/*
* Functions related to mapping data to requests
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/bio.h>
#include <linux/blkdev.h>
#include <linux/uio.h>
#include "blk.h"
int blk_rq_append_bio(struct request_queue *q, struct request *rq,
struct bio *bio)
{
if (!rq->bio)
blk_rq_bio_prep(q, rq, bio);
else if (!ll_back_merge_fn(q, rq, bio))
return -EINVAL;
else {
rq->biotail->bi_next = bio;
rq->biotail = bio;
rq->__data_len += bio->bi_iter.bi_size;
}
return 0;
}
static int __blk_rq_unmap_user(struct bio *bio)
{
int ret = 0;
if (bio) {
if (bio_flagged(bio, BIO_USER_MAPPED))
bio_unmap_user(bio);
else
ret = bio_uncopy_user(bio);
}
return ret;
}
/**
* blk_rq_map_user_iov - map user data to a request, for REQ_TYPE_BLOCK_PC usage
* @q: request queue where request should be inserted
* @rq: request to map data to
* @map_data: pointer to the rq_map_data holding pages (if necessary)
* @iter: iovec iterator
* @gfp_mask: memory allocation flags
*
* Description:
* Data will be mapped directly for zero copy I/O, if possible. Otherwise
* a kernel bounce buffer is used.
*
* A matching blk_rq_unmap_user() must be issued at the end of I/O, while
* still in process context.
*
* Note: The mapped bio may need to be bounced through blk_queue_bounce()
* before being submitted to the device, as pages mapped may be out of
* reach. It's the callers responsibility to make sure this happens. The
* original bio must be passed back in to blk_rq_unmap_user() for proper
* unmapping.
*/
int blk_rq_map_user_iov(struct request_queue *q, struct request *rq,
struct rq_map_data *map_data,
const struct iov_iter *iter, gfp_t gfp_mask)
{
struct bio *bio;
int unaligned = 0;
struct iov_iter i;
struct iovec iov;
if (!iter || !iter->count)
return -EINVAL;
iov_for_each(iov, i, *iter) {
unsigned long uaddr = (unsigned long) iov.iov_base;
if (!iov.iov_len)
return -EINVAL;
/*
* Keep going so we check length of all segments
*/
if (uaddr & queue_dma_alignment(q))
unaligned = 1;
}
if (unaligned || (q->dma_pad_mask & iter->count) || map_data)
bio = bio_copy_user_iov(q, map_data, iter, gfp_mask);
else
bio = bio_map_user_iov(q, iter, gfp_mask);
if (IS_ERR(bio))
return PTR_ERR(bio);
if (map_data && map_data->null_mapped)
bio->bi_flags |= (1 << BIO_NULL_MAPPED);
if (bio->bi_iter.bi_size != iter->count) {
/*
* Grab an extra reference to this bio, as bio_unmap_user()
* expects to be able to drop it twice as it happens on the
* normal IO completion path
*/
bio_get(bio);
bio_endio(bio, 0);
__blk_rq_unmap_user(bio);
return -EINVAL;
}
if (!bio_flagged(bio, BIO_USER_MAPPED))
rq->cmd_flags |= REQ_COPY_USER;
blk_queue_bounce(q, &bio);
bio_get(bio);
blk_rq_bio_prep(q, rq, bio);
return 0;
}
EXPORT_SYMBOL(blk_rq_map_user_iov);
int blk_rq_map_user(struct request_queue *q, struct request *rq,
struct rq_map_data *map_data, void __user *ubuf,
unsigned long len, gfp_t gfp_mask)
{
struct iovec iov;
struct iov_iter i;
int ret = import_single_range(rq_data_dir(rq), ubuf, len, &iov, &i);
if (unlikely(ret < 0))
return ret;
return blk_rq_map_user_iov(q, rq, map_data, &i, gfp_mask);
}
EXPORT_SYMBOL(blk_rq_map_user);
/**
* blk_rq_unmap_user - unmap a request with user data
* @bio: start of bio list
*
* Description:
* Unmap a rq previously mapped by blk_rq_map_user(). The caller must
* supply the original rq->bio from the blk_rq_map_user() return, since
* the I/O completion may have changed rq->bio.
*/
int blk_rq_unmap_user(struct bio *bio)
{
struct bio *mapped_bio;
int ret = 0, ret2;
while (bio) {
mapped_bio = bio;
if (unlikely(bio_flagged(bio, BIO_BOUNCED)))
mapped_bio = bio->bi_private;
ret2 = __blk_rq_unmap_user(mapped_bio);
if (ret2 && !ret)
ret = ret2;
mapped_bio = bio;
bio = bio->bi_next;
bio_put(mapped_bio);
}
return ret;
}
EXPORT_SYMBOL(blk_rq_unmap_user);
/**
* blk_rq_map_kern - map kernel data to a request, for REQ_TYPE_BLOCK_PC usage
* @q: request queue where request should be inserted
* @rq: request to fill
* @kbuf: the kernel buffer
* @len: length of user data
* @gfp_mask: memory allocation flags
*
* Description:
* Data will be mapped directly if possible. Otherwise a bounce
* buffer is used. Can be called multiple times to append multiple
* buffers.
*/
int blk_rq_map_kern(struct request_queue *q, struct request *rq, void *kbuf,
unsigned int len, gfp_t gfp_mask)
{
int reading = rq_data_dir(rq) == READ;
unsigned long addr = (unsigned long) kbuf;
int do_copy = 0;
struct bio *bio;
int ret;
if (len > (queue_max_hw_sectors(q) << 9))
return -EINVAL;
if (!len || !kbuf)
return -EINVAL;
do_copy = !blk_rq_aligned(q, addr, len) || object_is_on_stack(kbuf);
if (do_copy)
bio = bio_copy_kern(q, kbuf, len, gfp_mask, reading);
else
bio = bio_map_kern(q, kbuf, len, gfp_mask);
if (IS_ERR(bio))
return PTR_ERR(bio);
if (!reading)
bio->bi_rw |= REQ_WRITE;
if (do_copy)
rq->cmd_flags |= REQ_COPY_USER;
ret = blk_rq_append_bio(q, rq, bio);
if (unlikely(ret)) {
/* request is too big */
bio_put(bio);
return ret;
}
blk_queue_bounce(q, &rq->bio);
return 0;
}
EXPORT_SYMBOL(blk_rq_map_kern);