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-rw-r--r--hacks/glx/tronbit.c547
1 files changed, 0 insertions, 547 deletions
diff --git a/hacks/glx/tronbit.c b/hacks/glx/tronbit.c
deleted file mode 100644
index 966ccf0..0000000
--- a/hacks/glx/tronbit.c
+++ /dev/null
@@ -1,547 +0,0 @@
-/* tronbit, Copyright (c) 2011-2014 Jamie Zawinski <jwz@jwz.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- */
-
-#define DEFAULTS "*delay: 30000 \n" \
- "*count: 30 \n" \
- "*showFPS: False \n" \
- "*wireframe: False \n"
-
-# define release_bit 0
-
-#include "xlockmore.h"
-#include "colors.h"
-#include "sphere.h"
-#include "rotator.h"
-#include "gltrackball.h"
-#include <ctype.h>
-
-#ifdef USE_GL /* whole file */
-
-#include "gllist.h"
-
-extern const struct gllist *tronbit_idle1, *tronbit_idle2,
- *tronbit_no, *tronbit_yes;
-static const struct gllist * const *all_objs[] = {
- &tronbit_idle1, &tronbit_idle2, &tronbit_no, &tronbit_yes };
-
-
-#define DEF_SPIN "True"
-#define DEF_WANDER "True"
-#define DEF_SPEED "1.0"
-
-#define HISTORY_LENGTH 512
-typedef enum { BIT_IDLE1, BIT_IDLE2, BIT_NO, BIT_YES } bit_state;
-#define MODELS 4
-
-
-typedef struct {
- GLXContext *glx_context;
- rotator *rot;
- trackball_state *trackball;
- Bool button_down_p;
-
- double frequency;
- double confidence;
-
- double last_time;
- unsigned char history [HISTORY_LENGTH];
- unsigned char histogram [HISTORY_LENGTH];
- int history_fp, histogram_fp;
-
- GLuint dlists[MODELS], polys[MODELS];
- char kbd;
-
-} bit_configuration;
-
-static bit_configuration *bps = NULL;
-
-static const GLfloat colors[][4] = {
- { 0.66, 0.85, 1.00, 1.00 },
- { 0.66, 0.85, 1.00, 1.00 },
- { 1.00, 0.12, 0.12, 1.00 },
- { 0.98, 0.85, 0.30, 1.00 }
-};
-
-
-static Bool do_spin;
-static GLfloat speed;
-static Bool do_wander;
-
-static XrmOptionDescRec opts[] = {
- { "-spin", ".spin", XrmoptionNoArg, "True" },
- { "+spin", ".spin", XrmoptionNoArg, "False" },
- { "-speed", ".speed", XrmoptionSepArg, 0 },
- { "-wander", ".wander", XrmoptionNoArg, "True" },
- { "+wander", ".wander", XrmoptionNoArg, "False" }
-};
-
-static argtype vars[] = {
- {&do_spin, "spin", "Spin", DEF_SPIN, t_Bool},
- {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
- {&speed, "speed", "Speed", DEF_SPEED, t_Float},
-};
-
-ENTRYPOINT ModeSpecOpt bit_opts = {countof(opts), opts, countof(vars), vars, NULL};
-
-
-/* Returns the current time in seconds as a double.
- */
-static double
-double_time (void)
-{
- struct timeval now;
-# ifdef GETTIMEOFDAY_TWO_ARGS
- struct timezone tzp;
- gettimeofday(&now, &tzp);
-# else
- gettimeofday(&now);
-# endif
-
- return (now.tv_sec + ((double) now.tv_usec * 0.000001));
-}
-
-
-static int
-make_bit (ModeInfo *mi, bit_state which)
-{
- static const GLfloat spec[4] = {1.0, 1.0, 1.0, 1.0};
- static const GLfloat shiny = 128.0;
- const GLfloat *color = colors[which];
- int wire = MI_IS_WIREFRAME(mi);
- int polys = 0;
- GLfloat s;
- const struct gllist *gll;
-
- glMaterialfv (GL_FRONT, GL_SPECULAR, spec);
- glMateriali (GL_FRONT, GL_SHININESS, shiny);
- glMaterialfv (GL_FRONT, GL_AMBIENT_AND_DIFFUSE, color);
- glColor4f (color[0], color[1], color[2], color[3]);
-
- glPushMatrix();
- switch (which)
- {
- case BIT_IDLE1:
- glRotatef (-44, 0, 1, 0); /* line up the models with each other */
- glRotatef (-11, 1, 0, 0);
- glRotatef ( 8, 0, 0, 1);
- s = 1.0;
- break;
- case BIT_IDLE2:
- glRotatef ( 16.0, 0, 0, 1);
- glRotatef (-28.0, 1, 0, 0);
- s = 1.0;
- break;
- case BIT_NO:
- glRotatef ( 16.0, 0, 0, 1);
- glRotatef (-28.0, 1, 0, 0);
- s = 1.6;
- break;
- case BIT_YES:
- glRotatef (-44.0, 0, 1, 0);
- glRotatef (-32.0, 1, 0, 0);
- s = 1.53;
- break;
- default:
- abort();
- break;
- }
- glScalef (s, s, s);
- gll = *all_objs[which];
- renderList (gll, wire);
- polys += gll->points / 3;
- glPopMatrix();
-
- return polys;
-}
-
-
-static void
-tick_bit (ModeInfo *mi, double now)
-{
- bit_configuration *bp = &bps[MI_SCREEN(mi)];
- double freq = bp->frequency;
- int n = bp->history[bp->history_fp];
- int histogram_speed = 3 * speed;
- int i;
-
- if (histogram_speed < 1) histogram_speed = 1;
-
- if (n == BIT_YES || n == BIT_NO)
- freq *= 2;
-
- if (bp->button_down_p) return;
-
- for (i = 0; i < histogram_speed; i++)
- {
- int nn = (n == BIT_YES ? 240 : n == BIT_NO ? 17 : 128);
- int on = bp->histogram[(bp->histogram_fp-1) % countof(bp->histogram)];
-
- /* smooth out the square wave a little bit */
-
- if (!(nn > 100 && nn < 200) !=
- !(on > 100 && on < 200))
- nn += (((random() % 48) - 32) *
- ((on > 100 && on < 200) ? 1 : -1));
-
- nn += (random() % 16) - 8;
-
- bp->histogram_fp++;
- if (bp->histogram_fp >= countof(bp->history))
- bp->histogram_fp = 0;
- bp->histogram [bp->histogram_fp] = nn;
- }
-
-
- if (bp->last_time + freq > now && !bp->kbd) return;
-
- bp->last_time = now;
-
- bp->history_fp++;
- if (bp->history_fp >= countof(bp->history))
- bp->history_fp = 0;
-
- if (bp->kbd)
- {
- n = (bp->kbd == '1' ? BIT_YES :
- bp->kbd == '0' ? BIT_NO :
- (random() & 1) ? BIT_YES : BIT_NO);
- bp->kbd = 0;
- }
- else if (n == BIT_YES ||
- n == BIT_NO ||
- frand(1.0) >= bp->confidence)
- n = (n == BIT_IDLE1 ? BIT_IDLE2 : BIT_IDLE1);
- else
- n = (random() & 1) ? BIT_YES : BIT_NO;
-
- bp->history [bp->history_fp] = n;
-}
-
-
-static int
-animate_bits (ModeInfo *mi, bit_state omodel, bit_state nmodel, GLfloat ratio)
-{
- bit_configuration *bp = &bps[MI_SCREEN(mi)];
- int polys = 0;
- GLfloat scale = sin (ratio * M_PI / 2);
- GLfloat osize, nsize, small;
- int wire = MI_IS_WIREFRAME(mi);
-
- glShadeModel(GL_SMOOTH);
-
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_NORMALIZE);
- glEnable(GL_CULL_FACE);
-
- if (!wire)
- {
- glEnable(GL_LIGHTING);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_CULL_FACE);
- }
-
- if ((omodel == BIT_IDLE1 || omodel == BIT_IDLE2) &&
- (nmodel == BIT_IDLE1 || nmodel == BIT_IDLE2))
- small = 0.9;
- else
- small = 0.5;
-
- nsize = small + (1 - small) * scale;
- osize = small + (1 - small) * (1 - scale);
-
- glPushMatrix();
- glScalef (osize, osize, osize);
- glCallList (bp->dlists [omodel]);
- polys += bp->polys [omodel];
- glPopMatrix();
-
- glPushMatrix();
- glScalef (nsize, nsize, nsize);
- glCallList (bp->dlists [nmodel]);
- polys += bp->polys [nmodel];
- glPopMatrix();
-
- return polys;
-}
-
-
-static int
-draw_histogram (ModeInfo *mi, GLfloat ratio)
-{
- bit_configuration *bp = &bps[MI_SCREEN(mi)];
- int samples = countof (bp->histogram);
- GLfloat scalex = (GLfloat) mi->xgwa.width / samples;
- GLfloat scaley = mi->xgwa.height / 255.0 / 4; /* about 1/4th of screen */
- int polys = 0;
- int overlays = 5;
- int k;
-
- glDisable (GL_TEXTURE_2D);
- glDisable (GL_LIGHTING);
- glDisable (GL_BLEND);
- glDisable (GL_DEPTH_TEST);
- glDisable (GL_CULL_FACE);
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- {
- glLoadIdentity();
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
-
- glLoadIdentity();
- /* glRotatef(current_device_rotation(), 0, 0, 1); */
- glOrtho (0, mi->xgwa.width, 0, mi->xgwa.height, -1, 1);
-
- for (k = 0; k < overlays; k++)
- {
- int i, j;
- GLfloat a = (GLfloat) k / overlays;
-
- glColor3f (0.3 * a, 0.7 * a, 1.0 * a);
-
- glBegin (GL_LINE_STRIP);
-
- j = bp->histogram_fp + 1;
- for (i = 0; i < samples; i++)
- {
- GLfloat x, y, z;
- if (j >= samples) j = 0;
- x = i;
- y = bp->histogram[j];
- z = 0;
-
- y += (int) ((random() % 16) - 8);
- y += 16; /* margin at bottom of screen */
-
- x *= scalex;
- y *= scaley;
-
- glVertex3f (x, y, z);
- ++j;
- polys++;
- }
- glEnd();
- }
-
- glPopMatrix();
- }
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
-
- glMatrixMode(GL_MODELVIEW);
-
- return polys;
-}
-
-
-/* Window management, etc
- */
-ENTRYPOINT void
-reshape_bit (ModeInfo *mi, int width, int height)
-{
- GLfloat h = (GLfloat) height / (GLfloat) width;
-
- glViewport (0, 0, (GLint) width, (GLint) height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (30.0, 1/h, 1.0, 100.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- gluLookAt( 0.0, 0.0, 30.0,
- 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0);
-
- glClear(GL_COLOR_BUFFER_BIT);
-}
-
-
-
-ENTRYPOINT Bool
-bit_handle_event (ModeInfo *mi, XEvent *event)
-{
- bit_configuration *bp = &bps[MI_SCREEN(mi)];
-
- if (gltrackball_event_handler (event, bp->trackball,
- MI_WIDTH (mi), MI_HEIGHT (mi),
- &bp->button_down_p))
- return True;
- else if (event->xany.type == KeyPress)
- {
- KeySym keysym;
- char c = 0;
- XLookupString (&event->xkey, &c, 1, &keysym, 0);
-
- if (keysym == XK_Up || keysym == XK_Left || keysym == XK_Prior)
- c = '1';
- else if (keysym == XK_Down || keysym == XK_Right || keysym == XK_Next)
- c = '0';
-
- if (c == ' ' || c == '\t' || c == '\n' || c == '1' || c == '0')
- {
- bp->kbd = c;
- return True;
- }
- }
-
- return False;
-}
-
-
-ENTRYPOINT void
-init_bit (ModeInfo *mi)
-{
- bit_configuration *bp;
- int i;
-
- MI_INIT (mi, bps);
-
- bp = &bps[MI_SCREEN(mi)];
-
- bp->glx_context = init_GL(mi);
-
- reshape_bit (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
-
- {
- double spin_speed = 3.0;
- double wander_speed = 0.03 * speed;
- double spin_accel = 4.0;
-
- bp->rot = make_rotator (do_spin ? spin_speed : 0,
- do_spin ? spin_speed : 0,
- do_spin ? spin_speed : 0,
- spin_accel,
- do_wander ? wander_speed : 0,
- False);
- bp->trackball = gltrackball_init (False);
- }
-
- for (i = 0; i < countof(bp->dlists); i++)
- {
- bp->dlists[i] = glGenLists (1);
- glNewList (bp->dlists[i], GL_COMPILE);
- bp->polys [i] = make_bit (mi, i);
- glEndList ();
- }
-
- bp->frequency = 0.30 / speed; /* parity around 3x/second */
- bp->confidence = 0.06; /* provide answer 1/15 or so */
-
- for (i = 0; i < countof(bp->histogram); i++)
- bp->histogram[i] = 128 + (random() % 16) - 8;
-}
-
-
-ENTRYPOINT void
-draw_bit (ModeInfo *mi)
-{
- bit_configuration *bp = &bps[MI_SCREEN(mi)];
- Display *dpy = MI_DISPLAY(mi);
- Window window = MI_WINDOW(mi);
- int wire = MI_IS_WIREFRAME(mi);
-
- if (!bp->glx_context)
- return;
-
- glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *bp->glx_context);
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- if (!wire)
- {
- GLfloat pos[4] = {1.0, 1.0, 1.0, 0.0};
- GLfloat amb[4] = {0.0, 0.0, 0.0, 1.0};
- GLfloat dif[4] = {1.0, 1.0, 1.0, 1.0};
- GLfloat spc[4] = {0.0, 1.0, 1.0, 1.0};
-
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glLightfv(GL_LIGHT0, GL_POSITION, pos);
- glLightfv(GL_LIGHT0, GL_AMBIENT, amb);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, dif);
- glLightfv(GL_LIGHT0, GL_SPECULAR, spc);
- }
-
- glPushMatrix ();
- glScalef(1.1, 1.1, 1.1);
-
- {
- GLfloat s = (MI_WIDTH(mi) < MI_HEIGHT(mi)
- ? (MI_WIDTH(mi) / (GLfloat) MI_HEIGHT(mi))
- : 1);
- glScalef (s, s, s);
- }
-
- {
- double x, y, z;
- get_position (bp->rot, &x, &y, &z, !bp->button_down_p);
- glTranslatef((x - 0.5) * 11,
- (y - 0.5) * 5,
- (z - 0.5) * 3);
- gltrackball_rotate (bp->trackball);
-
- get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p);
- glRotatef (x * 360, 1.0, 0.0, 0.0);
- glRotatef (y * 360, 0.0, 1.0, 0.0);
- glRotatef (z * 360, 0.0, 0.0, 1.0);
- }
-
- mi->polygon_count = 0;
-
- glScalef (6, 6, 6);
-
- {
- int nmodel = bp->history [bp->history_fp];
- int omodel = bp->history [bp->history_fp > 0
- ? bp->history_fp-1
- : countof(bp->history)-1];
- double now = double_time();
- double ratio = 1 - ((bp->last_time + bp->frequency) - now) / bp->frequency;
- if (ratio > 1) ratio = 1;
- mi->polygon_count += draw_histogram (mi, ratio);
-
- if (MI_WIDTH(mi) > MI_HEIGHT(mi) * 5) { /* wide window: scale up */
- glScalef (8, 8, 8);
- }
-
- mi->polygon_count += animate_bits (mi, omodel, nmodel, ratio);
- tick_bit (mi, now);
- }
- glPopMatrix ();
-
- if (mi->fps_p) do_fps (mi);
- glFinish();
-
- glXSwapBuffers(dpy, window);
-}
-
-
-ENTRYPOINT void
-free_bit (ModeInfo *mi)
-{
- bit_configuration *bp = &bps[MI_SCREEN(mi)];
- int i;
-
- if (!bp->glx_context) return;
- glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *bp->glx_context);
-
- if (bp->trackball) gltrackball_free (bp->trackball);
- if (bp->rot) free_rotator (bp->rot);
- for (i = 0; i < countof(bp->dlists); i++)
- if (glIsList(bp->dlists[i])) glDeleteLists(bp->dlists[i], 1);
-
-}
-
-XSCREENSAVER_MODULE_2 ("TronBit", tronbit, bit)
-
-#endif /* USE_GL */