diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_fence.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_fence.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_fence.c b/drivers/gpu/drm/v3d/v3d_fence.c index 087d49c8cb12..bfe31a89668b 100644 --- a/drivers/gpu/drm/v3d/v3d_fence.c +++ b/drivers/gpu/drm/v3d/v3d_fence.c @@ -40,19 +40,14 @@ static bool v3d_fence_enable_signaling(struct dma_fence *fence) return true; } -static bool v3d_fence_signaled(struct dma_fence *fence) -{ - struct v3d_fence *f = to_v3d_fence(fence); - struct v3d_dev *v3d = to_v3d_dev(f->dev); - - return v3d->queue[f->queue].finished_seqno >= f->seqno; -} - const struct dma_fence_ops v3d_fence_ops = { .get_driver_name = v3d_fence_get_driver_name, .get_timeline_name = v3d_fence_get_timeline_name, .enable_signaling = v3d_fence_enable_signaling, - .signaled = v3d_fence_signaled, + /* Each of our fences gets signaled as complete by the IRQ + * handler, so we rely on the core's tracking of signaling. + */ + .signaled = NULL, .wait = dma_fence_default_wait, .release = dma_fence_free, }; |