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authorEric Anholt2015-03-02 22:01:12 +0100
committerEric Anholt2015-12-08 05:05:10 +0100
commitd3f5168a0810005920e7a3d5ba83e249bd9a750c (patch)
tree82ef1d0cbb0a7e6b1aacb96c2dc8c835fabe4808 /drivers/gpu/drm/vc4/vc4_debugfs.c
parentdrm/vc4: Fix a typo in a V3D debug register. (diff)
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drm/vc4: Bind and initialize the V3D engine.
This is the component of the GPU that does 3D rendering. Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_debugfs.c')
-rw-r--r--drivers/gpu/drm/vc4/vc4_debugfs.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_debugfs.c b/drivers/gpu/drm/vc4/vc4_debugfs.c
index 6bcf96e9a482..d76ad10b07fd 100644
--- a/drivers/gpu/drm/vc4/vc4_debugfs.c
+++ b/drivers/gpu/drm/vc4/vc4_debugfs.c
@@ -22,6 +22,8 @@ static const struct drm_info_list vc4_debugfs_list[] = {
{"crtc0_regs", vc4_crtc_debugfs_regs, 0, (void *)(uintptr_t)0},
{"crtc1_regs", vc4_crtc_debugfs_regs, 0, (void *)(uintptr_t)1},
{"crtc2_regs", vc4_crtc_debugfs_regs, 0, (void *)(uintptr_t)2},
+ {"v3d_ident", vc4_v3d_debugfs_ident, 0},
+ {"v3d_regs", vc4_v3d_debugfs_regs, 0},
};
#define VC4_DEBUGFS_ENTRIES ARRAY_SIZE(vc4_debugfs_list)