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-rw-r--r--kernel/trace/trace_events.c16
1 files changed, 15 insertions, 1 deletions
diff --git a/kernel/trace/trace_events.c b/kernel/trace/trace_events.c
index ec0f9aa4e151..1b87157edbff 100644
--- a/kernel/trace/trace_events.c
+++ b/kernel/trace/trace_events.c
@@ -2213,6 +2213,7 @@ void trace_event_eval_update(struct trace_eval_map **map, int len)
{
struct trace_event_call *call, *p;
const char *last_system = NULL;
+ bool first = false;
int last_i;
int i;
@@ -2220,15 +2221,28 @@ void trace_event_eval_update(struct trace_eval_map **map, int len)
list_for_each_entry_safe(call, p, &ftrace_events, list) {
/* events are usually grouped together with systems */
if (!last_system || call->class->system != last_system) {
+ first = true;
last_i = 0;
last_system = call->class->system;
}
+ /*
+ * Since calls are grouped by systems, the likelyhood that the
+ * next call in the iteration belongs to the same system as the
+ * previous call is high. As an optimization, we skip seaching
+ * for a map[] that matches the call's system if the last call
+ * was from the same system. That's what last_i is for. If the
+ * call has the same system as the previous call, then last_i
+ * will be the index of the first map[] that has a matching
+ * system.
+ */
for (i = last_i; i < len; i++) {
if (call->class->system == map[i]->system) {
/* Save the first system if need be */
- if (!last_i)
+ if (first) {
last_i = i;
+ first = false;
+ }
update_event_printk(call, map[i]);
}
}