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authorMathieu Malaterre2017-12-14 17:54:00 +0100
committerMichael Ellerman2018-01-21 13:37:45 +0100
commit600ecc1936be075f611f299755e2de90b205eb82 (patch)
tree32ba6cfe6a1aa8a5d2f9fa6d66e9443c1b0aefa0 /arch/powerpc/boot/dts/wii.dts
parentbacklight: Fix old-style function definition (diff)
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powerpc/boot/dts: Remove leading 0x and 0s from bindings notation
Improve the DTS files by removing all the leading "0x" and zeros to fix the following dtc warnings: Warning (unit_address_format): Node /XXX unit name should not have leading "0x" and: Warning (unit_address_format): Node /XXX unit name should not have leading 0s Converted using the following command: find . -type f \( -iname *.dts -o -iname *.dtsi \) -exec sed -E -i -e "s/@0x([0-9a-fA-F\.]+)\s?\{/@\L\1 \{/g" -e "s/@0+([0-9a-fA-F\.]+)\s?\{/@\L\1 \{/g" {} + For simplicity, two sed expressions were used to solve each warnings separately. To make the regex expression more robust a few other issues were resolved, namely setting unit-address to lower case, and adding a whitespace before the the opening curly brace: https://elinux.org/Device_Tree_Linux#Linux_conventions This is a follow up to commit 4c9847b7375a ("dt-bindings: Remove leading 0x from bindings notation") Reported-by: David Daney <ddaney@caviumnetworks.com> Suggested-by: Rob Herring <robh@kernel.org> Signed-off-by: Mathieu Malaterre <malat@debian.org> Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
Diffstat (limited to 'arch/powerpc/boot/dts/wii.dts')
-rw-r--r--arch/powerpc/boot/dts/wii.dts32
1 files changed, 16 insertions, 16 deletions
diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts
index 77528c9a8dbd..17a5babb098d 100644
--- a/arch/powerpc/boot/dts/wii.dts
+++ b/arch/powerpc/boot/dts/wii.dts
@@ -65,14 +65,14 @@
0x0d800000 0x0d800000 0x00800000>;
interrupt-parent = <&PIC0>;
- video@0c002000 {
+ video@c002000 {
compatible = "nintendo,hollywood-vi",
"nintendo,flipper-vi";
reg = <0x0c002000 0x100>;
interrupts = <8>;
};
- processor-interface@0c003000 {
+ processor-interface@c003000 {
compatible = "nintendo,hollywood-pi",
"nintendo,flipper-pi";
reg = <0x0c003000 0x100>;
@@ -84,7 +84,7 @@
};
};
- dsp@0c005000 {
+ dsp@c005000 {
#address-cells = <1>;
#size-cells = <1>;
compatible = "nintendo,hollywood-dsp",
@@ -93,14 +93,14 @@
interrupts = <6>;
};
- gamepad-controller@0d006400 {
+ gamepad-controller@d006400 {
compatible = "nintendo,hollywood-si",
"nintendo,flipper-si";
reg = <0x0d006400 0x100>;
interrupts = <3>;
};
- audio@0c006c00 {
+ audio@c006c00 {
compatible = "nintendo,hollywood-ai",
"nintendo,flipper-ai";
reg = <0x0d006c00 0x20>;
@@ -108,7 +108,7 @@
};
/* External Interface bus */
- exi@0d006800 {
+ exi@d006800 {
compatible = "nintendo,hollywood-exi",
"nintendo,flipper-exi";
reg = <0x0d006800 0x40>;
@@ -116,7 +116,7 @@
interrupts = <4>;
};
- usb@0d040000 {
+ usb@d040000 {
compatible = "nintendo,hollywood-usb-ehci",
"usb-ehci";
reg = <0x0d040000 0x100>;
@@ -124,7 +124,7 @@
interrupt-parent = <&PIC1>;
};
- usb@0d050000 {
+ usb@d050000 {
compatible = "nintendo,hollywood-usb-ohci",
"usb-ohci";
reg = <0x0d050000 0x100>;
@@ -132,7 +132,7 @@
interrupt-parent = <&PIC1>;
};
- usb@0d060000 {
+ usb@d060000 {
compatible = "nintendo,hollywood-usb-ohci",
"usb-ohci";
reg = <0x0d060000 0x100>;
@@ -140,7 +140,7 @@
interrupt-parent = <&PIC1>;
};
- sd@0d070000 {
+ sd@d070000 {
compatible = "nintendo,hollywood-sdhci",
"sdhci";
reg = <0x0d070000 0x200>;
@@ -148,7 +148,7 @@
interrupt-parent = <&PIC1>;
};
- sdio@0d080000 {
+ sdio@d080000 {
compatible = "nintendo,hollywood-sdhci",
"sdhci";
reg = <0x0d080000 0x200>;
@@ -156,14 +156,14 @@
interrupt-parent = <&PIC1>;
};
- ipc@0d000000 {
+ ipc@d000000 {
compatible = "nintendo,hollywood-ipc";
reg = <0x0d000000 0x10>;
interrupts = <30>;
interrupt-parent = <&PIC1>;
};
- PIC1: pic1@0d800030 {
+ PIC1: pic1@d800030 {
#interrupt-cells = <1>;
compatible = "nintendo,hollywood-pic";
reg = <0x0d800030 0x10>;
@@ -171,7 +171,7 @@
interrupts = <14>;
};
- GPIO: gpio@0d8000c0 {
+ GPIO: gpio@d8000c0 {
#gpio-cells = <2>;
compatible = "nintendo,hollywood-gpio";
reg = <0x0d8000c0 0x40>;
@@ -203,12 +203,12 @@
*/
};
- control@0d800100 {
+ control@d800100 {
compatible = "nintendo,hollywood-control";
reg = <0x0d800100 0x300>;
};
- disk@0d806000 {
+ disk@d806000 {
compatible = "nintendo,hollywood-di";
reg = <0x0d806000 0x40>;
interrupts = <2>;