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diff --git a/hacks/nerverot.man b/hacks/nerverot.man new file mode 100644 index 0000000..2c474b6 --- /dev/null +++ b/hacks/nerverot.man @@ -0,0 +1,132 @@ +.TH XScreenSaver 1 "20-Mar-2001" "X Version 11" +.SH NAME +nerverot - induces edginess in the viewer +.SH SYNOPSIS +.B nerverot +[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-db] [\-no\-db] [\-colors \fIinteger\fP] [\-delay \fImicroseconds\fP] [\-count \fIinteger\fP] [\-line\-width \fIinteger\fP] [\-event\-chance \fIfraction\fP] [\-iter\-amt \fIfraction\fP] [\-nervousness \fIfraction\fP] [\-max\-nerve\-radius \fIfraction\fP] [\-min\-radius \fIinteger\fP] [\-max\-radius \fIinteger\fP] [\-min\-scale \fIfraction\fP] [\-max\-scale \fIfraction\fP] +[\-fps] +.SH DESCRIPTION +The goal of \fInerverot\fP is to be interesting and compelling to +watch, yet induce a state of nervous edginess in the viewer. This manpage +describes v1.3 of the program. +.SH OPTIONS +.I nerverot +accepts the following options: +.TP 8 +.B \-window +Draw on a newly-created window. This is the default. +.TP 8 +.B \-root +Draw on the root window. +.TP 8 +.B \-mono +If on a color display, pretend we're on a monochrome display. +.TP 8 +.B \-install +Install a private colormap for the window. +.TP 8 +.B \-visual \fIvisual\fP +Which visual to use. Legal values are the name of a visual class, +or the id number (decimal or hex) of a specific visual. +.TP 8 +.B \-db +.B \-no\-db +Use double-buffering (or not, respectively). Double-buffering may make +things look better for larger line widths and/or larger numbers of +blots, but "better" may equate to yielding less of the desired edginess +effect. You'll be calmer after watching the double-buffered variant; +you're more likely to go into epileptic fits with it off. Hence, it +is off (false) by default, resource \fIdoubleBuffer\fP. +.TP 8 +.B \-colors \fIinteger\fP +How many colors should be used (if possible). The colors +form a smooth ramp between two randomly-chosen colors. Defaults to 4, +resource \fIcolors\fP. +.TP 8 +.B \-delay \fImicroseconds\fP +The interframe delay, in microseconds. Defaults to 10000, resource +\fIdelay\fP. +.TP 8 +.B \-max\-iters \fIinteger\fP +The maximum number of iterations (frames) before a new model is +generated. The actual number of iterations per model is a random number +between 1 and this value. Defaults to 1200, resource +\fImaxIters\fP. +.TP 8 +.B \-count \fIinteger\fP +How many "blots" to draw at a time. This number may be rounded down to +fit the particularly chosen model, and has a fixed minimum per-model. +Defaults to 250, resource \fIcount\fP. +.TP 8 +.B \-line\-width \fIinteger\fP +The width of the lines to draw. 0 means an optimized pixel-thick line. +Defaults to 0, resource \fIlineWidth\fP. +.TP 8 +.B \-event\-chance \fIfraction\fP +The chance, per iteration, for a life-altering event to occur (such as +picking a new rotation target), in the range 0..1. Defaults to 0.2, +resource \fIeventChance\fP. +.TP 8 +.B \-iter\-amt \fIfraction\fP +The fraction of movement towards a target (such as rotation angle or scale) +that happens per iteration, in the range 0..1. Defaults to 0.01, +resource \fIiterAmt\fP. +.TP 8 +.B \-nervousness \fIfraction\fP +How nervous the drawing is, in the range 0..1. This is how jumpy the points +on each blot are. Defaults to 0.3, resource \fInervousness\fP. +.TP 8 +.B \-max\-nerve\-radius \fIfraction\fP +The maximum radius of blot nervousness, as a fraction of the radius of the +blot, in the range 0..1. Defaults to 0.7, resource \fImaxNerveRadius\fP. +.TP 8 +.B \-min\-radius \fIinteger\fP +The minimum radius for a blot, in the range 1..100. Defaults to 3, +resource \fIminRadius\fP. +.TP 8 +.B \-max\-radius \fIinteger\fP +The maximum radius for a blot, in the range 1..100. Defaults to 25, +resource \fImaxRadius\fP. +.TP 8 +.B \-min\-scale \fIfraction\fP +The minimum overall scale of drawing, as a fraction of +\fImin(windowHeight,windowWidth)\fP, in the range 0..10. Defaults to 0.6, +resource \fIminScale\fP. +.TP 8 +.B \-max\-scale \fIfraction\fP +The maximum overall scale of drawing, as a fraction of +\fImin(windowHeight,windowWidth)\fP, in the range 0..10. Defaults to 1.75, +resource \fImaxScale\fP. +.TP 8 +.B \-fps +Display the current frame rate and CPU load. +.SH ENVIRONMENT +.PP +.TP 8 +.B DISPLAY +to get the default host and display number. +.TP 8 +.B XENVIRONMENT +to get the name of a resource file that overrides the global resources +stored in the RESOURCE_MANAGER property. +.SH X RESOURCES +There are resource equivalents for each option, noted above. +.SH BUGS +.I nerverot +should have more models. +.TP 8 +XDBE should be detected and used, if available. +.SH SEE ALSO +.BR xscreensaver (1) +.SH COPYRIGHT +Copyright \(co 2000-2001 by Dan Bornstein. All rights reserved. + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. No representations are made about the suitability of this +software for any purpose. It is provided "as is" without express or +implied warranty. +.SH AUTHOR +Dan Bornstein <danfuzz@milk.com>. |