diff options
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gpu_error.h')
-rw-r--r-- | drivers/gpu/drm/i915/i915_gpu_error.h | 40 |
1 files changed, 8 insertions, 32 deletions
diff --git a/drivers/gpu/drm/i915/i915_gpu_error.h b/drivers/gpu/drm/i915/i915_gpu_error.h index 6d9f45468ac1..53b1f22dd365 100644 --- a/drivers/gpu/drm/i915/i915_gpu_error.h +++ b/drivers/gpu/drm/i915/i915_gpu_error.h @@ -82,11 +82,7 @@ struct i915_gpu_state { int engine_id; /* Software tracked state */ bool idle; - bool waiting; - int num_waiters; unsigned long hangcheck_timestamp; - bool hangcheck_stalled; - enum intel_engine_hangcheck_action hangcheck_action; struct i915_address_space *vm; int num_requests; u32 reset_count; @@ -149,6 +145,7 @@ struct i915_gpu_state { struct drm_i915_error_object *default_state; struct drm_i915_error_request { + unsigned long flags; long jiffies; pid_t pid; u32 context; @@ -161,12 +158,6 @@ struct i915_gpu_state { } *requests, execlist[EXECLIST_MAX_PORTS]; unsigned int num_ports; - struct drm_i915_error_waiter { - char comm[TASK_COMM_LEN]; - pid_t pid; - u32 seqno; - } *waiters; - struct { u32 gfx_mode; union { @@ -197,6 +188,8 @@ struct i915_gpu_state { struct scatterlist *sgl, *fit; }; +struct i915_gpu_restart; + struct i915_gpu_error { /* For hangcheck timer */ #define DRM_I915_HANGCHECK_PERIOD 1500 /* in ms */ @@ -211,8 +204,6 @@ struct i915_gpu_error { atomic_t pending_fb_pin; - unsigned long missed_irq_rings; - /** * State variable controlling the reset flow and count * @@ -247,15 +238,6 @@ struct i915_gpu_error { * i915_mutex_lock_interruptible()?). I915_RESET_BACKOFF serves a * secondary role in preventing two concurrent global reset attempts. * - * #I915_RESET_HANDOFF - To perform the actual GPU reset, we need the - * struct_mutex. We try to acquire the struct_mutex in the reset worker, - * but it may be held by some long running waiter (that we cannot - * interrupt without causing trouble). Once we are ready to do the GPU - * reset, we set the I915_RESET_HANDOFF bit and wakeup any waiters. If - * they already hold the struct_mutex and want to participate they can - * inspect the bit and do the reset directly, otherwise the worker - * waits for the struct_mutex. - * * #I915_RESET_ENGINE[num_engines] - Since the driver doesn't need to * acquire the struct_mutex to reset an engine, we need an explicit * flag to prevent two concurrent reset attempts in the same engine. @@ -269,19 +251,14 @@ struct i915_gpu_error { */ unsigned long flags; #define I915_RESET_BACKOFF 0 -#define I915_RESET_HANDOFF 1 -#define I915_RESET_MODESET 2 +#define I915_RESET_MODESET 1 +#define I915_RESET_ENGINE 2 #define I915_WEDGED (BITS_PER_LONG - 1) -#define I915_RESET_ENGINE (I915_WEDGED - I915_NUM_ENGINES) /** Number of times an engine has been reset */ u32 reset_engine_count[I915_NUM_ENGINES]; - /** Set of stalled engines with guilty requests, in the current reset */ - u32 stalled_mask; - - /** Reason for the current *global* reset */ - const char *reason; + struct mutex wedge_mutex; /* serialises wedging/unwedging */ /** * Waitqueue to signal when a hang is detected. Used to for waiters @@ -295,8 +272,7 @@ struct i915_gpu_error { */ wait_queue_head_t reset_queue; - /* For missed irq/seqno simulation. */ - unsigned long test_irq_rings; + struct i915_gpu_restart *restart; }; struct drm_i915_error_state_buf { @@ -318,7 +294,7 @@ void i915_error_printf(struct drm_i915_error_state_buf *e, const char *f, ...); struct i915_gpu_state *i915_capture_gpu_state(struct drm_i915_private *i915); void i915_capture_error_state(struct drm_i915_private *dev_priv, - u32 engine_mask, + unsigned long engine_mask, const char *error_msg); static inline struct i915_gpu_state * |