.232000, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.496000, 2.016001, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Glenda", {
+ {{-2.016000, 2.080000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.240001, 1.824000, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.239999, -0.752000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.264000, 2.784000, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.248000, 0.736000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.240001, 0.304000, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.544000, -2.976001, 0}, 149, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Cat", {
+ {{1.376000, -1.536001, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.488000, -1.552001, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.352000, -0.048000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-2.144000, 2.415999, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-2.096000, 0.368000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.144000, -0.800000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.392000, -0.064000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Lying Cat", {
+ {{2.480000, -0.912000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{2.592000, -0.928000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.352000, 1.280000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.688000, 0.336000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.808000, -0.112000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{3.248000, -0.176000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.472000, 1.024000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Witch", {
+ {{-0.943999, -0.304000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.144000, 0.288000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.360000, -2.304000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.328000, -0.848000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.008000, 1.584000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.512000, 2.688000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.863999, -0.096000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Laugh", {
+ {{0.703999, -0.160000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.064000, -0.400000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.767999, -1.408000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.232000, -1.328000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.040000, 2.624000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.288000, 1.264000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.760001, -1.408000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Standing Man", {
+ {{0.272000, 3.392000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.144000, -1.328000, 0}, 331, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.216001, 0.272000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.736000, 0.208000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.432000, -3.440000, 0}, 151, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.720000, 2.320000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.263998, 0.272000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Walking Man", {
+ {{-1.056000, -3.456000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.736000, 2.000000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.488000, 1.760000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.432000, 0.016000, 0}, 0, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.432000, -0.064000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.560000, -2.576000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.032000, 2.656000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Repose", {
+ {{-2.800000, -2.304000, 0}, 101, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.888000, 2.032000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.856000, 2.016000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.352000, -0.144000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-2.848000, 0.976000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.424000, -1.104000, 0}, 236, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.792000, 2.016000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Shape", {
+ {{1.263999, 1.600001, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.311999, -1.568000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.736000, 0.576000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.736000, -2.591999, 0}, 360, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.768000, 2.640001, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.784000, -0.528000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.736000, 0.496000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Shape", {
+ {{-0.816000, 1.392000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.832000, -1.807999, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.216000, -0.752000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.232000, -2.815999, 0}, 270, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.248000, 2.400000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.864000, 1.392000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.240000, 1.328000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Lightning", {
+ {{0.176000, -2.448000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.888000, 2.880000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.856000, 1.824000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.872000, -1.392000, 0}, 0, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.264000, -0.432000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{2.320001, -2.432000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.872000, 1.728000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"E", {
+ {{0.928000, 1.664000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.896000, -1.519998, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.136000, 0.608000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.152000, -2.559998, 0}, 0, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.152000, 2.672002, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.960000, -0.384000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.136000, 0.528000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Dagger", {
+ {{-0.096000, 0.448000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.640000, 2.656000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.064000, -3.104000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.767999, 1.184000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.080000, 0.416000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.416000, -2.064000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.112000, 3.328001, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Knight", {
+ {{-0.368000, 0.400000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.871998, -1.808000, 0}, 225, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.056000, -0.368000, 0}, 0, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.056000, -1.840000, 0}, 45, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.352000, 1.440000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.128000, 0.432000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.119999, -1.120000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Candy", {
+ {{-1.039999, 1.136000, 0}, 360, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.024000, 0.096000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.016000, 0.048000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.016000, -1.008000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.016000, 1.216000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.024000, 0.144000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.032000, 1.088000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"King", {
+ {{-0.688000, 1.904000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.800000, 1.904000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.512000, -1.392000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.488000, 1.120000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.392000, 1.120000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.496000, -1.312000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.480000, -1.376000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Top", {
+ {{-1.055999, -0.800000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.103999, 0.208000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{0.000000, -0.784000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.016000, 0.272000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.032000, 0.288000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{0.480000, -1.855999, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.096001, 0.224000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Dog", {
+ {{-2.896000, -0.128000, 0}, 45, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.800000, 0.992000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-1.152000, -0.416000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.016000, 0.656000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.456000, -0.736000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{2.864000, 0.736000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.048000, 1.664000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, True},
+ },
+ },
+ {"Moose Head", {
+ {{2.944000, -0.288000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.936000, -0.224000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.112000, 1.808000, 0}, 315, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{-2.128000, 0.768000, 0}, 90, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{1.888000, 0.768000, 0}, 180, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.112000, -0.688000, 0}, 135, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-3.184000, -1.216000, 0}, 360, 180, 0, INIT_DZ, -SPEED, 0, False},
+ },
+ },
+ {"Negative Square", {
+ {{-1.520000, -0.624000, 0}, 270, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-1.520000, 0.480000, 0}, 180, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{2.352000, 0.480000, 0}, 225, 0, 0, INIT_DZ, -SPEED, 0, True},
+ {{-0.080000, -3.040000, 0}, 315, 180, 0, INIT_DZ, -SPEED, 0, False},
+ {{-0.096000, 2.944000, 0}, 135, 180, 0, INIT_DZ, -SPEED, 0, True},
+ {{-2.528000, -0.576000, 0}, 90, 0, 0, INIT_DZ, -SPEED, 0, False},
+ {{1.360000, -1.600000, 0}, 360, 180, INIT_DZ, -SPEED, 0, True},
+ }}
+};
+
+
+static void get_solved_puzzle(ModeInfo * mi,
+ tangram_shape * tsm1, tangram_shape * tsm2,
+ tangram_shape * tm, tangram_shape * tlg1,
+ tangram_shape * tlg2, tangram_shape * sq,
+ tangram_shape * rh)
+{
+ tangram_configuration *tp = &tps[MI_SCREEN(mi)];
+ int sz = sizeof(solved) / sizeof(solved[0]);
+ int r;
+
+ /* we don't want to see the same puzzle twice */
+ do {
+ r = random() % sz;
+ } while (r == tp->csi);
+ tp->csi = r;
+
+ *tsm1 = solved[r].ts[small_triangle1];
+ *tsm2 = solved[r].ts[small_triangle2];
+ *tm = solved[r].ts[medium_triangle];
+ *tlg1 = solved[r].ts[large_triangle1];
+ *tlg2 = solved[r].ts[large_triangle2];
+ *sq = solved[r].ts[square];
+ *rh = solved[r].ts[rhomboid];
+
+ tp->puzzle_name = solved[r].name;
+}
+
+static int approach_number(int goal, int current, int step)
+{
+
+ int i = 0;
+
+ if (goal > current) {
+ while (i < step) {
+ current++;
+ if (goal <= current)
+ break;
+ i++;
+ }
+ } else if (goal < current) {
+ while (i < step) {
+ current--;
+ if (goal >= current)
+ break;
+ i++;
+ }
+ }
+
+ return current;
+}
+
+/* gt - floating point greater than comparison */
+static Bool gt(GLfloat x1, GLfloat x2, GLfloat per)
+{
+ if ((x1 > x2) && (fabs(x1 - x2) > per))
+ return True;
+ else
+ return False;
+}
+
+/* lt - floating point less than comparison */
+static Bool lt(GLfloat x1, GLfloat x2, GLfloat per)
+{
+ if ((x1 < x2) && (fabs(x1 - x2) > per))
+ return True;
+ else
+ return False;
+}
+
+static GLfloat approach_float(GLfloat goal, GLfloat current,
+ Bool * changed, GLfloat per)
+{
+ *changed = False;
+ if (gt(goal, current, per)) {
+ current += per;
+ *changed = True;
+ } else if (lt(goal, current, per)) {
+ current -= per;
+ *changed = True;
+ }
+ return current;
+}
+
+#if 0
+static void print_shape(char *s, tangram_shape sh)
+{
+ fprintf(stderr, "%s\n", s);
+ fprintf(stderr, "(%f, %f, %f)\n", sh.crd.x, sh.crd.y, sh.crd.z);
+ fprintf(stderr, "%d\n", sh.r);
+ fprintf(stderr, "%d\n", sh.fr);
+ fprintf(stderr, "\n");
+}
+#endif
+
+
+static void reset_shape(tangram_shape * ts)
+{
+ GLfloat r = random() % 10;
+ GLfloat f = r / 10;
+ ts->crd.z = BOTTOM;
+ ts->dz = INIT_DZ + f;
+ ts->ddz = -SPEED;
+}
+
+static void bounce(tangram_shape * ts)
+{
+ ts->crd.z *= -1; /* ignore this */
+ ts->dz += ts->ddz;
+ ts->crd.z += ts->dz * SPEED;
+ if (ts->crd.z < BOTTOM) {
+ reset_shape(ts);
+ }
+
+ ts->crd.z *= -1; /* ignore this */
+}
+
+static void draw_tangram_shape(tangram_shape ts)
+{
+ glPushMatrix();
+
+ if (!do_rotate) {
+ ts.up = True;
+ }
+
+ glTranslatef(ts.crd.x, ts.crd.y, ts.up ? ts.crd.z : -ts.crd.z);
+ glRotated(90, 1, 0, 0);
+ glRotated(ts.fr, 1, 0, 0);
+ glRotated(ts.r, 0, 1, 0);
+ glCallList(ts.dl);
+ glPopMatrix();
+}
+
+static void load_fonts(ModeInfo * mi)
+{
+ tangram_configuration *tp = &tps[MI_SCREEN(mi)];
+ tp->font1_data = load_texture_font (mi->dpy, "titleFont");
+ tp->font2_data = load_texture_font (mi->dpy, "titleFont2");
+ tp->font3_data = load_texture_font (mi->dpy, "titleFont3");
+}
+
+static void draw_shapes(ModeInfo * mi)
+{
+ tangram_configuration *tp = &tps[MI_SCREEN(mi)];
+
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (h, 1/h, 1);
+ }
+# endif
+
+ draw_tangram_shape(tp->tsm1);
+
+ draw_tangram_shape(tp->tsm2);
+ draw_tangram_shape(tp->tm);
+ draw_tangram_shape(tp->tlg1);
+ draw_tangram_shape(tp->tlg2);
+ draw_tangram_shape(tp->sq);
+ draw_tangram_shape(tp->rh);
+
+ if (do_labels)
+ {
+ texture_font_data *f;
+ if (MI_WIDTH(mi) >= 500 && MI_HEIGHT(mi) >= 375)
+ f = tp->font1_data;
+ else if (MI_WIDTH(mi) >= 350 && MI_HEIGHT(mi) >= 260)
+ f = tp->font2_data;
+ else
+ f = tp->font3_data;
+
+ glColor3f(0.8, 0.8, 0);
+ print_texture_label (mi->dpy, f,
+ mi->xgwa.width, mi->xgwa.height,
+ 1, tp->pn);
+ }
+}
+
+ENTRYPOINT void reshape_tangram(ModeInfo * mi, int w, int h)
+{
+ int y = 0;
+
+ if (w > h * 5) { /* tiny window: show middle */
+ h = w;
+ y = -h/2;
+ }
+
+ glViewport(0, y, w, h);
+}
+
+static void set_camera(tangram_configuration *tp)
+{
+ glPushMatrix();
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(60, -1, 0.1, 50);
+
+
+ gluLookAt(0, 5, -5, 0, 0, 0, 0, -1, 0);
+
+ if (do_rotate) {
+ glRotatef(tp->theta[0], 1, 0, 0);
+ glRotatef(tp->theta[1], 0, 1, 0);
+ glRotatef(tp->theta[2], 0, 0, 1);
+ }
+
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+
+
+ if (tp->going_down[0] && tp->theta[0] < 0) {
+
+ tp->going_down[0] = False;
+ } else if ((!tp->going_down[0]) && tp->theta[0] > 90) {
+
+ tp->going_down[0] = True;
+ }
+
+ if (tp->theta[1] > 360.0)
+ tp->theta[1] -= 360.0;
+
+ if (tp->theta[2] > 360.0)
+ tp->theta[2] -= 360.0;
+
+ if (tp->going_down[0])
+ tp->theta[0] -= x_camera_rotate;
+ else
+ tp->theta[0] += x_camera_rotate;
+
+ tp->theta[1] += y_camera_rotate;
+ tp->theta[2] += z_camera_rotate;
+}
+
+static void init_shapes(ModeInfo * mi)
+{
+ int wire = MI_IS_WIREFRAME(mi);
+ tangram_configuration *tp = &tps[MI_SCREEN(mi)];
+ get_solved_puzzle(mi, &tp->tsm1, &tp->tsm2, &tp->tm, &tp->tlg1,
+ &tp->tlg2, &tp->sq, &tp->rh);
+ get_solved_puzzle(mi, &tp->n_tsm1, &tp->n_tsm2, &tp->n_tm, &tp->n_tlg1,
+ &tp->n_tlg2, &tp->n_sq, &tp->n_rh);
+ tp->tsm1.dl = tangram_get_sm_tri_dl(wire);
+ tp->tsm2.dl = tangram_get_sm_tri_dl(wire);
+ tp->tm.dl = tangram_get_md_tri_dl(wire);
+ tp->tlg1.dl = tangram_get_lg_tri_dl(wire);
+ tp->tlg2.dl = tangram_get_lg_tri_dl(wire);
+ tp->sq.dl = tangram_get_square_dl(wire);
+ tp->rh.dl = tangram_get_rhomboid_dl(wire);
+}
+
+static void gl_init(ModeInfo * mi)
+{
+
+ int wire = MI_IS_WIREFRAME(mi);
+
+ GLfloat y = do_rotate ? -10 : 3;
+ GLfloat x = do_rotate ? 5 : 10;
+ GLfloat pos[4] = { 0, 0, -5, 1.00 };
+ GLfloat pos2[4] = { 0, 0, 5, 1.00 };
+ GLfloat dif2[4] = { 1, 1, 1, 1 };
+
+ pos[0] = -x;
+ pos[1] = y;
+
+ pos2[1] = x;
+ pos2[1] = y;
+
+ if (!wire) {
+ glEnable(GL_LIGHTING);
+ glLightfv(GL_LIGHT0, GL_POSITION, pos);
+ glEnable(GL_LIGHT0);
+ if (do_rotate) {
+ glLightfv(GL_LIGHT1, GL_POSITION, pos2);
+ glLightfv(GL_LIGHT1, GL_DIFFUSE, dif2);
+ glEnable(GL_LIGHT1);
+ }
+ glEnable(GL_DEPTH_TEST);
+ }
+
+}
+
+ENTRYPOINT void init_tangram(ModeInfo * mi)
+{
+ tangram_configuration *tp;
+
+ MI_INIT (mi, tps);
+
+ tp = &tps[MI_SCREEN(mi)];
+
+ if ((tp->glx_context = init_GL(mi)) != NULL) {
+ gl_init(mi);
+ }
+
+ reshape_tangram (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+
+ wire = MI_IS_WIREFRAME(mi);
+
+ load_fonts(mi);
+ init_shapes(mi);
+
+ tp->theta[0] = tp->theta[1] = tp->theta[2] = 1;
+
+}
+
+static Bool all_solved(tangram_shape * ls[])
+{
+ int i;
+ Bool b = True;
+ for (i = 0; i < NUM_SHAPES; i++) {
+ b = (b && ls[i]->solved);
+ }
+ return b;
+}
+
+static void solve(tangram_shape * new_s, tangram_shape * old_s)
+{
+ Bool moved_x, moved_y, moved_r, moved_fr, z_ok;
+
+ old_s->fr = approach_number(new_s->fr, old_s->fr, 2);
+ moved_fr = (old_s->fr != new_s->fr);
+
+ old_s->r = approach_number(new_s->r, old_s->r, 2);
+ moved_r = (old_s->r != new_s->r);
+
+ old_s->crd.x =
+ approach_float(new_s->crd.x, old_s->crd.x, &moved_x, 0.1);
+ if (!moved_x)
+ old_s->crd.x = new_s->crd.x;
+
+ old_s->crd.y =
+ approach_float(new_s->crd.y, old_s->crd.y, &moved_y, 0.1);
+ if (!moved_y)
+ old_s->crd.y = new_s->crd.y;
+
+ z_ok = (-old_s->crd.z <= BOTTOM);
+
+ old_s->solved = (moved_x == False && moved_y == False &&
+ moved_r == False && moved_fr == False &&
+ z_ok == True);
+}
+
+static void set_not_solved(tangram_shape * ls[])
+{
+ int i;
+ for (i = 0; i < NUM_SHAPES; i++)
+ ls[i]->solved = False;
+}
+
+
+ENTRYPOINT void draw_tangram(ModeInfo * mi)
+{
+ Display *dpy = MI_DISPLAY(mi);
+ Window window = MI_WINDOW(mi);
+ tangram_configuration *tp = &tps[MI_SCREEN(mi)];
+
+ tangram_shape *ls[NUM_SHAPES];
+ tangram_shape *nls[NUM_SHAPES];
+
+
+ int i;
+ int MAX_DISPLAY;
+
+ GLfloat color[4] = { 0.0, 0.0, 0.0, 1.0 };
+ GLfloat white[4] = { 1.0, 1.0, 1.0, 1.0 };
+ MAX_DISPLAY = viewing_time * 100;
+
+ if (! tp->glx_context)
+ return;
+ glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(tp->glx_context));
+
+ ls[small_triangle1] = &tp->tsm1;
+ ls[small_triangle2] = &tp->tsm2;
+ ls[medium_triangle] = &tp->tm;
+ ls[large_triangle1] = &tp->tlg1;
+ ls[large_triangle2] = &tp->tlg2;
+ ls[square] = &tp->sq;
+ ls[rhomboid] = &tp->rh;
+
+ nls[small_triangle1] = &tp->n_tsm1;
+ nls[small_triangle2] = &tp->n_tsm2;
+ nls[medium_triangle] = &tp->n_tm;
+ nls[large_triangle1] = &tp->n_tlg1;
+ nls[large_triangle2] = &tp->n_tlg2;
+ nls[square] = &tp->n_sq;
+ nls[rhomboid] = &tp->n_rh;
+
+ set_camera(tp);
+
+ if (tp->display_counter <= 0) {
+ for (i = 0; i < NUM_SHAPES; i++) {
+ if (ls[i]->solved) {
+ if (all_solved(ls)) {
+ tp->display_counter = MAX_DISPLAY;
+ tp->pn = tp->puzzle_name;
+ get_solved_puzzle(mi, nls[small_triangle1],
+ nls[small_triangle2],
+ nls[medium_triangle],
+ nls[large_triangle1],
+ nls[large_triangle2], nls[square],
+ nls[rhomboid]);
+ tp->ncolors = 128;
+ tp->colors =
+ (XColor *) calloc(tp->ncolors, sizeof(XColor));
+
+ make_random_colormap(0, 0, 0,
+ tp->colors, &tp->ncolors,
+ True, False, 0, False);
+
+
+ color[0] = tp->colors[0].red / 65536.0;
+ color[1] = tp->colors[1].green / 65536.0;
+ color[2] = tp->colors[2].blue / 65536.0;
+
+
+ glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE,
+ color);
+
+ set_not_solved(ls);
+ break;
+ }
+ } else {
+ tp->pn = "";
+ bounce(ls[i]);
+ solve(nls[i], ls[i]);
+ }
+ }
+ } else {
+ tp->display_counter--;
+ }
+
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ glPushMatrix();
+
+ glLoadIdentity();
+
+ glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white);
+ glMateriali(GL_FRONT_AND_BACK, GL_SHININESS, 128);
+
+ draw_shapes(mi);
+
+ if (mi->fps_p) do_fps (mi);
+
+ glFlush();
+ glPopMatrix();
+ glXSwapBuffers(dpy, window);
+}
+
+ENTRYPOINT Bool
+tangram_handle_event (ModeInfo *mi, XEvent *event)
+{
+ tangram_configuration *tp = &tps[MI_SCREEN(mi)];
+
+ if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ {
+ tp->display_counter = 0;
+ return True;
+ }
+
+ return False;
+}
+
+
+
+XSCREENSAVER_MODULE ("Tangram", tangram)
+
+#endif /* USE_GL */