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authorLinus Torvalds2019-07-09 21:34:26 +0200
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Pull Documentation updates from Jonathan Corbet: "It's been a relatively busy cycle for docs: - A fair pile of RST conversions, many from Mauro. These create more than the usual number of simple but annoying merge conflicts with other trees, unfortunately. He has a lot more of these waiting on the wings that, I think, will go to you directly later on. - A new document on how to use merges and rebases in kernel repos, and one on Spectre vulnerabilities. - Various improvements to the build system, including automatic markup of function() references because some people, for reasons I will never understand, were of the opinion that :c:func:``function()`` is unattractive and not fun to type. - We now recommend using sphinx 1.7, but still support back to 1.4. - Lots of smaller improvements, warning fixes, typo fixes, etc" * tag 'docs-5.3' of git://git.lwn.net/linux: (129 commits) docs: automarkup.py: ignore exceptions when seeking for xrefs docs: Move binderfs to admin-guide Disable Sphinx SmartyPants in HTML output doc: RCU callback locks need only _bh, not necessarily _irq docs: format kernel-parameters -- as code Doc : doc-guide : Fix a typo platform: x86: get rid of a non-existent document Add the RCU docs to the core-api manual Documentation: RCU: Add TOC tree hooks Documentation: RCU: Rename txt files to rst Documentation: RCU: Convert RCU UP systems to reST Documentation: RCU: Convert RCU linked list to reST Documentation: RCU: Convert RCU basic concepts to reST docs: filesystems: Remove uneeded .rst extension on toctables scripts/sphinx-pre-install: fix out-of-tree build docs: zh_CN: submitting-drivers.rst: Remove a duplicated Documentation/ Documentation: PGP: update for newer HW devices Documentation: Add section about CPU vulnerabilities for Spectre Documentation: platform: Delete x86-laptop-drivers.txt docs: Note that :c:func: should no longer be used ...
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+=============================
+Frame Buffer device internals
+=============================
+
+This is a first start for some documentation about frame buffer device
+internals.
+
+Authors:
+
+- Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998
+- James Simmons <jsimmons@user.sf.net>, Nov 26 2002
+
+--------------------------------------------------------------------------------
+
+Structures used by the frame buffer device API
+==============================================
+
+The following structures play a role in the game of frame buffer devices. They
+are defined in <linux/fb.h>.
+
+1. Outside the kernel (user space)
+
+ - struct fb_fix_screeninfo
+
+ Device independent unchangeable information about a frame buffer device and
+ a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO
+ ioctl.
+
+ - struct fb_var_screeninfo
+
+ Device independent changeable information about a frame buffer device and a
+ specific video mode. This can be obtained using the FBIOGET_VSCREENINFO
+ ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan
+ the screen only, you can use the FBIOPAN_DISPLAY ioctl.
+
+ - struct fb_cmap
+
+ Device independent colormap information. You can get and set the colormap
+ using the FBIOGETCMAP and FBIOPUTCMAP ioctls.
+
+
+2. Inside the kernel
+
+ - struct fb_info
+
+ Generic information, API and low level information about a specific frame
+ buffer device instance (slot number, board address, ...).
+
+ - struct `par`
+
+ Device dependent information that uniquely defines the video mode for this
+ particular piece of hardware.
+
+
+Visuals used by the frame buffer device API
+===========================================
+
+
+Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10)
+--------------------------------------------------
+Each pixel is either black or white.
+
+
+Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR)
+---------------------------------------------------------------------
+The whole pixel value is fed through a programmable lookup table that has one
+color (including red, green, and blue intensities) for each possible pixel
+value, and that color is displayed.
+
+
+True color (FB_VISUAL_TRUECOLOR)
+--------------------------------
+The pixel value is broken up into red, green, and blue fields.
+
+
+Direct color (FB_VISUAL_DIRECTCOLOR)
+------------------------------------
+The pixel value is broken up into red, green, and blue fields, each of which
+are looked up in separate red, green, and blue lookup tables.
+
+
+Grayscale displays
+------------------
+Grayscale and static grayscale are special variants of pseudo color and static
+pseudo color, where the red, green and blue components are always equal to
+each other.