diff options
Diffstat (limited to 'os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/GlWindow.h')
-rw-r--r-- | os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/GlWindow.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/GlWindow.h b/os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/GlWindow.h new file mode 100644 index 00000000..a7a4d63c --- /dev/null +++ b/os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/GlWindow.h @@ -0,0 +1,108 @@ +// +// "$Id: GlWindow.h 5892 2007-06-08 18:15:37Z spitzak $" +// +// OpenGL window. You must subclass this and implement draw() if +// you want this to work. +// +// Copyright 1998-2006 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems to "fltk-bugs@fltk.org". + +#ifndef fltk_GlWindow_h +#define fltk_GlWindow_h + +#include "Window.h" + +namespace fltk { + +#ifndef GLContext // you can define this to the correct type if wanted +typedef void* GLContext; //!< Actually a GLXContext or HGLDC +#endif + +class GlChoice; // structure to hold result of glXChooseVisual +class GlOverlay; // used by X version for the overlay + +enum { + NO_AUTO_SWAP = 1024, + NO_ERASE_OVERLAY = 2048 +}; + +class FL_GL_API GlWindow : public Window { + +public: + + void create(); + void flush(); + void destroy(); + void layout(); + + char valid() const {return valid_;} + void valid(char i) {valid_ = i;} + void invalidate(); + + int mode() const {return mode_;} + bool mode(int a); + static bool can_do(int); + bool can_do() const {return can_do(mode_);} + + GLContext context() const {return context_;} + // this wrapper is so c++mangled name does not depend on GLContext type: + void context(GLContext v, bool destroy_flag = false) {_context(v,destroy_flag);} + void make_current(); + void swap_buffers(); + void ortho(); + + bool can_do_overlay(); + void redraw_overlay(); + void hide_overlay(); + void make_overlay_current(); + + ~GlWindow(); + GlWindow(int W, int H, const char *l=0) : Window(W,H,l) {init();} + GlWindow(int X, int Y, int W, int H, const char *l=0) + : Window(X,Y,W,H,l) {init();} + + virtual void draw() = 0; + virtual void draw_overlay(); + + virtual int handle( int event ); + +private: + + int mode_; + GlChoice *gl_choice; + GLContext context_; + void _context(void*, bool destroy_flag); + char valid_; + char damage1_; // damage() of back buffer + void init(); + + void *overlay; + void make_overlay(); + friend class GlOverlay; + + void draw_swap(); +}; + +} + +#endif + +// +// End of "$Id: GlWindow.h 5892 2007-06-08 18:15:37Z spitzak $". +// |