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-/*-
- * Copyright (c) 2002 by Edwin de Jong <mauddib@gmx.net>.
- *
- * Permission to use, copy, modify, and distribute this software and its
- * documentation for any purpose and without fee is hereby granted,
- * provided that the above copyright notice appear in all copies and that
- * both that copyright notice and this permission notice appear in
- * supporting documentation.
- *
- * This file is provided AS IS with no warranties of any kind. The author
- * shall have no liability with respect to the infringement of copyrights,
- * trade secrets or any patents by this file or any part thereof. In no
- * event will the author be liable for any lost revenue or profits or
- * other special, indirect and consequential damages.
- *
- * Revision History:
- * 3-May-2002: Added AI to pacman and ghosts, slowed down ghosts.
- * 26-Nov-2001: Random level generator added
- * 01-Nov-2000: Allocation checks
- * 04-Jun-1997: Compatible with xscreensaver
- *
- */
-
-#ifndef __PACMAN_AI_H__
-#define __PACMAN_AI_H__
-
-extern void pacman_ghost_update (pacmangamestruct * pp, ghoststruct * g);
-extern void pacman_clear_trace (pacmanstruct * p);
-extern void pacman_update (ModeInfo * mi, pacmangamestruct * pp,
- pacmanstruct * p);
-
-#endif /* __PACMAN_AI_H__ */