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-rw-r--r--hacks/glx/trackball.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/hacks/glx/trackball.h b/hacks/glx/trackball.h
index 4b84ab7..532c6f2 100644
--- a/hacks/glx/trackball.h
+++ b/hacks/glx/trackball.h
@@ -55,7 +55,7 @@ trackball(float q[4], float p1x, float p1y, float p2x, float p2y);
/*
* Given two quaternions, add them together to get a third quaternion.
- * Adding quaternions to get a compound rotation is analagous to adding
+ * Adding quaternions to get a compound rotation is analogous to adding
* translations to get a compound translation. When incrementally
* adding rotations, the first argument here should be the new
* rotation, the second and third the total rotation (which will be