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authorDave Airlie2016-03-08 01:51:14 +0100
committerDave Airlie2016-03-08 01:51:14 +0100
commit984fee64355bf5384319e2ef31f0b03273629799 (patch)
tree3d7aff6c2d0fad0b254b4e4894609e9a137c4121 /drivers/gpu/drm
parentMerge tag 'drm-intel-next-2016-02-29' of git://anongit.freedesktop.org/drm-in... (diff)
parentdrm: etnaviv: clean up submit_bo() (diff)
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Merge branch 'drm-etnaviv-next' of git://git.pengutronix.de/git/lst/linux into drm-next
Notable changes: - correctness fixes to the GPU cache flushing when switching execution state and when powering down the GPU - reduction of time spent in hardirq-off context - placement improvements to the GPU DMA linear window, allowing the driver to properly work on i.MX6 systems with more than 2GB of RAM * 'drm-etnaviv-next' of git://git.pengutronix.de/git/lst/linux: drm: etnaviv: clean up submit_bo() drm: etnaviv: clean up vram_mapping submission/retire path drm: etnaviv: improve readability of command insertion to ring buffer drm: etnaviv: clean up GPU command submission drm: etnaviv: use previous GPU pipe state when pipe switching drm: etnaviv: flush all GPU caches when stopping GPU drm: etnaviv: track current execution state drm: etnaviv: extract arming of semaphore drm: etnaviv: extract replacement of WAIT command drm: etnaviv: extract command ring reservation drm/etnaviv: move GPU linear window to end of DMA window drm/etnaviv: move runtime PM balance into retire worker
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_buffer.c219
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_drv.h3
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gem.c54
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gem.h17
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c36
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gpu.c54
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_gpu.h4
-rw-r--r--drivers/gpu/drm/etnaviv/etnaviv_mmu.c2
-rw-r--r--drivers/gpu/drm/etnaviv/state_3d.xml.h9
9 files changed, 239 insertions, 159 deletions
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_buffer.c b/drivers/gpu/drm/etnaviv/etnaviv_buffer.c
index 332c55ebba6d..d8d556457427 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_buffer.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_buffer.c
@@ -21,6 +21,7 @@
#include "common.xml.h"
#include "state.xml.h"
+#include "state_3d.xml.h"
#include "cmdstream.xml.h"
/*
@@ -85,10 +86,17 @@ static inline void CMD_STALL(struct etnaviv_cmdbuf *buffer,
OUT(buffer, VIV_FE_STALL_TOKEN_FROM(from) | VIV_FE_STALL_TOKEN_TO(to));
}
-static void etnaviv_cmd_select_pipe(struct etnaviv_cmdbuf *buffer, u8 pipe)
+static inline void CMD_SEM(struct etnaviv_cmdbuf *buffer, u32 from, u32 to)
{
- u32 flush;
- u32 stall;
+ CMD_LOAD_STATE(buffer, VIVS_GL_SEMAPHORE_TOKEN,
+ VIVS_GL_SEMAPHORE_TOKEN_FROM(from) |
+ VIVS_GL_SEMAPHORE_TOKEN_TO(to));
+}
+
+static void etnaviv_cmd_select_pipe(struct etnaviv_gpu *gpu,
+ struct etnaviv_cmdbuf *buffer, u8 pipe)
+{
+ u32 flush = 0;
/*
* This assumes that if we're switching to 2D, we're switching
@@ -96,17 +104,13 @@ static void etnaviv_cmd_select_pipe(struct etnaviv_cmdbuf *buffer, u8 pipe)
* the 2D core, we need to flush the 3D depth and color caches,
* otherwise we need to flush the 2D pixel engine cache.
*/
- if (pipe == ETNA_PIPE_2D)
- flush = VIVS_GL_FLUSH_CACHE_DEPTH | VIVS_GL_FLUSH_CACHE_COLOR;
- else
+ if (gpu->exec_state == ETNA_PIPE_2D)
flush = VIVS_GL_FLUSH_CACHE_PE2D;
-
- stall = VIVS_GL_SEMAPHORE_TOKEN_FROM(SYNC_RECIPIENT_FE) |
- VIVS_GL_SEMAPHORE_TOKEN_TO(SYNC_RECIPIENT_PE);
+ else if (gpu->exec_state == ETNA_PIPE_3D)
+ flush = VIVS_GL_FLUSH_CACHE_DEPTH | VIVS_GL_FLUSH_CACHE_COLOR;
CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
- CMD_LOAD_STATE(buffer, VIVS_GL_SEMAPHORE_TOKEN, stall);
-
+ CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
CMD_LOAD_STATE(buffer, VIVS_GL_PIPE_SELECT,
@@ -131,6 +135,36 @@ static void etnaviv_buffer_dump(struct etnaviv_gpu *gpu,
ptr, len * 4, 0);
}
+/*
+ * Safely replace the WAIT of a waitlink with a new command and argument.
+ * The GPU may be executing this WAIT while we're modifying it, so we have
+ * to write it in a specific order to avoid the GPU branching to somewhere
+ * else. 'wl_offset' is the offset to the first byte of the WAIT command.
+ */
+static void etnaviv_buffer_replace_wait(struct etnaviv_cmdbuf *buffer,
+ unsigned int wl_offset, u32 cmd, u32 arg)
+{
+ u32 *lw = buffer->vaddr + wl_offset;
+
+ lw[1] = arg;
+ mb();
+ lw[0] = cmd;
+ mb();
+}
+
+/*
+ * Ensure that there is space in the command buffer to contiguously write
+ * 'cmd_dwords' 64-bit words into the buffer, wrapping if necessary.
+ */
+static u32 etnaviv_buffer_reserve(struct etnaviv_gpu *gpu,
+ struct etnaviv_cmdbuf *buffer, unsigned int cmd_dwords)
+{
+ if (buffer->user_size + cmd_dwords * sizeof(u64) > buffer->size)
+ buffer->user_size = 0;
+
+ return gpu_va(gpu, buffer) + buffer->user_size;
+}
+
u16 etnaviv_buffer_init(struct etnaviv_gpu *gpu)
{
struct etnaviv_cmdbuf *buffer = gpu->buffer;
@@ -147,81 +181,79 @@ u16 etnaviv_buffer_init(struct etnaviv_gpu *gpu)
void etnaviv_buffer_end(struct etnaviv_gpu *gpu)
{
struct etnaviv_cmdbuf *buffer = gpu->buffer;
+ unsigned int waitlink_offset = buffer->user_size - 16;
+ u32 link_target, flush = 0;
- /* Replace the last WAIT with an END */
- buffer->user_size -= 16;
-
- CMD_END(buffer);
- mb();
+ if (gpu->exec_state == ETNA_PIPE_2D)
+ flush = VIVS_GL_FLUSH_CACHE_PE2D;
+ else if (gpu->exec_state == ETNA_PIPE_3D)
+ flush = VIVS_GL_FLUSH_CACHE_DEPTH |
+ VIVS_GL_FLUSH_CACHE_COLOR |
+ VIVS_GL_FLUSH_CACHE_TEXTURE |
+ VIVS_GL_FLUSH_CACHE_TEXTUREVS |
+ VIVS_GL_FLUSH_CACHE_SHADER_L2;
+
+ if (flush) {
+ unsigned int dwords = 7;
+
+ link_target = etnaviv_buffer_reserve(gpu, buffer, dwords);
+
+ CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
+ CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
+ CMD_LOAD_STATE(buffer, VIVS_GL_FLUSH_CACHE, flush);
+ if (gpu->exec_state == ETNA_PIPE_3D)
+ CMD_LOAD_STATE(buffer, VIVS_TS_FLUSH_CACHE,
+ VIVS_TS_FLUSH_CACHE_FLUSH);
+ CMD_SEM(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
+ CMD_STALL(buffer, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE);
+ CMD_END(buffer);
+
+ etnaviv_buffer_replace_wait(buffer, waitlink_offset,
+ VIV_FE_LINK_HEADER_OP_LINK |
+ VIV_FE_LINK_HEADER_PREFETCH(dwords),
+ link_target);
+ } else {
+ /* Replace the last link-wait with an "END" command */
+ etnaviv_buffer_replace_wait(buffer, waitlink_offset,
+ VIV_FE_END_HEADER_OP_END, 0);
+ }
}
+/* Append a command buffer to the ring buffer. */
void etnaviv_buffer_queue(struct etnaviv_gpu *gpu, unsigned int event,
struct etnaviv_cmdbuf *cmdbuf)
{
struct etnaviv_cmdbuf *buffer = gpu->buffer;
- u32 *lw = buffer->vaddr + buffer->user_size - 16;
- u32 back, link_target, link_size, reserve_size, extra_size = 0;
+ unsigned int waitlink_offset = buffer->user_size - 16;
+ u32 return_target, return_dwords;
+ u32 link_target, link_dwords;
if (drm_debug & DRM_UT_DRIVER)
etnaviv_buffer_dump(gpu, buffer, 0, 0x50);
+ link_target = gpu_va(gpu, cmdbuf);
+ link_dwords = cmdbuf->size / 8;
+
/*
- * If we need to flush the MMU prior to submitting this buffer, we
- * will need to append a mmu flush load state, followed by a new
+ * If we need maintanence prior to submitting this buffer, we will
+ * need to append a mmu flush load state, followed by a new
* link to this buffer - a total of four additional words.
*/
if (gpu->mmu->need_flush || gpu->switch_context) {
+ u32 target, extra_dwords;
+
/* link command */
- extra_size += 2;
+ extra_dwords = 1;
+
/* flush command */
if (gpu->mmu->need_flush)
- extra_size += 2;
+ extra_dwords += 1;
+
/* pipe switch commands */
if (gpu->switch_context)
- extra_size += 8;
- }
+ extra_dwords += 4;
- reserve_size = (6 + extra_size) * 4;
-
- /*
- * if we are going to completely overflow the buffer, we need to wrap.
- */
- if (buffer->user_size + reserve_size > buffer->size)
- buffer->user_size = 0;
-
- /* save offset back into main buffer */
- back = buffer->user_size + reserve_size - 6 * 4;
- link_target = gpu_va(gpu, buffer) + buffer->user_size;
- link_size = 6;
-
- /* Skip over any extra instructions */
- link_target += extra_size * sizeof(u32);
-
- if (drm_debug & DRM_UT_DRIVER)
- pr_info("stream link to 0x%08x @ 0x%08x %p\n",
- link_target, gpu_va(gpu, cmdbuf), cmdbuf->vaddr);
-
- /* jump back from cmd to main buffer */
- CMD_LINK(cmdbuf, link_size, link_target);
-
- link_target = gpu_va(gpu, cmdbuf);
- link_size = cmdbuf->size / 8;
-
-
-
- if (drm_debug & DRM_UT_DRIVER) {
- print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
- cmdbuf->vaddr, cmdbuf->size, 0);
-
- pr_info("link op: %p\n", lw);
- pr_info("link addr: %p\n", lw + 1);
- pr_info("addr: 0x%08x\n", link_target);
- pr_info("back: 0x%08x\n", gpu_va(gpu, buffer) + back);
- pr_info("event: %d\n", event);
- }
-
- if (gpu->mmu->need_flush || gpu->switch_context) {
- u32 new_target = gpu_va(gpu, buffer) + buffer->user_size;
+ target = etnaviv_buffer_reserve(gpu, buffer, extra_dwords);
if (gpu->mmu->need_flush) {
/* Add the MMU flush */
@@ -236,32 +268,59 @@ void etnaviv_buffer_queue(struct etnaviv_gpu *gpu, unsigned int event,
}
if (gpu->switch_context) {
- etnaviv_cmd_select_pipe(buffer, cmdbuf->exec_state);
+ etnaviv_cmd_select_pipe(gpu, buffer, cmdbuf->exec_state);
+ gpu->exec_state = cmdbuf->exec_state;
gpu->switch_context = false;
}
- /* And the link to the first buffer */
- CMD_LINK(buffer, link_size, link_target);
+ /* And the link to the submitted buffer */
+ CMD_LINK(buffer, link_dwords, link_target);
/* Update the link target to point to above instructions */
- link_target = new_target;
- link_size = extra_size;
+ link_target = target;
+ link_dwords = extra_dwords;
}
- /* trigger event */
+ /*
+ * Append a LINK to the submitted command buffer to return to
+ * the ring buffer. return_target is the ring target address.
+ * We need three dwords: event, wait, link.
+ */
+ return_dwords = 3;
+ return_target = etnaviv_buffer_reserve(gpu, buffer, return_dwords);
+ CMD_LINK(cmdbuf, return_dwords, return_target);
+
+ /*
+ * Append event, wait and link pointing back to the wait
+ * command to the ring buffer.
+ */
CMD_LOAD_STATE(buffer, VIVS_GL_EVENT, VIVS_GL_EVENT_EVENT_ID(event) |
VIVS_GL_EVENT_FROM_PE);
-
- /* append WAIT/LINK to main buffer */
CMD_WAIT(buffer);
- CMD_LINK(buffer, 2, gpu_va(gpu, buffer) + (buffer->user_size - 4));
+ CMD_LINK(buffer, 2, return_target + 8);
- /* Change WAIT into a LINK command; write the address first. */
- *(lw + 1) = link_target;
- mb();
- *(lw) = VIV_FE_LINK_HEADER_OP_LINK |
- VIV_FE_LINK_HEADER_PREFETCH(link_size);
- mb();
+ if (drm_debug & DRM_UT_DRIVER)
+ pr_info("stream link to 0x%08x @ 0x%08x %p\n",
+ return_target, gpu_va(gpu, cmdbuf), cmdbuf->vaddr);
+
+ if (drm_debug & DRM_UT_DRIVER) {
+ print_hex_dump(KERN_INFO, "cmd ", DUMP_PREFIX_OFFSET, 16, 4,
+ cmdbuf->vaddr, cmdbuf->size, 0);
+
+ pr_info("link op: %p\n", buffer->vaddr + waitlink_offset);
+ pr_info("addr: 0x%08x\n", link_target);
+ pr_info("back: 0x%08x\n", return_target);
+ pr_info("event: %d\n", event);
+ }
+
+ /*
+ * Kick off the submitted command by replacing the previous
+ * WAIT with a link to the address in the ring buffer.
+ */
+ etnaviv_buffer_replace_wait(buffer, waitlink_offset,
+ VIV_FE_LINK_HEADER_OP_LINK |
+ VIV_FE_LINK_HEADER_PREFETCH(link_dwords),
+ link_target);
if (drm_debug & DRM_UT_DRIVER)
etnaviv_buffer_dump(gpu, buffer, 0, 0x50);
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_drv.h b/drivers/gpu/drm/etnaviv/etnaviv_drv.h
index 1cd6046e76b1..115c5bc6d7c8 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_drv.h
+++ b/drivers/gpu/drm/etnaviv/etnaviv_drv.h
@@ -75,9 +75,6 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
int etnaviv_gem_mmap(struct file *filp, struct vm_area_struct *vma);
int etnaviv_gem_fault(struct vm_area_struct *vma, struct vm_fault *vmf);
int etnaviv_gem_mmap_offset(struct drm_gem_object *obj, u64 *offset);
-int etnaviv_gem_get_iova(struct etnaviv_gpu *gpu,
- struct drm_gem_object *obj, u32 *iova);
-void etnaviv_gem_put_iova(struct etnaviv_gpu *gpu, struct drm_gem_object *obj);
struct sg_table *etnaviv_gem_prime_get_sg_table(struct drm_gem_object *obj);
void *etnaviv_gem_prime_vmap(struct drm_gem_object *obj);
void etnaviv_gem_prime_vunmap(struct drm_gem_object *obj, void *vaddr);
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem.c b/drivers/gpu/drm/etnaviv/etnaviv_gem.c
index 4b519e4309b2..937a77520f58 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gem.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gem.c
@@ -260,8 +260,32 @@ etnaviv_gem_get_vram_mapping(struct etnaviv_gem_object *obj,
return NULL;
}
-int etnaviv_gem_get_iova(struct etnaviv_gpu *gpu,
- struct drm_gem_object *obj, u32 *iova)
+void etnaviv_gem_mapping_reference(struct etnaviv_vram_mapping *mapping)
+{
+ struct etnaviv_gem_object *etnaviv_obj = mapping->object;
+
+ drm_gem_object_reference(&etnaviv_obj->base);
+
+ mutex_lock(&etnaviv_obj->lock);
+ WARN_ON(mapping->use == 0);
+ mapping->use += 1;
+ mutex_unlock(&etnaviv_obj->lock);
+}
+
+void etnaviv_gem_mapping_unreference(struct etnaviv_vram_mapping *mapping)
+{
+ struct etnaviv_gem_object *etnaviv_obj = mapping->object;
+
+ mutex_lock(&etnaviv_obj->lock);
+ WARN_ON(mapping->use == 0);
+ mapping->use -= 1;
+ mutex_unlock(&etnaviv_obj->lock);
+
+ drm_gem_object_unreference_unlocked(&etnaviv_obj->base);
+}
+
+struct etnaviv_vram_mapping *etnaviv_gem_mapping_get(
+ struct drm_gem_object *obj, struct etnaviv_gpu *gpu)
{
struct etnaviv_gem_object *etnaviv_obj = to_etnaviv_bo(obj);
struct etnaviv_vram_mapping *mapping;
@@ -329,28 +353,12 @@ int etnaviv_gem_get_iova(struct etnaviv_gpu *gpu,
out:
mutex_unlock(&etnaviv_obj->lock);
- if (!ret) {
- /* Take a reference on the object */
- drm_gem_object_reference(obj);
- *iova = mapping->iova;
- }
-
- return ret;
-}
-
-void etnaviv_gem_put_iova(struct etnaviv_gpu *gpu, struct drm_gem_object *obj)
-{
- struct etnaviv_gem_object *etnaviv_obj = to_etnaviv_bo(obj);
- struct etnaviv_vram_mapping *mapping;
-
- mutex_lock(&etnaviv_obj->lock);
- mapping = etnaviv_gem_get_vram_mapping(etnaviv_obj, gpu->mmu);
-
- WARN_ON(mapping->use == 0);
- mapping->use -= 1;
- mutex_unlock(&etnaviv_obj->lock);
+ if (ret)
+ return ERR_PTR(ret);
- drm_gem_object_unreference_unlocked(obj);
+ /* Take a reference on the object */
+ drm_gem_object_reference(obj);
+ return mapping;
}
void *etnaviv_gem_vmap(struct drm_gem_object *obj)
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem.h b/drivers/gpu/drm/etnaviv/etnaviv_gem.h
index ab5df8147a5f..02665d8c10ee 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gem.h
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gem.h
@@ -88,6 +88,12 @@ static inline bool is_active(struct etnaviv_gem_object *etnaviv_obj)
#define MAX_CMDS 4
+struct etnaviv_gem_submit_bo {
+ u32 flags;
+ struct etnaviv_gem_object *obj;
+ struct etnaviv_vram_mapping *mapping;
+};
+
/* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
* associated with the cmdstream submission for synchronization (and
* make it easier to unwind when things go wrong, etc). This only
@@ -99,11 +105,7 @@ struct etnaviv_gem_submit {
struct ww_acquire_ctx ticket;
u32 fence;
unsigned int nr_bos;
- struct {
- u32 flags;
- struct etnaviv_gem_object *obj;
- u32 iova;
- } bos[0];
+ struct etnaviv_gem_submit_bo bos[0];
};
int etnaviv_gem_wait_bo(struct etnaviv_gpu *gpu, struct drm_gem_object *obj,
@@ -115,4 +117,9 @@ int etnaviv_gem_obj_add(struct drm_device *dev, struct drm_gem_object *obj);
struct page **etnaviv_gem_get_pages(struct etnaviv_gem_object *obj);
void etnaviv_gem_put_pages(struct etnaviv_gem_object *obj);
+struct etnaviv_vram_mapping *etnaviv_gem_mapping_get(
+ struct drm_gem_object *obj, struct etnaviv_gpu *gpu);
+void etnaviv_gem_mapping_reference(struct etnaviv_vram_mapping *mapping);
+void etnaviv_gem_mapping_unreference(struct etnaviv_vram_mapping *mapping);
+
#endif /* __ETNAVIV_GEM_H__ */
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
index 1aba01a999df..236ada93df53 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c
@@ -187,12 +187,10 @@ static void submit_unpin_objects(struct etnaviv_gem_submit *submit)
int i;
for (i = 0; i < submit->nr_bos; i++) {
- struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
-
if (submit->bos[i].flags & BO_PINNED)
- etnaviv_gem_put_iova(submit->gpu, &etnaviv_obj->base);
+ etnaviv_gem_mapping_unreference(submit->bos[i].mapping);
- submit->bos[i].iova = 0;
+ submit->bos[i].mapping = NULL;
submit->bos[i].flags &= ~BO_PINNED;
}
}
@@ -203,22 +201,24 @@ static int submit_pin_objects(struct etnaviv_gem_submit *submit)
for (i = 0; i < submit->nr_bos; i++) {
struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
- u32 iova;
+ struct etnaviv_vram_mapping *mapping;
- ret = etnaviv_gem_get_iova(submit->gpu, &etnaviv_obj->base,
- &iova);
- if (ret)
+ mapping = etnaviv_gem_mapping_get(&etnaviv_obj->base,
+ submit->gpu);
+ if (IS_ERR(mapping)) {
+ ret = PTR_ERR(mapping);
break;
+ }
submit->bos[i].flags |= BO_PINNED;
- submit->bos[i].iova = iova;
+ submit->bos[i].mapping = mapping;
}
return ret;
}
static int submit_bo(struct etnaviv_gem_submit *submit, u32 idx,
- struct etnaviv_gem_object **obj, u32 *iova)
+ struct etnaviv_gem_submit_bo **bo)
{
if (idx >= submit->nr_bos) {
DRM_ERROR("invalid buffer index: %u (out of %u)\n",
@@ -226,10 +226,7 @@ static int submit_bo(struct etnaviv_gem_submit *submit, u32 idx,
return -EINVAL;
}
- if (obj)
- *obj = submit->bos[idx].obj;
- if (iova)
- *iova = submit->bos[idx].iova;
+ *bo = &submit->bos[idx];
return 0;
}
@@ -245,8 +242,8 @@ static int submit_reloc(struct etnaviv_gem_submit *submit, void *stream,
for (i = 0; i < nr_relocs; i++) {
const struct drm_etnaviv_gem_submit_reloc *r = relocs + i;
- struct etnaviv_gem_object *bobj;
- u32 iova, off;
+ struct etnaviv_gem_submit_bo *bo;
+ u32 off;
if (unlikely(r->flags)) {
DRM_ERROR("invalid reloc flags\n");
@@ -268,17 +265,16 @@ static int submit_reloc(struct etnaviv_gem_submit *submit, void *stream,
return -EINVAL;
}
- ret = submit_bo(submit, r->reloc_idx, &bobj, &iova);
+ ret = submit_bo(submit, r->reloc_idx, &bo);
if (ret)
return ret;
- if (r->reloc_offset >=
- bobj->base.size - sizeof(*ptr)) {
+ if (r->reloc_offset >= bo->obj->base.size - sizeof(*ptr)) {
DRM_ERROR("relocation %u outside object", i);
return -EINVAL;
}
- ptr[off] = iova + r->reloc_offset;
+ ptr[off] = bo->mapping->iova + r->reloc_offset;
last_offset = off;
}
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
index a33162cf4f4c..d13303ce530d 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.c
@@ -628,6 +628,7 @@ int etnaviv_gpu_init(struct etnaviv_gpu *gpu)
/* Now program the hardware */
mutex_lock(&gpu->lock);
etnaviv_gpu_hw_init(gpu);
+ gpu->exec_state = -1;
mutex_unlock(&gpu->lock);
pm_runtime_mark_last_busy(gpu->dev);
@@ -871,17 +872,13 @@ static void recover_worker(struct work_struct *work)
gpu->event[i].fence = NULL;
gpu->event[i].used = false;
complete(&gpu->event_free);
- /*
- * Decrement the PM count for each stuck event. This is safe
- * even in atomic context as we use ASYNC RPM here.
- */
- pm_runtime_put_autosuspend(gpu->dev);
}
spin_unlock_irqrestore(&gpu->event_spinlock, flags);
gpu->completed_fence = gpu->active_fence;
etnaviv_gpu_hw_init(gpu);
gpu->switch_context = true;
+ gpu->exec_state = -1;
mutex_unlock(&gpu->lock);
pm_runtime_mark_last_busy(gpu->dev);
@@ -1106,7 +1103,7 @@ struct etnaviv_cmdbuf *etnaviv_gpu_cmdbuf_new(struct etnaviv_gpu *gpu, u32 size,
size_t nr_bos)
{
struct etnaviv_cmdbuf *cmdbuf;
- size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo[0]),
+ size_t sz = size_vstruct(nr_bos, sizeof(cmdbuf->bo_map[0]),
sizeof(*cmdbuf));
cmdbuf = kzalloc(sz, GFP_KERNEL);
@@ -1150,14 +1147,23 @@ static void retire_worker(struct work_struct *work)
fence_put(cmdbuf->fence);
for (i = 0; i < cmdbuf->nr_bos; i++) {
- struct etnaviv_gem_object *etnaviv_obj = cmdbuf->bo[i];
+ struct etnaviv_vram_mapping *mapping = cmdbuf->bo_map[i];
+ struct etnaviv_gem_object *etnaviv_obj = mapping->object;
atomic_dec(&etnaviv_obj->gpu_active);
/* drop the refcount taken in etnaviv_gpu_submit */
- etnaviv_gem_put_iova(gpu, &etnaviv_obj->base);
+ etnaviv_gem_mapping_unreference(mapping);
}
etnaviv_gpu_cmdbuf_free(cmdbuf);
+ /*
+ * We need to balance the runtime PM count caused by
+ * each submission. Upon submission, we increment
+ * the runtime PM counter, and allocate one event.
+ * So here, we put the runtime PM count for each
+ * completed event.
+ */
+ pm_runtime_put_autosuspend(gpu->dev);
}
gpu->retired_fence = fence;
@@ -1304,11 +1310,10 @@ int etnaviv_gpu_submit(struct etnaviv_gpu *gpu,
for (i = 0; i < submit->nr_bos; i++) {
struct etnaviv_gem_object *etnaviv_obj = submit->bos[i].obj;
- u32 iova;
- /* Each cmdbuf takes a refcount on the iova */
- etnaviv_gem_get_iova(gpu, &etnaviv_obj->base, &iova);
- cmdbuf->bo[i] = etnaviv_obj;
+ /* Each cmdbuf takes a refcount on the mapping */
+ etnaviv_gem_mapping_reference(submit->bos[i].mapping);
+ cmdbuf->bo_map[i] = submit->bos[i].mapping;
atomic_inc(&etnaviv_obj->gpu_active);
if (submit->bos[i].flags & ETNA_SUBMIT_BO_WRITE)
@@ -1378,15 +1383,6 @@ static irqreturn_t irq_handler(int irq, void *data)
gpu->completed_fence = fence->seqno;
event_free(gpu, event);
-
- /*
- * We need to balance the runtime PM count caused by
- * each submission. Upon submission, we increment
- * the runtime PM counter, and allocate one event.
- * So here, we put the runtime PM count for each
- * completed event.
- */
- pm_runtime_put_autosuspend(gpu->dev);
}
/* Retire the buffer objects in a work */
@@ -1481,6 +1477,7 @@ static int etnaviv_gpu_hw_resume(struct etnaviv_gpu *gpu)
etnaviv_gpu_hw_init(gpu);
gpu->switch_context = true;
+ gpu->exec_state = -1;
mutex_unlock(&gpu->lock);
@@ -1569,6 +1566,7 @@ static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
{
struct device *dev = &pdev->dev;
struct etnaviv_gpu *gpu;
+ u32 dma_mask;
int err = 0;
gpu = devm_kzalloc(dev, sizeof(*gpu), GFP_KERNEL);
@@ -1579,12 +1577,16 @@ static int etnaviv_gpu_platform_probe(struct platform_device *pdev)
mutex_init(&gpu->lock);
/*
- * Set the GPU base address to the start of physical memory. This
- * ensures that if we have up to 2GB, the v1 MMU can address the
- * highest memory. This is important as command buffers may be
- * allocated outside of this limit.
+ * Set the GPU linear window to be at the end of the DMA window, where
+ * the CMA area is likely to reside. This ensures that we are able to
+ * map the command buffers while having the linear window overlap as
+ * much RAM as possible, so we can optimize mappings for other buffers.
*/
- gpu->memory_base = PHYS_OFFSET;
+ dma_mask = (u32)dma_get_required_mask(dev);
+ if (dma_mask < PHYS_OFFSET + SZ_2G)
+ gpu->memory_base = PHYS_OFFSET;
+ else
+ gpu->memory_base = dma_mask - SZ_2G + 1;
/* Map registers: */
gpu->mmio = etnaviv_ioremap(pdev, NULL, dev_name(gpu->dev));
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h
index f233ac4c7c1c..f5321e2f25ff 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_gpu.h
+++ b/drivers/gpu/drm/etnaviv/etnaviv_gpu.h
@@ -23,6 +23,7 @@
#include "etnaviv_drv.h"
struct etnaviv_gem_submit;
+struct etnaviv_vram_mapping;
struct etnaviv_chip_identity {
/* Chip model. */
@@ -103,6 +104,7 @@ struct etnaviv_gpu {
/* 'ring'-buffer: */
struct etnaviv_cmdbuf *buffer;
+ int exec_state;
/* bus base address of memory */
u32 memory_base;
@@ -166,7 +168,7 @@ struct etnaviv_cmdbuf {
struct list_head node;
/* BOs attached to this command buffer */
unsigned int nr_bos;
- struct etnaviv_gem_object *bo[0];
+ struct etnaviv_vram_mapping *bo_map[0];
};
static inline void gpu_write(struct etnaviv_gpu *gpu, u32 reg, u32 data)
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_mmu.c b/drivers/gpu/drm/etnaviv/etnaviv_mmu.c
index 6743bc648dc8..29a723fabc17 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_mmu.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_mmu.c
@@ -193,7 +193,7 @@ int etnaviv_iommu_map_gem(struct etnaviv_iommu *mmu,
/*
* Unmap the blocks which need to be reaped from the MMU.
- * Clear the mmu pointer to prevent the get_iova finding
+ * Clear the mmu pointer to prevent the mapping_get finding
* this mapping.
*/
list_for_each_entry_safe(m, n, &list, scan_node) {
diff --git a/drivers/gpu/drm/etnaviv/state_3d.xml.h b/drivers/gpu/drm/etnaviv/state_3d.xml.h
new file mode 100644
index 000000000000..d7146fd13943
--- /dev/null
+++ b/drivers/gpu/drm/etnaviv/state_3d.xml.h
@@ -0,0 +1,9 @@
+#ifndef STATE_3D_XML
+#define STATE_3D_XML
+
+/* This is a cut-down version of the state_3d.xml.h file */
+
+#define VIVS_TS_FLUSH_CACHE 0x00001650
+#define VIVS_TS_FLUSH_CACHE_FLUSH 0x00000001
+
+#endif /* STATE_3D_XML */