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-rw-r--r--hacks/glx/unknownpleasures.c770
1 files changed, 0 insertions, 770 deletions
diff --git a/hacks/glx/unknownpleasures.c b/hacks/glx/unknownpleasures.c
deleted file mode 100644
index f53f29f..0000000
--- a/hacks/glx/unknownpleasures.c
+++ /dev/null
@@ -1,770 +0,0 @@
-/* unknownpleasures, Copyright (c) 2013-2018, 2019
- * -Jamie Zawinski <jwz@jwz.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- *
- * A very particular waterfall chart.
- *
- * Interestingly, the original image is copyright-free:
- * http://adamcap.com/2011/05/19/history-of-joy-division-unknown-pleasures-album-art/
- * https://blogs.scientificamerican.com/sa-visual/pop-culture-pulsar-origin-story-of-joy-division-s-unknown-pleasures-album-cover-video/
- * https://en.wikipedia.org/wiki/Unknown_Pleasures
- *
- * "Eighty successive periods of the first pulsar observed, CP1919
- * (Cambridge pulsar at 19 hours 19 minutes right ascension), are stacked
- * on top of one another using the average period of 1.33730 seconds in
- * this computer-generated illustration produced at the Arecibo Radio
- * Observatory in Puerto Rico. Athough the leading edges of the radio
- * pulses occur within a few thousandths of a second of the predicted
- * times, the shape of the pulses is quite irregular. Some of this
- * irregularity in radio reception is caused by the effects of
- * transmission through the interstellar medium. The average pulse width
- * is less than 50 thousandths of a second."
- *
- * TODO:
- *
- * - Take a function generator program as a command line argument:
- * read lines of N float values from it, interpolate to full width.
- */
-
-#define DEF_ORTHO "True"
-#define DEF_SPEED "1.0"
-#define DEF_RESOLUTION "100"
-#define DEF_AMPLITUDE "0.13"
-#define DEF_NOISE "1.0"
-#define DEF_ASPECT "1.9"
-#define DEF_BUZZ "False"
-#define DEF_MASK "(none)"
-
-#define DEFAULTS "*delay: 30000 \n" \
- "*count: 80 \n" \
- "*showFPS: False \n" \
- "*wireframe: False \n" \
- "*geometry: =800x800" "\n" \
-
-# define release_unk 0
-
-#include "xlockmore.h"
-#include "colors.h"
-#include "gltrackball.h"
-#include "ximage-loader.h"
-#include "grab-ximage.h"
-#include <ctype.h>
-
-#ifdef USE_GL /* whole file */
-
-#undef DEBUG
-
-Bool ortho_arg;
-GLfloat speed_arg;
-int resolution_arg;
-GLfloat amplitude_arg;
-GLfloat noise_arg;
-GLfloat aspect_arg;
-Bool buzz_arg;
-char *mask_arg;
-
-
-typedef struct {
- GLXContext *glx_context;
- trackball_state *trackball;
- Bool button_down_p;
- Bool orthop;
- double speed, tick;
- int resolution; /* X points */
- int count; /* Y lines */
- GLfloat amplitude; /* Z height */
- int frames; /* Number of renders of each line, for buzzing */
- GLfloat noise; /* Number of peaks in each line */
- GLfloat aspect; /* Shape of the plot */
- GLuint base; /* Display list for back */
- GLuint *lines; /* Display lists for each edge * face * frame */
- GLfloat *heights; /* Animated elevation / alpha of each line */
- GLfloat fg[4], bg[4]; /* Colors */
- XImage *mask;
- double mask_scale;
- int frame_count;
-} unk_configuration;
-
-static unk_configuration *bps = NULL;
-
-static XrmOptionDescRec opts[] = {
- { "-speed", ".speed", XrmoptionSepArg, 0 },
- { "-resolution", ".resolution", XrmoptionSepArg, 0 },
- { "-amplitude", ".amplitude", XrmoptionSepArg, 0 },
- { "-noise", ".noise", XrmoptionSepArg, 0 },
- { "-aspect", ".aspect", XrmoptionSepArg, 0 },
- { "-ortho", ".ortho", XrmoptionNoArg, "True" },
- { "-no-ortho", ".ortho", XrmoptionNoArg, "False" },
- { "-buzz", ".buzz", XrmoptionNoArg, "True" },
- { "-no-buzz", ".buzz", XrmoptionNoArg, "False" },
- { "-mask", ".mask", XrmoptionSepArg, 0 },
-};
-
-static argtype vars[] = {
- {&ortho_arg, "ortho", "Ortho", DEF_ORTHO, t_Bool},
- {&speed_arg, "speed", "Speed", DEF_SPEED, t_Float},
- {&resolution_arg, "resolution", "Resolution", DEF_RESOLUTION, t_Int},
- {&amplitude_arg, "amplitude", "Amplitude", DEF_AMPLITUDE, t_Float},
- {&noise_arg, "noise", "Noise", DEF_NOISE, t_Float},
- {&aspect_arg, "aspect", "Aspect", DEF_ASPECT, t_Float},
- {&buzz_arg, "buzz", "Buzz", DEF_BUZZ, t_Bool},
- {&mask_arg, "mask", "Image", DEF_MASK, t_String},
-};
-
-ENTRYPOINT ModeSpecOpt unk_opts = {countof(opts), opts, countof(vars), vars, NULL};
-
-
-
-/* Returns the current time in seconds as a double.
- */
-static double
-double_time (void)
-{
- struct timeval now;
-# ifdef GETTIMEOFDAY_TWO_ARGS
- struct timezone tzp;
- gettimeofday(&now, &tzp);
-# else
- gettimeofday(&now);
-# endif
-
- return (now.tv_sec + ((double) now.tv_usec * 0.000001));
-}
-
-
-static void
-parse_color (ModeInfo *mi, char *res, char *class, GLfloat *a)
-{
- XColor c;
- char *s = get_string_resource(mi->dpy, res, class);
- if (! XParseColor (MI_DISPLAY(mi), MI_COLORMAP(mi), s, &c))
- {
- fprintf (stderr, "%s: can't parse %s color %s", progname, res, s);
- exit (1);
- }
- if (s) free (s);
- a[0] = c.red / 65536.0;
- a[1] = c.green / 65536.0;
- a[2] = c.blue / 65536.0;
- a[3] = 1.0;
-}
-
-
-ENTRYPOINT void
-reshape_unk (ModeInfo *mi, int width, int height)
-{
- unk_configuration *bp = &bps[MI_SCREEN(mi)];
- int wire = MI_IS_WIREFRAME(mi);
- GLfloat h = (GLfloat) height / (GLfloat) width;
- int y = 0;
- int i;
- int new_count;
-
- if (width > height * 5) { /* tiny window: show middle */
- height = width*1.5;
- y = -height/2;
- h = height / (GLfloat) width;
- }
-
- glViewport (0, y, (GLint) width, (GLint) height);
-
- if (bp->orthop)
- {
- int magic = 700;
- int range = 30; /* Must be small or glPolygonOffset doesn't work. */
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (1.0, 1/h, magic-range/2, magic+range/2);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- gluLookAt( 0, 0, magic,
- 0, 0, 0,
- 0, 1, 0);
- if (width < height)
- glScalef (1/h, 1/h, 1);
- glTranslatef (0, -0.5, 0);
- }
- else
- {
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective (30.0, 1/h, 1.0, 100.0);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- gluLookAt( 0.0, 0.0, 30.0,
- 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0);
- if (width < height)
- glScalef (1/h, 1/h, 1);
- }
-
- new_count = MI_COUNT(mi);
-
-# if 0
- /* Lower the resolution to get a decent frame rate on iPhone 4s */
- if (mi->xgwa.width <= 640 || mi->xgwa.height <= 640)
- new_count /= 3;
-# endif
-
- /* Lower it even further for iPhone 3 */
- if (mi->xgwa.width <= 480 || mi->xgwa.height <= 480)
- new_count /= 2;
-
- if (wire) new_count /= 2;
-
- if (new_count < 1) new_count = 1;
-
- if (bp->count != new_count || !bp->lines)
- {
- if (bp->lines)
- {
- for (i = 0; i < bp->count * bp->frames * 2; i++)
- glDeleteLists (bp->lines[i], 1);
- free (bp->lines);
- free (bp->heights);
- }
-
- bp->count = new_count;
- bp->lines = (GLuint *)
- malloc (bp->count * bp->frames * 2 * sizeof(*bp->lines));
- for (i = 0; i < bp->count * bp->frames * 2; i++)
- bp->lines[i] = glGenLists (1);
- bp->heights = (GLfloat *) calloc (bp->count, sizeof(*bp->heights));
- }
-
- {
- GLfloat lw = 1;
- GLfloat s = 1;
-
-# ifdef HAVE_MOBILE
- lw = 4;
- s = 1.4;
-
-# else /* !HAVE_MOBILE */
-
- if (MI_WIDTH(mi) > 2560) lw = 4; /* Retina displays */
-# ifdef HAVE_COCOA
- else if (MI_WIDTH(mi) > 1280) lw = 3; /* WTF */
-# endif
- else if (MI_WIDTH(mi) > 1920) lw = 3;
- else if (mi->xgwa.width > 640 && mi->xgwa.height > 640) lw = 2;
-
- /* Make the image fill the screen a little more fully */
- if (mi->xgwa.width <= 640 || mi->xgwa.height <= 640)
- s = 1.2;
-
-# endif /* !HAVE_MOBILE */
-
- s /= 1.9 / bp->aspect;
-
- glScalef (s, s, s);
- glLineWidth (lw);
- }
-
- glClear(GL_COLOR_BUFFER_BIT);
-}
-
-static void
-load_image (ModeInfo *mi)
-{
- unk_configuration *bp = &bps[MI_SCREEN(mi)];
- XImage *image0;
- int x, y;
- double xs, ys;
- unsigned long max = 0;
-
- if (!mask_arg || !*mask_arg || !strcasecmp(mask_arg, "(none)"))
- return;
-
- image0 = file_to_ximage (MI_DISPLAY (mi), MI_VISUAL (mi), mask_arg);
- if (!image0) return;
-
- bp->mask = XCreateImage (MI_DISPLAY(mi), MI_VISUAL(mi), 32, ZPixmap, 0, 0,
- bp->resolution,
- bp->count * image0->height / image0->width *
- (1.9 / bp->aspect) * 0.75,
- 32, 0);
- if (!bp->mask) abort();
- bp->mask->data = (char *)
- malloc (bp->mask->height * bp->mask->bytes_per_line);
- if (!bp->mask->data) abort();
-
- xs = image0->width / (double) bp->mask->width;
- ys = image0->height / (double) bp->mask->height;
-
- /* Scale the image down to a 1-bit mask. */
- for (y = 0; y < bp->mask->height; y++)
- for (x = 0; x < bp->mask->width; x++)
- {
- int x2, y2, n = 0;
- double total = 0;
- unsigned long p;
- for (y2 = y * ys; y2 < (y+1) * ys; y2++)
- for (x2 = x * xs; x2 < (x+1) * xs; x2++)
- {
- unsigned long agbr = XGetPixel (image0, x2, y2);
- unsigned long a = (agbr >> 24) & 0xFF;
- unsigned long gray = (a == 0
- ? 0
- : ((((agbr >> 16) & 0xFF) +
- ((agbr >> 8) & 0xFF) +
- ((agbr >> 0) & 0xFF))
- / 3));
-# if 0
- if (gray < 96) gray /= 2; /* a little more contrast */
-# endif
- total += gray / 255.0;
- n++;
- }
- p = 255 * total / n;
- if (p > max) max = p;
- p = (0xFF << 24) | (p << 16) | (p << 8) | p;
- XPutPixel (bp->mask, x, bp->mask->height-y-1, p);
- }
-
- bp->mask_scale = 255.0 / max;
- XDestroyImage (image0);
-}
-
-
-# ifdef DEBUG
-static GLfloat poly1 = 0, poly2 = 0;
-# endif
-
-ENTRYPOINT Bool
-unk_handle_event (ModeInfo *mi, XEvent *event)
-{
- unk_configuration *bp = &bps[MI_SCREEN(mi)];
-
- if (event->xany.type == ButtonPress &&
- (event->xbutton.button == Button4 ||
- event->xbutton.button == Button5 ||
- event->xbutton.button == Button6 ||
- event->xbutton.button == Button7))
- {
- int b = event->xbutton.button;
- int speed = 1;
- if (b == Button6 || b == Button7)
- speed *= 3;
- if (bp->orthop)
- switch (b) { /* swap axes */
- case Button4: b = Button6; break;
- case Button5: b = Button7; break;
- case Button6: b = Button4; break;
- case Button7: b = Button5; break;
- }
- gltrackball_mousewheel (bp->trackball, b, speed, !!event->xbutton.state);
- return True;
- }
-
-# ifdef DEBUG
- else if (event->type == KeyPress)
- {
- KeySym keysym;
- char c = 0;
- GLfloat i = 0.1;
- XLookupString (&event->xkey, &c, 1, &keysym, 0);
- switch (keysym) {
- case XK_Up: poly1 += i; break;
- case XK_Down: poly1 -= i; break;
- case XK_Left: poly2 += i; break;
- case XK_Right: poly2 -= i; break;
- default: break;
- }
- fprintf (stderr,"%.2f %.2f\n", poly1, poly2);
- return True;
- }
-# endif /* DEBUG */
-
- else if (gltrackball_event_handler (event, bp->trackball,
- MI_WIDTH (mi), MI_HEIGHT (mi),
- &bp->button_down_p))
- return True;
- else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
- {
- bp->orthop = !bp->orthop;
- reshape_unk (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
- return True;
- }
-
- return False;
-}
-
-
-/* Like cos but constrained to [-pi, +pi] */
-static GLfloat
-cos1 (GLfloat th)
-{
- if (th < -M_PI) th = -M_PI;
- if (th > M_PI) th = M_PI;
- return cos (th);
-}
-
-
-/* Returns an array of floats for one new row, range [0, 1.0] */
-static double *
-generate_signal (ModeInfo *mi)
-{
- unk_configuration *bp = &bps[MI_SCREEN(mi)];
- double *points = (double *) calloc (sizeof(*points), bp->resolution);
- double *p;
- int i, j;
- int nspikes = (6 + frand(15)) * bp->noise;
- double step = 1.0 / bp->resolution;
- double r, max;
-
- for (j = 0; j < nspikes; j++)
- {
- double off = (bp->mask
- ? frand (1.0) - 0.5 /* all the way to the edge */
- : frand (0.8) - 0.4); /* leave a margin */
- double amp = (0.1 + frand (0.9)) * nspikes;
- double freq = (7 + frand (11)) * bp->noise;
- for (i = 0, r = -0.5, p = points;
- i < bp->resolution;
- i++, r += step, p++)
- *p += amp/2 + amp/2 * cos1 ((r + off) * M_PI * 2 * freq);
- }
-
- /* Avoid clipping */
- max = nspikes;
- if (max <= 0) max = 1;
- for (i = 0, p = points; i < bp->resolution; i++, p++)
- if (max < *p) max = *p;
-
- /* Multiply by baseline clipping curve, add static. */
- for (i = 0, r = -0.5, p = points; i < bp->resolution; i++, r += step, p++)
- *p = ((*p / max)
- * (0.5 +
- 0.5
- * (bp->mask ? 1 : cos1 (r * r * M_PI * 14))
- * (1 - frand(0.2))));
-
- return points;
-}
-
-
-static void
-tick_unk (ModeInfo *mi)
-{
- unk_configuration *bp = &bps[MI_SCREEN(mi)];
- int wire = MI_IS_WIREFRAME(mi);
- double *points = generate_signal (mi);
- int linesp, frame;
-
- /* Roll forward by one line (2 dlists per frame) */
- GLuint *cur = (GLuint *) malloc (bp->frames * 2 * sizeof(*cur));
- memcpy (cur, bp->lines, bp->frames * 2 * sizeof(*cur));
- memmove (bp->lines, bp->lines + 2 * bp->frames,
- sizeof(*bp->lines) * (bp->count-1) * bp->frames * 2);
- memcpy (bp->lines + (bp->count-1) * bp->frames * 2, cur,
- bp->frames * 2 * sizeof(*cur));
-
- memmove (bp->heights, bp->heights + 1,
- sizeof(*bp->heights) * (bp->count-1));
- bp->heights[bp->count-1] = 0;
-
- /* Regenerate the pair at the bottom. */
-
- for (frame = 0; frame < bp->frames; frame++)
- {
- mi->polygon_count = 0;
- for (linesp = 0; linesp <= 1; linesp++)
- {
- int i;
-
- glNewList (cur[frame * 2 + !linesp], GL_COMPILE);
- glBegin (linesp
- ? GL_LINE_STRIP
- : wire ? GL_LINES : GL_QUAD_STRIP);
- for (i = 0; i < bp->resolution; i++)
- {
- GLfloat x = i / (GLfloat) bp->resolution;
- GLfloat z = (points[i] + frand (0.05)) * bp->amplitude;
-
- if (bp->mask)
- {
- int h = bp->mask->height; /* leave a 10% gutter */
- int y = bp->frame_count % (int) (h * 1.1);
- unsigned long p = (y < h ? XGetPixel (bp->mask, i, y) : 0);
- unsigned long gray = ((p >> 8) & 0xFF);
- z *= gray * bp->mask_scale / 255.0;
- }
-
- if (z < 0) z = 0;
- if (z > bp->amplitude) z = bp->amplitude;
- glVertex3f (x, 0, z);
- if (! linesp)
- glVertex3f (x, 0, 0);
- mi->polygon_count++;
- }
- glEnd ();
- glEndList ();
- }
- }
-
- bp->frame_count++;
- mi->polygon_count *= bp->count;
- mi->polygon_count += 5; /* base */
-
- free (cur);
- free (points);
-}
-
-
-ENTRYPOINT void
-init_unk (ModeInfo *mi)
-{
- unk_configuration *bp;
- int wire = MI_IS_WIREFRAME(mi);
- int i;
-
- MI_INIT (mi, bps);
-
- bp = &bps[MI_SCREEN(mi)];
-
- bp->glx_context = init_GL(mi);
-
- bp->orthop = ortho_arg;
- bp->resolution = resolution_arg;
- bp->amplitude = amplitude_arg;
- bp->noise = noise_arg;
- bp->aspect = aspect_arg;
- bp->speed = speed_arg;
- bp->frames = buzz_arg ? 15 : 1;
- if (bp->resolution < 1) bp->resolution = 1;
- if (bp->resolution > 300) bp->resolution = 300;
- if (bp->amplitude < 0.01) bp->amplitude = 0.01;
- if (bp->amplitude > 1) bp->amplitude = 1;
- if (bp->noise < 0.01) bp->noise = 0.01;
- if (bp->speed <= 0.001) bp->speed = 0.001;
-
- parse_color (mi, "foreground", "Foreground", bp->fg);
- parse_color (mi, "background", "Background", bp->bg);
-
- reshape_unk (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
-
- bp->trackball = gltrackball_init (False);
-
- if (MI_COUNT(mi) < 1) MI_COUNT(mi) = 1;
- /* bp->count is set in reshape */
-
- load_image (mi);
-
- bp->base = glGenLists (1);
- glNewList (bp->base, GL_COMPILE);
- {
- GLfloat h1 = 0.01;
- GLfloat h2 = 0.02;
- GLfloat h3 = (h1 + h2) / 2;
- GLfloat s = 0.505;
- glBegin (wire ? GL_LINE_LOOP : GL_QUADS);
- glVertex3f (-s, -s, -h1);
- glVertex3f ( s, -s, -h1);
- glVertex3f ( s, s, -h1);
- glVertex3f (-s, s, -h1);
- glEnd();
- glBegin (wire ? GL_LINE_LOOP : GL_QUADS);
- glVertex3f (-s, -s, 0);
- glVertex3f (-s, -s, -h2);
- glVertex3f ( s, -s, -h2);
- glVertex3f ( s, -s, 0);
- glEnd();
- glBegin (wire ? GL_LINE_LOOP : GL_QUADS);
- glVertex3f (-s, -s, 0);
- glVertex3f (-s, -s, -h2);
- glVertex3f (-s, s, -h2);
- glVertex3f (-s, s, 0);
- glEnd();
- glBegin (wire ? GL_LINE_LOOP : GL_QUADS);
- glVertex3f ( s, -s, 0);
- glVertex3f ( s, -s, -h2);
- glVertex3f ( s, s, -h2);
- glVertex3f ( s, s, 0);
- glEnd();
- glBegin (wire ? GL_LINE_LOOP : GL_QUADS);
- glVertex3f (-s, s, 0);
- glVertex3f (-s, s, -h2);
- glVertex3f ( s, s, -h2);
- glVertex3f ( s, s, 0);
- glEnd();
-
- glColor3fv (bp->fg);
- glBegin (GL_LINE_LOOP);
- s -= 0.01;
- glVertex3f (-s, -s, -h3);
- glVertex3f ( s, -s, -h3);
- glVertex3f ( s, s, -h3);
- glVertex3f (-s, s, -h3);
- glEnd();
- }
- glEndList ();
-
- if (! wire)
- {
- glEnable (GL_LINE_SMOOTH);
- glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
- glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable (GL_BLEND);
- }
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- for (i = 0; i < bp->count; i++)
- tick_unk (mi);
-}
-
-
-static double
-ease_fn (double r)
-{
- return cos ((r/2 + 1) * M_PI) + 1; /* Smooth curve up, end at slope 1. */
-}
-
-
-static double
-ease_ratio (double r)
-{
- double ease = 0.5;
- if (r <= 0) return 0;
- else if (r >= 1) return 1;
- else if (r <= ease) return ease * ease_fn (r / ease);
- else if (r > 1-ease) return 1 - ease * ease_fn ((1 - r) / ease);
- else return r;
-}
-
-
-ENTRYPOINT void
-draw_unk (ModeInfo *mi)
-{
- unk_configuration *bp = &bps[MI_SCREEN(mi)];
- int wire = MI_IS_WIREFRAME(mi);
- Display *dpy = MI_DISPLAY(mi);
- Window window = MI_WINDOW(mi);
- GLfloat step = 1.0 / bp->count;
- double speed = (0.6 / bp->speed) * (80.0 / bp->count);
- double now = double_time();
- double ratio = (now - bp->tick) / speed;
- int frame;
- int i;
-
- ratio = (ratio < 0 ? 0 : ratio > 1 ? 1 : ratio);
-
- if (!bp->glx_context)
- return;
-
- glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *bp->glx_context);
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glShadeModel (GL_FLAT);
- glEnable (GL_DEPTH_TEST);
- glDisable (GL_CULL_FACE);
-
- glPushMatrix ();
-
- glRotatef(current_device_rotation(), 0, 0, 1);
-
- gltrackball_rotate (bp->trackball);
-
- glRotatef (-45, 1, 0, 0);
-
- i = bp->orthop ? 15 : 17;
- glScalef (i / bp->aspect, i, i / bp->aspect);
-
- glDisable (GL_POLYGON_OFFSET_FILL);
- if (wire)
- glColor3f (0.5 * bp->fg[0], 0.5 * bp->fg[1], 0.5 * bp->fg[2]);
- else
- glColor4fv (bp->bg);
- glCallList (bp->base);
-
- /* So the masking quads don't interfere with the lines.
- These numbers are empirical black magic. */
- glEnable (GL_POLYGON_OFFSET_FILL);
-
-# ifdef DEBUG
- glPolygonOffset (poly1, poly2);
-# else
- glPolygonOffset (0.5, 0.5);
-# endif
-
- glTranslatef (-0.5, 0.55 + step*ratio, 0);
-
- frame = random() % bp->frames;
- for (i = 0; i < bp->count; i++)
- {
- int j = i * bp->frames * 2 + frame * 2;
- GLfloat s = ease_ratio (bp->heights[i]);
- GLfloat s2 = ease_ratio (bp->heights[i] * 1.5);
-
- glPushMatrix();
- glScalef (1, 1, s);
- glColor4f (bp->fg[0], bp->fg[1], bp->fg[2], s2);
- glCallList (bp->lines[j]); /* curve */
- s = 1;
- if (wire)
- glColor4f (0.5 * bp->fg[0], 0.5 * bp->fg[1], 0.5 * bp->fg[2], s);
- else
- glColor4f (bp->bg[0], bp->bg[1], bp->bg[2], s);
- glCallList (bp->lines[j+1]); /* shield */
- glPopMatrix();
- glTranslatef (0, -step, 0);
- }
-
- glPopMatrix ();
-
- if (mi->fps_p) do_fps (mi);
- glFinish();
-
- if (!bp->button_down_p)
- {
- /* Set height/fade based on distance from either edge. */
- GLfloat dist = bp->count * 0.05;
- int i;
- for (i = 0; i < bp->count; i++)
- {
- GLfloat i2 = i - ratio;
- GLfloat h = ((i2 < bp->count/2 ? i2 : (bp->count - 1 - i2))
- / dist);
- bp->heights[i] = (h > 1 ? 1 : h < 0 ? 0 : h);
- }
-
- if (bp->tick + speed <= now) /* Add a new row. */
- {
- tick_unk (mi);
- bp->tick = now;
- }
- }
-
- glXSwapBuffers(dpy, window);
-}
-
-
-ENTRYPOINT void
-free_unk (ModeInfo *mi)
-{
- unk_configuration *bp = &bps[MI_SCREEN(mi)];
- int i;
- if (!bp->glx_context) return;
- glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *bp->glx_context);
- if (bp->trackball) gltrackball_free (bp->trackball);
- for (i = 0; i < bp->count * bp->frames * 2; i++)
- glDeleteLists (bp->lines[i], 1);
- free (bp->lines);
- free (bp->heights);
- if (bp->mask) XDestroyImage (bp->mask);
-}
-
-XSCREENSAVER_MODULE_2 ("UnknownPleasures", unknownpleasures, unk)
-
-#endif /* USE_GL */