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authorImre Deak2016-10-12 16:46:37 +0200
committerImre Deak2016-10-13 11:11:31 +0200
commit1c777c5d1dcdf8fa0223fcff35fb387b5bb9517a (patch)
tree798cdaed8e70e54fc9aee30a06d49436c52beb88 /drivers/gpu/drm/i915/i915_drv.c
parentdrm/i915: Treat a framebuffer reference as an active reference whilst shrinking (diff)
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drm/i915/hsw: Fix GPU hang during resume from S3-devices state
Currently resuming on HSW from S3 pm_test/devices state leads to an unrecoverable GPU hang. Resetting the GPU during suspend fixes this. For a full S3 cycle this change only means the reset happens earlier (before reaching S3). For S4 the reset will happen now both during the freeze and quiesce phases, which is a benefit since it will guarantee that the GPU is idle before creating and loading the hibernation image. Cc: Mika Kuoppala <mika.kuoppala@intel.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Suggested-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Imre Deak <imre.deak@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Link: http://patchwork.freedesktop.org/patch/msgid/1476283597-580-1-git-send-email-imre.deak@intel.com
Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.c')
-rw-r--r--drivers/gpu/drm/i915/i915_drv.c28
1 files changed, 2 insertions, 26 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c
index 89d322215c84..e9b3bfcb347a 100644
--- a/drivers/gpu/drm/i915/i915_drv.c
+++ b/drivers/gpu/drm/i915/i915_drv.c
@@ -532,32 +532,6 @@ static const struct vga_switcheroo_client_ops i915_switcheroo_ops = {
static void i915_gem_fini(struct drm_device *dev)
{
- struct drm_i915_private *dev_priv = to_i915(dev);
-
- /*
- * Neither the BIOS, ourselves or any other kernel
- * expects the system to be in execlists mode on startup,
- * so we need to reset the GPU back to legacy mode. And the only
- * known way to disable logical contexts is through a GPU reset.
- *
- * So in order to leave the system in a known default configuration,
- * always reset the GPU upon unload. Afterwards we then clean up the
- * GEM state tracking, flushing off the requests and leaving the
- * system in a known idle state.
- *
- * Note that is of the upmost importance that the GPU is idle and
- * all stray writes are flushed *before* we dismantle the backing
- * storage for the pinned objects.
- *
- * However, since we are uncertain that reseting the GPU on older
- * machines is a good idea, we don't - just in case it leaves the
- * machine in an unusable condition.
- */
- if (HAS_HW_CONTEXTS(dev)) {
- int reset = intel_gpu_reset(dev_priv, ALL_ENGINES);
- WARN_ON(reset && reset != -ENODEV);
- }
-
mutex_lock(&dev->struct_mutex);
i915_gem_cleanup_engines(dev);
i915_gem_context_fini(dev);
@@ -636,6 +610,8 @@ static int i915_load_modeset_init(struct drm_device *dev)
return 0;
cleanup_gem:
+ if (i915_gem_suspend(dev))
+ DRM_ERROR("failed to idle hardware; continuing to unload!\n");
i915_gem_fini(dev);
cleanup_irq:
intel_guc_fini(dev);