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+// "$Id: Window.h 5600 2007-01-13 00:04:55Z spitzak $"
+//
+// Window widget. This must be the outermost group. You can also put
+// them inside other widgets to use the system's window hierarchy.
+//
+// Copyright 1998-2006 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems to "fltk-bugs@fltk.org".
+
+#ifndef fltk_Window_h
+#define fltk_Window_h
+
+#include "Group.h"
+
+namespace fltk {
+
+// value for x,y to indicate window system places window
+const int USEDEFAULT = ((int)0x80000000); // same as Win32 value
+
+class CreatedWindow;
+class Monitor;
+
+class FL_API Window : public Group {
+public:
+
+ Window(int,int,int,int, const char* = 0, bool begin = false);
+ Window(int,int, const char* = 0);
+ static NamedStyle* default_style;
+ virtual ~Window();
+
+ const char* label() const {return Widget::label();}
+ const char* iconlabel() const {return iconlabel_;}
+ void label(const char*);
+ void iconlabel(const char*);
+ void label(const char* label, const char* iconlabel);
+ void copy_label(const char* c) {Widget::copy_label(c); label(label());}
+ const void* icon() const {return icon_;}
+ void icon(const void * ic) {icon_ = ic;}
+ static const char* xclass() {return xclass_;}
+ static void xclass(const char* v) {xclass_ = v;}
+
+ void border(bool set) {set ? clear_flag(NOBORDER) : set_flag(NOBORDER);}
+ /*! \deprecated compat. api only, please use Window::border(bool)*/
+ void clear_border() {set_flag(NOBORDER);}
+ bool border() const {return !flag(NOBORDER);}
+ void set_override() {set_flag(NOBORDER|OVERRIDE);}
+ bool override() const {return flag(OVERRIDE); }
+ const Window* child_of() const {return child_of_;}
+ void child_of(const Window* w);
+ void set_modal() {set_flag(MODAL);} // back compatability only!
+ void set_non_modal() {set_flag(NON_MODAL);} // back compatability only!
+
+ bool double_buffer() const {return flag(DOUBLE);}
+ void set_double_buffer() {set_flag(DOUBLE);}
+ void clear_double_buffer() {clear_flag(DOUBLE);}
+ void free_backbuffer();
+
+ virtual void draw_overlay();
+ void redraw_overlay();
+ void erase_overlay();
+
+ void hotspot(int x, int y, bool offscreen = false);
+ void hotspot(const Widget*, bool offscreen = false);
+ void hotspot(const Widget& p, bool offscrn = false) {hotspot(&p,offscrn);}
+ void size_range(int a, int b, int c=0, int d=0, int e=0, int f=0)
+ { minw=(short)a; minh=(short)b; maxw=(short)c; maxh=(short)d; dw=(uchar)e; dh=(uchar)f; size_range_(); }
+ bool get_size_range( int *min_w, int *min_h, int *max_w, int *max_h );
+
+ bool shown() const {return i != 0;}
+ void show();
+ void show(int, char**);
+ void show(const Window* parent);
+ bool exec(const Window* parent = 0, bool grab = false);
+ void make_exec_return(bool);
+ void show_inside(const Window* parent);
+ void iconize();
+ bool iconic() const;
+ virtual void destroy();
+
+ void fullscreen();
+ void fullscreen(const Monitor&);
+ void fullscreen_off(int,int,int,int);
+
+ static void default_callback(Window*, void* v);
+
+ virtual int handle(int);
+ virtual void layout();
+ virtual void flush();
+ virtual void draw();
+
+ static Window* first();
+ static void first(Window*);
+ Window* next();
+
+ void borders( Rectangle *r ) const;
+
+ static const Window* drawing_window() {return drawing_window_;}
+ static const Window* drawing_window_;
+
+ // fabien: used for my cairo experimentations,
+ // not sure i'll keep that opaque backbuffer access :
+ // at least it shouldn't stay public
+ void* backbuffer() const;
+
+protected:
+ virtual void create();
+
+private:
+
+ friend class CreatedWindow;
+ CreatedWindow *i; // points at the system-specific stuff
+ const Window* child_of_;
+ const char* iconlabel_;
+ const void* icon_;
+ // size_range stuff:
+ short minw, minh, maxw, maxh;
+ unsigned char dw, dh, size_range_set;
+ void size_range_();
+ // values for flags():
+ enum {
+ MODAL = 0x80000000,
+ NOBORDER = 0x40000000,
+ OVERRIDE = 0x20000000,
+ NON_MODAL = 0x10000000,
+ DOUBLE = 0x08000000
+ };
+ static const char* xclass_;
+ void _Window(); // constructor innards
+};
+
+}
+
+#endif
+
+//
+// End of "$Id: Window.h 5600 2007-01-13 00:04:55Z spitzak $".
+//