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-rw-r--r--mm/percpu.c48
1 files changed, 38 insertions, 10 deletions
diff --git a/mm/percpu.c b/mm/percpu.c
index 7d9bc35e8ed2..4c8a419119da 100644
--- a/mm/percpu.c
+++ b/mm/percpu.c
@@ -63,6 +63,7 @@
#include <linux/rbtree.h>
#include <linux/slab.h>
#include <linux/vmalloc.h>
+#include <linux/workqueue.h>
#include <asm/cacheflush.h>
#include <asm/tlbflush.h>
@@ -118,6 +119,10 @@ static DEFINE_MUTEX(pcpu_mutex);
static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */
static struct rb_root pcpu_addr_root = RB_ROOT; /* chunks by address */
+/* reclaim work to release fully free chunks, scheduled from free path */
+static void pcpu_reclaim(struct work_struct *work);
+static DECLARE_WORK(pcpu_reclaim_work, pcpu_reclaim);
+
static int __pcpu_size_to_slot(int size)
{
int highbit = fls(size); /* size is in bytes */
@@ -846,13 +851,37 @@ void *__alloc_reserved_percpu(size_t size, size_t align)
return pcpu_alloc(size, align, true);
}
-static void pcpu_kill_chunk(struct pcpu_chunk *chunk)
+/**
+ * pcpu_reclaim - reclaim fully free chunks, workqueue function
+ * @work: unused
+ *
+ * Reclaim all fully free chunks except for the first one.
+ */
+static void pcpu_reclaim(struct work_struct *work)
{
- WARN_ON(chunk->immutable);
- pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size, false);
- list_del(&chunk->list);
- rb_erase(&chunk->rb_node, &pcpu_addr_root);
- free_pcpu_chunk(chunk);
+ LIST_HEAD(todo);
+ struct list_head *head = &pcpu_slot[pcpu_nr_slots - 1];
+ struct pcpu_chunk *chunk, *next;
+
+ mutex_lock(&pcpu_mutex);
+
+ list_for_each_entry_safe(chunk, next, head, list) {
+ WARN_ON(chunk->immutable);
+
+ /* spare the first one */
+ if (chunk == list_first_entry(head, struct pcpu_chunk, list))
+ continue;
+
+ rb_erase(&chunk->rb_node, &pcpu_addr_root);
+ list_move(&chunk->list, &todo);
+ }
+
+ mutex_unlock(&pcpu_mutex);
+
+ list_for_each_entry_safe(chunk, next, &todo, list) {
+ pcpu_depopulate_chunk(chunk, 0, pcpu_unit_size, false);
+ free_pcpu_chunk(chunk);
+ }
}
/**
@@ -877,14 +906,13 @@ void free_percpu(void *ptr)
pcpu_free_area(chunk, off);
- /* the chunk became fully free, kill one if there are other free ones */
+ /* if there are more than one fully free chunks, wake up grim reaper */
if (chunk->free_size == pcpu_unit_size) {
struct pcpu_chunk *pos;
- list_for_each_entry(pos,
- &pcpu_slot[pcpu_chunk_slot(chunk)], list)
+ list_for_each_entry(pos, &pcpu_slot[pcpu_nr_slots - 1], list)
if (pos != chunk) {
- pcpu_kill_chunk(pos);
+ schedule_work(&pcpu_reclaim_work);
break;
}
}