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Diffstat (limited to 'os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/PixelType.h')
-rw-r--r-- | os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/PixelType.h | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/PixelType.h b/os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/PixelType.h deleted file mode 100644 index 01ccb768..00000000 --- a/os-plugins/plugins/vmchooser/src/fltk-2/include/fltk/PixelType.h +++ /dev/null @@ -1,63 +0,0 @@ -// "$Id: PixelType.h 1399 2006-08-11 02:15:20Z spitzak $" -// -// Copyright 1998-2006 by Bill Spitzak and others. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems to "fltk-bugs@fltk.org". -/*! \file */ - -#ifndef fltk_PixelType_h -#define fltk_PixelType_h - -namespace fltk { - -/** - Enumeration describing how colors are stored in an array of bytes - that is a pixel. This is used as an argument for fltk::drawimage(), - fltk::readimage(), and fltk::Image. - - Notice that the order of the bytes in memory of ARGB32 or RGB32 is - a,r,g,b on a little-endian machine and b,g,r,a on a big-endian - machine. Due to the use of these types by Windows, this is often - the fastest form of data, if you have a choice. To convert an - fltk::Color to RGB32, shift it right by 8 (for ARGB32 shift the - alpha left 24 and or it in). - - More types may be added in the future. The set is as minimal as - possible while still covering the types I have actually encountered. -*/ -enum PixelType { - MASK = 0, //!< 1 byte of inverted mask, filled with current color - MONO = 1, //!< 1 byte of gray scale - RGBx = 2, //!< bytes in r,g,b,a,r,g,b,a... order, a byte is ignored - RGB = 3, //!< bytes in r,g,b,r,g,b... order - RGBA = 4, //!< bytes in r,g,b,a,r,g,b,a... order - RGB32 = 5, //!< 32-bit words containiing 0xaarrggbb (aa is ignored) - ARGB32= 6, //!< 32-bit words containing 0xaarrggbb - // unpremulitplied is not yet implemented, acts like RGBA/ARGB32: - RGBM = 7, //!< unpremultiplied bytes in r,g,b,a order - MRGB32= 8 //!< unpremultiplied 0xaarrggbb -}; - -/** - Turn a PixelType into the number of bytes needed to hold a pixel. -*/ -inline int depth(PixelType t) {return (t<2 ? 1 : t==3 ? 3 : 4);} - -} - -#endif |