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authorEric Dumazet2015-02-04 03:31:53 +0100
committerDavid S. Miller2015-02-05 05:36:31 +0100
commit9878196578286c5ed494778ada01da094377a686 (patch)
tree6705fd6c9ed1cafa5b5b458a13aa9978e632a41e /include/net/tcp.h
parentMerge branch 'rhashtable-next' (diff)
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tcp: do not pace pure ack packets
When we added pacing to TCP, we decided to let sch_fq take care of actual pacing. All TCP had to do was to compute sk->pacing_rate using simple formula: sk->pacing_rate = 2 * cwnd * mss / rtt It works well for senders (bulk flows), but not very well for receivers or even RPC : cwnd on the receiver can be less than 10, rtt can be around 100ms, so we can end up pacing ACK packets, slowing down the sender. Really, only the sender should pace, according to its own logic. Instead of adding a new bit in skb, or call yet another flow dissection, we tweak skb->truesize to a small value (2), and we instruct sch_fq to use new helper and not pace pure ack. Note this also helps TCP small queue, as ack packets present in qdisc/NIC do not prevent sending a data packet (RPC workload) This helps to reduce tx completion overhead, ack packets can use regular sock_wfree() instead of tcp_wfree() which is a bit more expensive. This has no impact in the case packets are sent to loopback interface, as we do not coalesce ack packets (were we would detect skb->truesize lie) In case netem (with a delay) is used, skb_orphan_partial() also sets skb->truesize to 1. This patch is a combination of two patches we used for about one year at Google. Signed-off-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/tcp.h')
-rw-r--r--include/net/tcp.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/include/net/tcp.h b/include/net/tcp.h
index b8fdc6bab3f3..637ee490ec81 100644
--- a/include/net/tcp.h
+++ b/include/net/tcp.h
@@ -1713,4 +1713,19 @@ static inline struct ip_options_rcu *tcp_v4_save_options(struct sk_buff *skb)
return dopt;
}
+/* locally generated TCP pure ACKs have skb->truesize == 2
+ * (check tcp_send_ack() in net/ipv4/tcp_output.c )
+ * This is much faster than dissecting the packet to find out.
+ * (Think of GRE encapsulations, IPv4, IPv6, ...)
+ */
+static inline bool skb_is_tcp_pure_ack(const struct sk_buff *skb)
+{
+ return skb->truesize == 2;
+}
+
+static inline void skb_set_tcp_pure_ack(struct sk_buff *skb)
+{
+ skb->truesize = 2;
+}
+
#endif /* _TCP_H */