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-rw-r--r--hacks/glx/topblock.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/hacks/glx/topblock.h b/hacks/glx/topblock.h
deleted file mode 100644
index 1a66c5d..0000000
--- a/hacks/glx/topblock.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/* topblock - openGL based hack */
-
-static void buildCarpet(ModeInfo *);
-static void polygonPlane(int, int, int, int, int ,int);
-static void buildBlock(ModeInfo *);
-static void generateNewBlock(ModeInfo *);
-static void followBlock(ModeInfo *);
-static void buildBlobBlock(ModeInfo *);
-static double quadrantCorrection(double,int,int,int,int);
-
-/* this structure holds all the attributes about a block */
-typedef struct blockNode {
- int color; /* indexed */
- int rotation; /* indexed: 0=S-N, 1=W-E, 2=N-S, 3=E-W */
- GLfloat height;
- GLfloat x;
- GLfloat y;
- int falling;
- struct blockNode *next;
-} NODE;
-
-
-/* some handy macros and definitions */
-#define blockHeight 1.49f
-#define getHeight(a) (a * blockHeight)
-
-#define getOrientation(a) (a * 90)
-
-#define blockWidth 2.0f
-#define getLocation(a) (a * blockWidth)
-
-#define TOLERANCE 0.1f
-
-#define cylSize 0.333334f
-#define uddSize 0.4f
-#define singleThick 0.29 /* defines the thickness of the carpet */
-
-
-
-
-
-
-
-
-