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path: root/drivers/gpu/drm/amd/display/dc/dc_hw_types.h
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/*
 * Copyright 2016 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors: AMD
 *
 */

#ifndef DC_HW_TYPES_H
#define DC_HW_TYPES_H

#include "os_types.h"
#include "fixed31_32.h"
#include "signal_types.h"

/******************************************************************************
 * Data types for Virtual HW Layer of DAL3.
 * (see DAL3 design documents for HW Layer definition)
 *
 * The intended uses are:
 * 1. Generation pseudocode sequences for HW programming.
 * 2. Implementation of real HW programming by HW Sequencer of DAL3.
 *
 * Note: do *not* add any types which are *not* used for HW programming - this
 * will ensure separation of Logic layer from HW layer.
 ******************************************************************************/

union large_integer {
	struct {
		uint32_t low_part;
		int32_t high_part;
	};

	struct {
		uint32_t low_part;
		int32_t high_part;
	} u;

	int64_t quad_part;
};

#define PHYSICAL_ADDRESS_LOC union large_integer

enum dc_plane_addr_type {
	PLN_ADDR_TYPE_GRAPHICS = 0,
	PLN_ADDR_TYPE_GRPH_STEREO,
	PLN_ADDR_TYPE_VIDEO_PROGRESSIVE,
};

struct dc_plane_address {
	enum dc_plane_addr_type type;
	bool tmz_surface;
	union {
		struct{
			PHYSICAL_ADDRESS_LOC addr;
			PHYSICAL_ADDRESS_LOC meta_addr;
			union large_integer dcc_const_color;
		} grph;

		/*stereo*/
		struct {
			PHYSICAL_ADDRESS_LOC left_addr;
			PHYSICAL_ADDRESS_LOC left_meta_addr;
			union large_integer left_dcc_const_color;

			PHYSICAL_ADDRESS_LOC right_addr;
			PHYSICAL_ADDRESS_LOC right_meta_addr;
			union large_integer right_dcc_const_color;

		} grph_stereo;

		/*video  progressive*/
		struct {
			PHYSICAL_ADDRESS_LOC luma_addr;
			PHYSICAL_ADDRESS_LOC luma_meta_addr;
			union large_integer luma_dcc_const_color;

			PHYSICAL_ADDRESS_LOC chroma_addr;
			PHYSICAL_ADDRESS_LOC chroma_meta_addr;
			union large_integer chroma_dcc_const_color;
		} video_progressive;
	};
};

struct dc_size {
	int width;
	int height;
};

struct rect {
	int x;
	int y;
	int width;
	int height;
};

union plane_size {
	/* Grph or Video will be selected
	 * based on format above:
	 * Use Video structure if
	 * format >= DalPixelFormat_VideoBegin
	 * else use Grph structure
	 */
	struct {
		struct rect surface_size;
		/* Graphic surface pitch in pixels.
		 * In LINEAR_GENERAL mode, pitch
		 * is 32 pixel aligned.
		 */
		int surface_pitch;
	} grph;

	struct {
		struct rect luma_size;
		/* Graphic surface pitch in pixels.
		 * In LINEAR_GENERAL mode, pitch is
		 * 32 pixel aligned.
		 */
		int luma_pitch;

		struct rect chroma_size;
		/* Graphic surface pitch in pixels.
		 * In LINEAR_GENERAL mode, pitch is
		 * 32 pixel aligned.
		 */
		int chroma_pitch;
	} video;
};

struct dc_plane_dcc_param {
	bool enable;

	union {
		struct {
			int meta_pitch;
			bool independent_64b_blks;
		} grph;

		struct {
			int meta_pitch_l;
			bool independent_64b_blks_l;

			int meta_pitch_c;
			bool independent_64b_blks_c;
		} video;
	};
};

/*Displayable pixel format in fb*/
enum surface_pixel_format {
	SURFACE_PIXEL_FORMAT_GRPH_BEGIN = 0,
	/*TOBE REMOVED paletta 256 colors*/
	SURFACE_PIXEL_FORMAT_GRPH_PALETA_256_COLORS =
		SURFACE_PIXEL_FORMAT_GRPH_BEGIN,
	/*16 bpp*/
	SURFACE_PIXEL_FORMAT_GRPH_ARGB1555,
	/*16 bpp*/
	SURFACE_PIXEL_FORMAT_GRPH_RGB565,
	/*32 bpp*/
	SURFACE_PIXEL_FORMAT_GRPH_ARGB8888,
	/*32 bpp swaped*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR8888,

	SURFACE_PIXEL_FORMAT_GRPH_ARGB2101010,
	/*swaped*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR2101010,
	/*TOBE REMOVED swaped, XR_BIAS has no differance
	 * for pixel layout than previous and we can
	 * delete this after discusion*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR2101010_XR_BIAS,
	/*64 bpp */
	SURFACE_PIXEL_FORMAT_GRPH_ARGB16161616,
	/*float*/
	SURFACE_PIXEL_FORMAT_GRPH_ARGB16161616F,
	/*swaped & float*/
	SURFACE_PIXEL_FORMAT_GRPH_ABGR16161616F,
	/*grow graphics here if necessary */
	SURFACE_PIXEL_FORMAT_VIDEO_AYCrCb8888,
	SURFACE_PIXEL_FORMAT_VIDEO_BEGIN,
	SURFACE_PIXEL_FORMAT_VIDEO_420_YCbCr =
		SURFACE_PIXEL_FORMAT_VIDEO_BEGIN,
	SURFACE_PIXEL_FORMAT_VIDEO_420_YCrCb,
	SURFACE_PIXEL_FORMAT_VIDEO_420_10bpc_YCbCr,
	SURFACE_PIXEL_FORMAT_VIDEO_420_10bpc_YCrCb,
		SURFACE_PIXEL_FORMAT_SUBSAMPLE_END,
	SURFACE_PIXEL_FORMAT_INVALID

	/*grow 444 video here if necessary */
};



/* Pixel format */
enum pixel_format {
	/*graph*/
	PIXEL_FORMAT_UNINITIALIZED,
	PIXEL_FORMAT_INDEX8,
	PIXEL_FORMAT_RGB565,
	PIXEL_FORMAT_ARGB8888,
	PIXEL_FORMAT_ARGB2101010,
	PIXEL_FORMAT_ARGB2101010_XRBIAS,
	PIXEL_FORMAT_FP16,
	/*video*/
	PIXEL_FORMAT_420BPP8,
	PIXEL_FORMAT_420BPP10,
	/*end of pixel format definition*/
	PIXEL_FORMAT_INVALID,

	PIXEL_FORMAT_GRPH_BEGIN = PIXEL_FORMAT_INDEX8,
	PIXEL_FORMAT_GRPH_END = PIXEL_FORMAT_FP16,
	PIXEL_FORMAT_VIDEO_BEGIN = PIXEL_FORMAT_420BPP8,
	PIXEL_FORMAT_VIDEO_END = PIXEL_FORMAT_420BPP10,
	PIXEL_FORMAT_UNKNOWN
};

enum tile_split_values {
	DC_DISPLAY_MICRO_TILING = 0x0,
	DC_THIN_MICRO_TILING = 0x1,
	DC_DEPTH_MICRO_TILING = 0x2,
	DC_ROTATED_MICRO_TILING = 0x3,
};

/* TODO: These values come from hardware spec. We need to readdress this
 * if they ever change.
 */
enum array_mode_values {
	DC_ARRAY_LINEAR_GENERAL = 0,
	DC_ARRAY_LINEAR_ALLIGNED,
	DC_ARRAY_1D_TILED_THIN1,
	DC_ARRAY_1D_TILED_THICK,
	DC_ARRAY_2D_TILED_THIN1,
	DC_ARRAY_PRT_TILED_THIN1,
	DC_ARRAY_PRT_2D_TILED_THIN1,
	DC_ARRAY_2D_TILED_THICK,
	DC_ARRAY_2D_TILED_X_THICK,
	DC_ARRAY_PRT_TILED_THICK,
	DC_ARRAY_PRT_2D_TILED_THICK,
	DC_ARRAY_PRT_3D_TILED_THIN1,
	DC_ARRAY_3D_TILED_THIN1,
	DC_ARRAY_3D_TILED_THICK,
	DC_ARRAY_3D_TILED_X_THICK,
	DC_ARRAY_PRT_3D_TILED_THICK,
};

enum tile_mode_values {
	DC_ADDR_SURF_MICRO_TILING_DISPLAY = 0x0,
	DC_ADDR_SURF_MICRO_TILING_NON_DISPLAY = 0x1,
};

enum swizzle_mode_values {
	DC_SW_LINEAR = 0,
	DC_SW_256B_S = 1,
	DC_SW_256_D = 2,
	DC_SW_256_R = 3,
	DC_SW_4KB_S = 5,
	DC_SW_4KB_D = 6,
	DC_SW_4KB_R = 7,
	DC_SW_64KB_S = 9,
	DC_SW_64KB_D = 10,
	DC_SW_64KB_R = 11,
	DC_SW_VAR_S = 13,
	DC_SW_VAR_D = 14,
	DC_SW_VAR_R = 15,
	DC_SW_64KB_S_T = 17,
	DC_SW_64KB_D_T = 18,
	DC_SW_4KB_S_X = 21,
	DC_SW_4KB_D_X = 22,
	DC_SW_4KB_R_X = 23,
	DC_SW_64KB_S_X = 25,
	DC_SW_64KB_D_X = 26,
	DC_SW_64KB_R_X = 27,
	DC_SW_VAR_S_X = 29,
	DC_SW_VAR_D_X = 30,
	DC_SW_VAR_R_X = 31,
	DC_SW_MAX = 32,
	DC_SW_UNKNOWN = DC_SW_MAX
};

union dc_tiling_info {

	struct {
		/* Specifies the number of memory banks for tiling
		 *	purposes.
		 * Only applies to 2D and 3D tiling modes.
		 *	POSSIBLE VALUES: 2,4,8,16
		 */
		unsigned int num_banks;
		/* Specifies the number of tiles in the x direction
		 *	to be incorporated into the same bank.
		 * Only applies to 2D and 3D tiling modes.
		 *	POSSIBLE VALUES: 1,2,4,8
		 */
		unsigned int bank_width;
		unsigned int bank_width_c;
		/* Specifies the number of tiles in the y direction to
		 *	be incorporated into the same bank.
		 * Only applies to 2D and 3D tiling modes.
		 *	POSSIBLE VALUES: 1,2,4,8
		 */
		unsigned int bank_height;
		unsigned int bank_height_c;
		/* Specifies the macro tile aspect ratio. Only applies
		 * to 2D and 3D tiling modes.
		 */
		unsigned int tile_aspect;
		unsigned int tile_aspect_c;
		/* Specifies the number of bytes that will be stored
		 *	contiguously for each tile.
		 * If the tile data requires more storage than this
		 *	amount, it is split into multiple slices.
		 * This field must not be larger than
		 *	GB_ADDR_CONFIG.DRAM_ROW_SIZE.
		 * Only applies to 2D and 3D tiling modes.
		 * For color render targets, TILE_SPLIT >= 256B.
		 */
		enum tile_split_values tile_split;
		enum tile_split_values tile_split_c;
		/* Specifies the addressing within a tile.
		 *	0x0 - DISPLAY_MICRO_TILING
		 *	0x1 - THIN_MICRO_TILING
		 *	0x2 - DEPTH_MICRO_TILING
		 *	0x3 - ROTATED_MICRO_TILING
		 */
		enum tile_mode_values tile_mode;
		enum tile_mode_values tile_mode_c;
		/* Specifies the number of pipes and how they are
		 *	interleaved in the surface.
		 * Refer to memory addressing document for complete
		 *	details and constraints.
		 */
		unsigned int pipe_config;
		/* Specifies the tiling mode of the surface.
		 * THIN tiles use an 8x8x1 tile size.
		 * THICK tiles use an 8x8x4 tile size.
		 * 2D tiling modes rotate banks for successive Z slices
		 * 3D tiling modes rotate pipes and banks for Z slices
		 * Refer to memory addressing document for complete
		 *	details and constraints.
		 */
		enum array_mode_values array_mode;
	} gfx8;

	struct {
		enum swizzle_mode_values swizzle;
		unsigned int num_pipes;
		unsigned int max_compressed_frags;
		unsigned int pipe_interleave;

		unsigned int num_banks;
		unsigned int num_shader_engines;
		unsigned int num_rb_per_se;
		bool shaderEnable;

		bool meta_linear;
		bool rb_aligned;
		bool pipe_aligned;
	} gfx9;
};

/* Rotation angle */
enum dc_rotation_angle {
	ROTATION_ANGLE_0 = 0,
	ROTATION_ANGLE_90,
	ROTATION_ANGLE_180,
	ROTATION_ANGLE_270,
	ROTATION_ANGLE_COUNT
};

enum dc_scan_direction {
	SCAN_DIRECTION_UNKNOWN = 0,
	SCAN_DIRECTION_HORIZONTAL = 1,  /* 0, 180 rotation */
	SCAN_DIRECTION_VERTICAL = 2,    /* 90, 270 rotation */
};

struct dc_cursor_position {
	uint32_t x;
	uint32_t y;

	uint32_t x_hotspot;
	uint32_t y_hotspot;

	/*
	 * This parameter indicates whether HW cursor should be enabled
	 */
	bool enable;

};

struct dc_cursor_mi_param {
	unsigned int pixel_clk_khz;
	unsigned int ref_clk_khz;
	struct rect viewport;
	struct fixed31_32 h_scale_ratio;
	struct fixed31_32 v_scale_ratio;
	enum dc_rotation_angle rotation;
	bool mirror;
};

/* IPP related types */

enum {
	GAMMA_RGB_256_ENTRIES = 256,
	GAMMA_RGB_FLOAT_1024_ENTRIES = 1024,
	GAMMA_CS_TFM_1D_ENTRIES = 4096,
	GAMMA_CUSTOM_ENTRIES = 4096,
	GAMMA_MAX_ENTRIES = 4096
};

enum dc_gamma_type {
	GAMMA_RGB_256 = 1,
	GAMMA_RGB_FLOAT_1024 = 2,
	GAMMA_CS_TFM_1D = 3,
	GAMMA_CUSTOM = 4,
};

struct dc_csc_transform {
	uint16_t matrix[12];
	bool enable_adjustment;
};

struct dc_gamma {
	struct kref refcount;
	enum dc_gamma_type type;
	unsigned int num_entries;

	struct dc_gamma_entries {
		struct fixed31_32 red[GAMMA_MAX_ENTRIES];
		struct fixed31_32 green[GAMMA_MAX_ENTRIES];
		struct fixed31_32 blue[GAMMA_MAX_ENTRIES];
	} entries;

	/* private to DC core */
	struct dc_context *ctx;

	bool is_identity;
};

/* Used by both ipp amd opp functions*/
/* TODO: to be consolidated with enum color_space */

/*
 * This enum is for programming CURSOR_MODE register field. What this register
 * should be programmed to depends on OS requested cursor shape flags and what
 * we stored in the cursor surface.
 */
enum dc_cursor_color_format {
	CURSOR_MODE_MONO,
	CURSOR_MODE_COLOR_1BIT_AND,
	CURSOR_MODE_COLOR_PRE_MULTIPLIED_ALPHA,
	CURSOR_MODE_COLOR_UN_PRE_MULTIPLIED_ALPHA
};

/*
 * This is all the parameters required by DAL in order to update the cursor
 * attributes, including the new cursor image surface address, size, hotspot
 * location, color format, etc.
 */

union dc_cursor_attribute_flags {
	struct {
		uint32_t ENABLE_MAGNIFICATION:1;
		uint32_t INVERSE_TRANSPARENT_CLAMPING:1;
		uint32_t HORIZONTAL_MIRROR:1;
		uint32_t VERTICAL_MIRROR:1;
		uint32_t INVERT_PIXEL_DATA:1;
		uint32_t ZERO_EXPANSION:1;
		uint32_t MIN_MAX_INVERT:1;
		uint32_t RESERVED:25;
	} bits;
	uint32_t value;
};

struct dc_cursor_attributes {
	PHYSICAL_ADDRESS_LOC address;
	uint32_t pitch;

	/* Width and height should correspond to cursor surface width x heigh */
	uint32_t width;
	uint32_t height;

	enum dc_cursor_color_format color_format;
	uint32_t sdr_white_level; // for boosting (SDR) cursor in HDR mode

	/* In case we support HW Cursor rotation in the future */
	enum dc_rotation_angle rotation_angle;

	union dc_cursor_attribute_flags attribute_flags;
};

struct dpp_cursor_attributes {
	int bias;
	int scale;
};

/* OPP */

enum dc_color_space {
	COLOR_SPACE_UNKNOWN,
	COLOR_SPACE_SRGB,
	COLOR_SPACE_XR_RGB,
	COLOR_SPACE_SRGB_LIMITED,
	COLOR_SPACE_MSREF_SCRGB,
	COLOR_SPACE_YCBCR601,
	COLOR_SPACE_YCBCR709,
	COLOR_SPACE_XV_YCC_709,
	COLOR_SPACE_XV_YCC_601,
	COLOR_SPACE_YCBCR601_LIMITED,
	COLOR_SPACE_YCBCR709_LIMITED,
	COLOR_SPACE_2020_RGB_FULLRANGE,
	COLOR_SPACE_2020_RGB_LIMITEDRANGE,
	COLOR_SPACE_2020_YCBCR,
	COLOR_SPACE_ADOBERGB,
	COLOR_SPACE_DCIP3,
	COLOR_SPACE_DISPLAYNATIVE,
	COLOR_SPACE_DOLBYVISION,
	COLOR_SPACE_APPCTRL,
	COLOR_SPACE_CUSTOMPOINTS,
};

enum dc_dither_option {
	DITHER_OPTION_DEFAULT,
	DITHER_OPTION_DISABLE,
	DITHER_OPTION_FM6,
	DITHER_OPTION_FM8,
	DITHER_OPTION_FM10,
	DITHER_OPTION_SPATIAL6_FRAME_RANDOM,
	DITHER_OPTION_SPATIAL8_FRAME_RANDOM,
	DITHER_OPTION_SPATIAL10_FRAME_RANDOM,
	DITHER_OPTION_SPATIAL6,
	DITHER_OPTION_SPATIAL8,
	DITHER_OPTION_SPATIAL10,
	DITHER_OPTION_TRUN6,
	DITHER_OPTION_TRUN8,
	DITHER_OPTION_TRUN10,
	DITHER_OPTION_TRUN10_SPATIAL8,
	DITHER_OPTION_TRUN10_SPATIAL6,
	DITHER_OPTION_TRUN10_FM8,
	DITHER_OPTION_TRUN10_FM6,
	DITHER_OPTION_TRUN10_SPATIAL8_FM6,
	DITHER_OPTION_SPATIAL10_FM8,
	DITHER_OPTION_SPATIAL10_FM6,
	DITHER_OPTION_TRUN8_SPATIAL6,
	DITHER_OPTION_TRUN8_FM6,
	DITHER_OPTION_SPATIAL8_FM6,
	DITHER_OPTION_MAX = DITHER_OPTION_SPATIAL8_FM6,
	DITHER_OPTION_INVALID
};

enum dc_quantization_range {
	QUANTIZATION_RANGE_UNKNOWN,
	QUANTIZATION_RANGE_FULL,
	QUANTIZATION_RANGE_LIMITED
};

/* XFM */

/* used in  struct dc_plane_state */
struct scaling_taps {
	uint32_t v_taps;
	uint32_t h_taps;
	uint32_t v_taps_c;
	uint32_t h_taps_c;
};

enum dc_timing_standard {
	DC_TIMING_STANDARD_UNDEFINED,
	DC_TIMING_STANDARD_DMT,
	DC_TIMING_STANDARD_GTF,
	DC_TIMING_STANDARD_CVT,
	DC_TIMING_STANDARD_CVT_RB,
	DC_TIMING_STANDARD_CEA770,
	DC_TIMING_STANDARD_CEA861,
	DC_TIMING_STANDARD_HDMI,
	DC_TIMING_STANDARD_TV_NTSC,
	DC_TIMING_STANDARD_TV_NTSC_J,
	DC_TIMING_STANDARD_TV_PAL,
	DC_TIMING_STANDARD_TV_PAL_M,
	DC_TIMING_STANDARD_TV_PAL_CN,
	DC_TIMING_STANDARD_TV_SECAM,
	DC_TIMING_STANDARD_EXPLICIT,
	/*!< For explicit timings from EDID, VBIOS, etc.*/
	DC_TIMING_STANDARD_USER_OVERRIDE,
	/*!< For mode timing override by user*/
	DC_TIMING_STANDARD_MAX
};

enum dc_color_depth {
	COLOR_DEPTH_UNDEFINED,
	COLOR_DEPTH_666,
	COLOR_DEPTH_888,
	COLOR_DEPTH_101010,
	COLOR_DEPTH_121212,
	COLOR_DEPTH_141414,
	COLOR_DEPTH_161616,
	COLOR_DEPTH_COUNT
};

enum dc_pixel_encoding {
	PIXEL_ENCODING_UNDEFINED,
	PIXEL_ENCODING_RGB,
	PIXEL_ENCODING_YCBCR422,
	PIXEL_ENCODING_YCBCR444,
	PIXEL_ENCODING_YCBCR420,
	PIXEL_ENCODING_COUNT
};

enum dc_aspect_ratio {
	ASPECT_RATIO_NO_DATA,
	ASPECT_RATIO_4_3,
	ASPECT_RATIO_16_9,
	ASPECT_RATIO_64_27,
	ASPECT_RATIO_256_135,
	ASPECT_RATIO_FUTURE
};

enum scanning_type {
	SCANNING_TYPE_NODATA = 0,
	SCANNING_TYPE_OVERSCAN,
	SCANNING_TYPE_UNDERSCAN,
	SCANNING_TYPE_FUTURE,
	SCANNING_TYPE_UNDEFINED
};

struct dc_crtc_timing_flags {
	uint32_t INTERLACE :1;
	uint32_t HSYNC_POSITIVE_POLARITY :1; /* when set to 1,
	 it is positive polarity --reversed with dal1 or video bios define*/
	uint32_t VSYNC_POSITIVE_POLARITY :1; /* when set to 1,
	 it is positive polarity --reversed with dal1 or video bios define*/

	uint32_t HORZ_COUNT_BY_TWO:1;

	uint32_t EXCLUSIVE_3D :1; /* if this bit set,
	 timing can be driven in 3D format only
	 and there is no corresponding 2D timing*/
	uint32_t RIGHT_EYE_3D_POLARITY :1; /* 1 - means right eye polarity
	 (right eye = '1', left eye = '0') */
	uint32_t SUB_SAMPLE_3D :1; /* 1 - means left/right  images subsampled
	 when mixed into 3D image. 0 - means summation (3D timing is doubled)*/
	uint32_t USE_IN_3D_VIEW_ONLY :1; /* Do not use this timing in 2D View,
	 because corresponding 2D timing also present in the list*/
	uint32_t STEREO_3D_PREFERENCE :1; /* Means this is 2D timing
	 and we want to match priority of corresponding 3D timing*/
	uint32_t Y_ONLY :1;

	uint32_t YCBCR420 :1; /* TODO: shouldn't need this flag, should be a separate pixel format */
	uint32_t DTD_COUNTER :5; /* values 1 to 16 */

	uint32_t FORCE_HDR :1;

	/* HDMI 2.0 - Support scrambling for TMDS character
	 * rates less than or equal to 340Mcsc */
	uint32_t LTE_340MCSC_SCRAMBLE:1;

};

enum dc_timing_3d_format {
	TIMING_3D_FORMAT_NONE,
	TIMING_3D_FORMAT_FRAME_ALTERNATE, /* No stereosync at all*/
	TIMING_3D_FORMAT_INBAND_FA, /* Inband Frame Alternate (DVI/DP)*/
	TIMING_3D_FORMAT_DP_HDMI_INBAND_FA, /* Inband FA to HDMI Frame Pack*/
	/* for active DP-HDMI dongle*/
	TIMING_3D_FORMAT_SIDEBAND_FA, /* Sideband Frame Alternate (eDP)*/
	TIMING_3D_FORMAT_HW_FRAME_PACKING,
	TIMING_3D_FORMAT_SW_FRAME_PACKING,
	TIMING_3D_FORMAT_ROW_INTERLEAVE,
	TIMING_3D_FORMAT_COLUMN_INTERLEAVE,
	TIMING_3D_FORMAT_PIXEL_INTERLEAVE,
	TIMING_3D_FORMAT_SIDE_BY_SIDE,
	TIMING_3D_FORMAT_TOP_AND_BOTTOM,
	TIMING_3D_FORMAT_SBS_SW_PACKED,
	/* Side-by-side, packed by application/driver into 2D frame*/
	TIMING_3D_FORMAT_TB_SW_PACKED,
	/* Top-and-bottom, packed by application/driver into 2D frame*/

	TIMING_3D_FORMAT_MAX,
};

enum trigger_delay {
	TRIGGER_DELAY_NEXT_PIXEL = 0,
	TRIGGER_DELAY_NEXT_LINE,
};

enum crtc_event {
	CRTC_EVENT_VSYNC_RISING = 0,
	CRTC_EVENT_VSYNC_FALLING
};

struct crtc_trigger_info {
	bool enabled;
	struct dc_stream_state *event_source;
	enum crtc_event event;
	enum trigger_delay delay;
};

struct dc_crtc_timing_adjust {
	uint32_t v_total_min;
	uint32_t v_total_max;
};

struct dc_crtc_timing {
	uint32_t h_total;
	uint32_t h_border_left;
	uint32_t h_addressable;
	uint32_t h_border_right;
	uint32_t h_front_porch;
	uint32_t h_sync_width;

	uint32_t v_total;
	uint32_t v_border_top;
	uint32_t v_addressable;
	uint32_t v_border_bottom;
	uint32_t v_front_porch;
	uint32_t v_sync_width;

	uint32_t pix_clk_khz;

	uint32_t vic;
	uint32_t hdmi_vic;
	enum dc_timing_3d_format timing_3d_format;
	enum dc_color_depth display_color_depth;
	enum dc_pixel_encoding pixel_encoding;
	enum dc_aspect_ratio aspect_ratio;
	enum scanning_type scan_type;

	struct dc_crtc_timing_flags flags;
};

#define MAX_TG_COLOR_VALUE 0x3FF
struct tg_color {
	/* Maximum 10 bits color value */
	uint16_t color_r_cr;
	uint16_t color_g_y;
	uint16_t color_b_cb;
};

#endif /* DC_HW_TYPES_H */