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/*
 * Media device
 *
 * Copyright (C) 2010 Nokia Corporation
 *
 * Contacts: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
 *	     Sakari Ailus <sakari.ailus@iki.fi>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _MEDIA_DEVICE_H
#define _MEDIA_DEVICE_H

#include <linux/list.h>
#include <linux/mutex.h>
#include <linux/spinlock.h>

#include <media/media-devnode.h>
#include <media/media-entity.h>

/**
 * DOC: Media Controller
 *
 * Linux kernel media framework
 * ============================
 *
 * This document describes the Linux kernel media framework, its data structures,
 * functions and their usage.
 *
 *
 * Introduction
 * ------------
 *
 * The media controller API is documented in DocBook format in
 * Documentation/DocBook/media/v4l/media-controller.xml. This document will focus
 * on the kernel-side implementation of the media framework.
 *
 *
 * Abstract media device model
 * ---------------------------
 *
 * Discovering a device internal topology, and configuring it at runtime, is one
 * of the goals of the media framework. To achieve this, hardware devices are
 * modelled as an oriented graph of building blocks called entities connected
 * through pads.
 *
 * An entity is a basic media hardware building block. It can correspond to
 * a large variety of logical blocks such as physical hardware devices
 * (CMOS sensor for instance), logical hardware devices (a building block
 * in a System-on-Chip image processing pipeline), DMA channels or physical
 * connectors.
 *
 * A pad is a connection endpoint through which an entity can interact with
 * other entities. Data (not restricted to video) produced by an entity
 * flows from the entity's output to one or more entity inputs. Pads should
 * not be confused with physical pins at chip boundaries.
 *
 * A link is a point-to-point oriented connection between two pads, either
 * on the same entity or on different entities. Data flows from a source
 * pad to a sink pad.
 *
 *
 * Media device
 * ------------
 *
 * A media device is represented by a struct media_device instance, defined in
 * include/media/media-device.h. Allocation of the structure is handled by the
 * media device driver, usually by embedding the media_device instance in a
 * larger driver-specific structure.
 *
 * Drivers register media device instances by calling
 *
 * 	media_device_register(struct media_device *mdev);
 *
 * The caller is responsible for initializing the media_device structure before
 * registration. The following fields must be set:
 *
 *  - dev must point to the parent device (usually a pci_dev, usb_interface or
 *    platform_device instance).
 *
 *  - model must be filled with the device model name as a NUL-terminated UTF-8
 *    string. The device/model revision must not be stored in this field.
 *
 * The following fields are optional:
 *
 *  - serial is a unique serial number stored as a NUL-terminated ASCII string.
 *    The field is big enough to store a GUID in text form. If the hardware
 *    doesn't provide a unique serial number this field must be left empty.
 *
 *  - bus_info represents the location of the device in the system as a
 *    NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to
 *    "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices,
 *    the usb_make_path() function must be used. This field is used by
 *    applications to distinguish between otherwise identical devices that don't
 *    provide a serial number.
 *
 *  - hw_revision is the hardware device revision in a driver-specific format.
 *    When possible the revision should be formatted with the KERNEL_VERSION
 *    macro.
 *
 *  - driver_version is formatted with the KERNEL_VERSION macro. The version
 *    minor must be incremented when new features are added to the userspace API
 *    without breaking binary compatibility. The version major must be
 *    incremented when binary compatibility is broken.
 *
 * Upon successful registration a character device named media[0-9]+ is created.
 * The device major and minor numbers are dynamic. The model name is exported as
 * a sysfs attribute.
 *
 * Drivers unregister media device instances by calling
 *
 * 	media_device_unregister(struct media_device *mdev);
 *
 * Unregistering a media device that hasn't been registered is *NOT* safe.
 *
 *
 * Entities, pads and links
 * ------------------------
 *
 * - Entities
 *
 * Entities are represented by a struct media_entity instance, defined in
 * include/media/media-entity.h. The structure is usually embedded into a
 * higher-level structure, such as a v4l2_subdev or video_device instance,
 * although drivers can allocate entities directly.
 *
 * Drivers initialize entity pads by calling
 *
 * 	media_entity_pads_init(struct media_entity *entity, u16 num_pads,
 * 			  struct media_pad *pads);
 *
 * If no pads are needed, drivers could directly fill entity->num_pads
 * with 0 and entity->pads with NULL or to call the above function that
 * will do the same.
 *
 * The media_entity name, type and flags fields should be initialized before
 * calling media_device_register_entity(). Entities embedded in higher-level
 * standard structures can have some of those fields set by the higher-level
 * framework.
 *
 * As the number of pads is known in advance, the pads array is not allocated
 * dynamically but is managed by the entity driver. Most drivers will embed the
 * pads array in a driver-specific structure, avoiding dynamic allocation.
 *
 * Drivers must set the direction of every pad in the pads array before calling
 * media_entity_pads_init. The function will initialize the other pads fields.
 *
 * Unlike the number of pads, the total number of links isn't always known in
 * advance by the entity driver. As an initial estimate, media_entity_pads_init
 * pre-allocates a number of links equal to the number of pads. The links array
 * will be reallocated if it grows beyond the initial estimate.
 *
 * Drivers register entities with a media device by calling
 *
 * 	media_device_register_entity(struct media_device *mdev,
 * 				     struct media_entity *entity);
 *
 * Entities are identified by a unique positive integer ID. Drivers can provide an
 * ID by filling the media_entity id field prior to registration, or request the
 * media controller framework to assign an ID automatically. Drivers that provide
 * IDs manually must ensure that all IDs are unique. IDs are not guaranteed to be
 * contiguous even when they are all assigned automatically by the framework.
 *
 * Drivers unregister entities by calling
 *
 * 	media_device_unregister_entity(struct media_entity *entity);
 *
 * Unregistering an entity will not change the IDs of the other entities, and the
 * ID will never be reused for a newly registered entity.
 *
 * When a media device is unregistered, all its entities are unregistered
 * automatically. No manual entities unregistration is then required.
 *
 * Drivers free resources associated with an entity by calling
 *
 * 	media_entity_cleanup(struct media_entity *entity);
 *
 * This function must be called during the cleanup phase after unregistering the
 * entity. Note that the media_entity instance itself must be freed explicitly by
 * the driver if required.
 *
 * Entities have flags that describe the entity capabilities and state.
 *
 * 	MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type.
 * 	This can be used to report the default audio and video devices or the
 * 	default camera sensor.
 *
 * Logical entity groups can be defined by setting the group ID of all member
 * entities to the same non-zero value. An entity group serves no purpose in the
 * kernel, but is reported to userspace during entities enumeration.
 *
 * Media device drivers should define groups if several entities are logically
 * bound together. Example usages include reporting
 *
 * 	- ALSA, VBI and video nodes that carry the same media stream
 * 	- lens and flash controllers associated with a sensor
 *
 * - Pads
 *
 * Pads are represented by a struct media_pad instance, defined in
 * include/media/media-entity.h. Each entity stores its pads in a pads array
 * managed by the entity driver. Drivers usually embed the array in a
 * driver-specific structure.
 *
 * Pads are identified by their entity and their 0-based index in the pads array.
 * Both information are stored in the media_pad structure, making the media_pad
 * pointer the canonical way to store and pass link references.
 *
 * Pads have flags that describe the pad capabilities and state.
 *
 * 	MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
 * 	MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
 *
 * One and only one of MEDIA_PAD_FL_SINK and MEDIA_PAD_FL_SOURCE must be set for
 * each pad.
 *
 * - Links
 *
 * Links are represented by a struct media_link instance, defined in
 * include/media/media-entity.h. Each entity stores all links originating at or
 * targeting any of its pads in a links array. A given link is thus stored
 * twice, once in the source entity and once in the target entity. The array is
 * pre-allocated and grows dynamically as needed.
 *
 * Drivers create links by calling
 *
 * 	media_create_pad_link(struct media_entity *source, u16 source_pad,
 * 				 struct media_entity *sink,   u16 sink_pad,
 * 				 u32 flags);
 *
 * An entry in the link array of each entity is allocated and stores pointers
 * to source and sink pads.
 *
 * Links have flags that describe the link capabilities and state.
 *
 * 	MEDIA_LNK_FL_ENABLED indicates that the link is enabled and can be used
 * 	to transfer media data. When two or more links target a sink pad, only
 * 	one of them can be enabled at a time.
 * 	MEDIA_LNK_FL_IMMUTABLE indicates that the link enabled state can't be
 * 	modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then
 * 	MEDIA_LNK_FL_ENABLED must also be set since an immutable link is always
 * 	enabled.
 *
 *
 * Graph traversal
 * ---------------
 *
 * The media framework provides APIs to iterate over entities in a graph.
 *
 * To iterate over all entities belonging to a media device, drivers can use the
 * media_device_for_each_entity macro, defined in include/media/media-device.h.
 *
 * 	struct media_entity *entity;
 *
 * 	media_device_for_each_entity(entity, mdev) {
 * 		// entity will point to each entity in turn
 * 		...
 * 	}
 *
 * Drivers might also need to iterate over all entities in a graph that can be
 * reached only through enabled links starting at a given entity. The media
 * framework provides a depth-first graph traversal API for that purpose.
 *
 * Note that graphs with cycles (whether directed or undirected) are *NOT*
 * supported by the graph traversal API. To prevent infinite loops, the graph
 * traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
 * currently defined as 16.
 *
 * Drivers initiate a graph traversal by calling
 *
 * 	media_entity_graph_walk_start(struct media_entity_graph *graph,
 * 				      struct media_entity *entity);
 *
 * The graph structure, provided by the caller, is initialized to start graph
 * traversal at the given entity.
 *
 * Drivers can then retrieve the next entity by calling
 *
 * 	media_entity_graph_walk_next(struct media_entity_graph *graph);
 *
 * When the graph traversal is complete the function will return NULL.
 *
 * Graph traversal can be interrupted at any moment. No cleanup function call is
 * required and the graph structure can be freed normally.
 *
 * Helper functions can be used to find a link between two given pads, or a pad
 * connected to another pad through an enabled link
 *
 * 	media_entity_find_link(struct media_pad *source,
 * 			       struct media_pad *sink);
 *
 * 	media_entity_remote_pad(struct media_pad *pad);
 *
 * Refer to the kerneldoc documentation for more information.
 *
 *
 * Use count and power handling
 * ----------------------------
 *
 * Due to the wide differences between drivers regarding power management needs,
 * the media controller does not implement power management. However, the
 * media_entity structure includes a use_count field that media drivers can use to
 * track the number of users of every entity for power management needs.
 *
 * The use_count field is owned by media drivers and must not be touched by entity
 * drivers. Access to the field must be protected by the media device graph_mutex
 * lock.
 *
 *
 * Links setup
 * -----------
 *
 * Link properties can be modified at runtime by calling
 *
 * 	media_entity_setup_link(struct media_link *link, u32 flags);
 *
 * The flags argument contains the requested new link flags.
 *
 * The only configurable property is the ENABLED link flag to enable/disable a
 * link. Links marked with the IMMUTABLE link flag can not be enabled or disabled.
 *
 * When a link is enabled or disabled, the media framework calls the
 * link_setup operation for the two entities at the source and sink of the link,
 * in that order. If the second link_setup call fails, another link_setup call is
 * made on the first entity to restore the original link flags.
 *
 * Media device drivers can be notified of link setup operations by setting the
 * media_device::link_notify pointer to a callback function. If provided, the
 * notification callback will be called before enabling and after disabling
 * links.
 *
 * Entity drivers must implement the link_setup operation if any of their links
 * is non-immutable. The operation must either configure the hardware or store
 * the configuration information to be applied later.
 *
 * Link configuration must not have any side effect on other links. If an enabled
 * link at a sink pad prevents another link at the same pad from being enabled,
 * the link_setup operation must return -EBUSY and can't implicitly disable the
 * first enabled link.
 *
 *
 * Pipelines and media streams
 * ---------------------------
 *
 * When starting streaming, drivers must notify all entities in the pipeline to
 * prevent link states from being modified during streaming by calling
 *
 * 	media_entity_pipeline_start(struct media_entity *entity,
 * 				    struct media_pipeline *pipe);
 *
 * The function will mark all entities connected to the given entity through
 * enabled links, either directly or indirectly, as streaming.
 *
 * The media_pipeline instance pointed to by the pipe argument will be stored in
 * every entity in the pipeline. Drivers should embed the media_pipeline structure
 * in higher-level pipeline structures and can then access the pipeline through
 * the media_entity pipe field.
 *
 * Calls to media_entity_pipeline_start() can be nested. The pipeline pointer must
 * be identical for all nested calls to the function.
 *
 * media_entity_pipeline_start() may return an error. In that case, it will
 * clean up any of the changes it did by itself.
 *
 * When stopping the stream, drivers must notify the entities with
 *
 * 	media_entity_pipeline_stop(struct media_entity *entity);
 *
 * If multiple calls to media_entity_pipeline_start() have been made the same
 * number of media_entity_pipeline_stop() calls are required to stop streaming. The
 * media_entity pipe field is reset to NULL on the last nested stop call.
 *
 * Link configuration will fail with -EBUSY by default if either end of the link is
 * a streaming entity. Links that can be modified while streaming must be marked
 * with the MEDIA_LNK_FL_DYNAMIC flag.
 *
 * If other operations need to be disallowed on streaming entities (such as
 * changing entities configuration parameters) drivers can explicitly check the
 * media_entity stream_count field to find out if an entity is streaming. This
 * operation must be done with the media_device graph_mutex held.
 *
 *
 * Link validation
 * ---------------
 *
 * Link validation is performed by media_entity_pipeline_start() for any
 * entity which has sink pads in the pipeline. The
 * media_entity::link_validate() callback is used for that purpose. In
 * link_validate() callback, entity driver should check that the properties of
 * the source pad of the connected entity and its own sink pad match. It is up
 * to the type of the entity (and in the end, the properties of the hardware)
 * what matching actually means.
 *
 * Subsystems should facilitate link validation by providing subsystem specific
 * helper functions to provide easy access for commonly needed information, and
 * in the end provide a way to use driver-specific callbacks.
 */

struct device;

/**
 * struct media_device - Media device
 * @dev:	Parent device
 * @devnode:	Media device node
 * @model:	Device model name
 * @serial:	Device serial number (optional)
 * @bus_info:	Unique and stable device location identifier
 * @hw_revision: Hardware device revision
 * @driver_version: Device driver version
 * @topology_version: Monotonic counter for storing the version of the graph
 *		topology. Should be incremented each time the topology changes.
 * @entity_id:	Unique ID used on the last entity registered
 * @pad_id:	Unique ID used on the last pad registered
 * @link_id:	Unique ID used on the last link registered
 * @intf_devnode_id: Unique ID used on the last interface devnode registered
 * @entities:	List of registered entities
 * @interfaces:	List of registered interfaces
 * @pads:	List of registered pads
 * @links:	List of registered links
 * @lock:	Entities list lock
 * @graph_mutex: Entities graph operation lock
 * @link_notify: Link state change notification callback
 *
 * This structure represents an abstract high-level media device. It allows easy
 * access to entities and provides basic media device-level support. The
 * structure can be allocated directly or embedded in a larger structure.
 *
 * The parent @dev is a physical device. It must be set before registering the
 * media device.
 *
 * @model is a descriptive model name exported through sysfs. It doesn't have to
 * be unique.
 */
struct media_device {
	/* dev->driver_data points to this struct. */
	struct device *dev;
	struct media_devnode devnode;

	char model[32];
	char serial[40];
	char bus_info[32];
	u32 hw_revision;
	u32 driver_version;

	u32 topology_version;

	u32 entity_id;
	u32 pad_id;
	u32 link_id;
	u32 intf_devnode_id;

	struct list_head entities;
	struct list_head interfaces;
	struct list_head pads;
	struct list_head links;

	/* Protects the graph objects creation/removal */
	spinlock_t lock;
	/* Serializes graph operations. */
	struct mutex graph_mutex;

	int (*link_notify)(struct media_link *link, u32 flags,
			   unsigned int notification);
};

#ifdef CONFIG_MEDIA_CONTROLLER

/* Supported link_notify @notification values. */
#define MEDIA_DEV_NOTIFY_PRE_LINK_CH	0
#define MEDIA_DEV_NOTIFY_POST_LINK_CH	1

/* media_devnode to media_device */
#define to_media_device(node) container_of(node, struct media_device, devnode)

int __must_check __media_device_register(struct media_device *mdev,
					 struct module *owner);
#define media_device_register(mdev) __media_device_register(mdev, THIS_MODULE)
void media_device_unregister(struct media_device *mdev);

int __must_check media_device_register_entity(struct media_device *mdev,
					      struct media_entity *entity);
void media_device_unregister_entity(struct media_entity *entity);
struct media_device *media_device_get_devres(struct device *dev);
struct media_device *media_device_find_devres(struct device *dev);

/* Iterate over all entities. */
#define media_device_for_each_entity(entity, mdev)			\
	list_for_each_entry(entity, &(mdev)->entities, graph_obj.list)

/* Iterate over all interfaces. */
#define media_device_for_each_intf(intf, mdev)			\
	list_for_each_entry(intf, &(mdev)->interfaces, graph_obj.list)

/* Iterate over all pads. */
#define media_device_for_each_pad(pad, mdev)			\
	list_for_each_entry(pad, &(mdev)->pads, graph_obj.list)

/* Iterate over all links. */
#define media_device_for_each_link(link, mdev)			\
	list_for_each_entry(link, &(mdev)->links, graph_obj.list)


#else
static inline int media_device_register(struct media_device *mdev)
{
	return 0;
}
static inline void media_device_unregister(struct media_device *mdev)
{
}
static inline int media_device_register_entity(struct media_device *mdev,
						struct media_entity *entity)
{
	return 0;
}
static inline void media_device_unregister_entity(struct media_entity *entity)
{
}
static inline struct media_device *media_device_get_devres(struct device *dev)
{
	return NULL;
}
static inline struct media_device *media_device_find_devres(struct device *dev)
{
	return NULL;
}
#endif /* CONFIG_MEDIA_CONTROLLER */
#endif