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authorHarry Wentland2017-04-06 23:05:53 +0200
committerAlex Deucher2017-09-26 23:24:04 +0200
commit6d9501e4ad2df6fc631e99d3cfd2afa09542393a (patch)
tree9044c807122828bde812fb81d555301213bd2e64 /drivers/gpu/drm/amd/display/dc/inc/core_dc.h
parentdrm/amd/display: Remove unused scratch_val_ctx (diff)
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drm/amd/display: Get rid of temp_flip_context
If we need to update our context we can allocate memory. No need to keep temporary memory for this. Signed-off-by: Harry Wentland <harry.wentland@amd.com> Acked-by: Harry Wentland <Harry.Wentland@amd.com> Reviewed-by: Tony Cheng <Tony.Cheng@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'drivers/gpu/drm/amd/display/dc/inc/core_dc.h')
-rw-r--r--drivers/gpu/drm/amd/display/dc/inc/core_dc.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gpu/drm/amd/display/dc/inc/core_dc.h b/drivers/gpu/drm/amd/display/dc/inc/core_dc.h
index ec3edbe20d85..f9363f642f92 100644
--- a/drivers/gpu/drm/amd/display/dc/inc/core_dc.h
+++ b/drivers/gpu/drm/amd/display/dc/inc/core_dc.h
@@ -22,7 +22,6 @@ struct core_dc {
struct core_link *links[MAX_PIPES * 2];
struct validate_context *current_context;
- struct validate_context *temp_flip_context;
struct resource_pool *res_pool;
/* Display Engine Clock levels */