diff options
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c index 10cc44324166..7ddcfbebb1f2 100644 --- a/drivers/gpu/drm/msm/msm_gpu.c +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -230,6 +230,8 @@ static void hangcheck_timer_reset(struct msm_gpu *gpu) static void hangcheck_handler(unsigned long data) { struct msm_gpu *gpu = (struct msm_gpu *)data; + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; uint32_t fence = gpu->funcs->last_fence(gpu); if (fence != gpu->hangcheck_fence) { @@ -237,8 +239,6 @@ static void hangcheck_handler(unsigned long data) gpu->hangcheck_fence = fence; } else if (fence < gpu->submitted_fence) { /* no progress and not done.. hung! */ - struct drm_device *dev = gpu->dev; - struct msm_drm_private *priv = dev->dev_private; gpu->hangcheck_fence = fence; dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n", gpu->name); @@ -252,6 +252,9 @@ static void hangcheck_handler(unsigned long data) /* if still more pending work, reset the hangcheck timer: */ if (gpu->submitted_fence > gpu->hangcheck_fence) hangcheck_timer_reset(gpu); + + /* workaround for missing irq: */ + queue_work(priv->wq, &gpu->retire_work); } /* |