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inotify
	    a powerful yet simple file change notification system



Document started 15 Mar 2005 by Robert Love <rml@novell.com>
Document updated 4 Jan 2015 by Zhang Zhen <zhenzhang.zhang@huawei.com>
	--Deleted obsoleted interface, just refer to manpages for user interface.

(i) Rationale

Q: What is the design decision behind not tying the watch to the open fd of
   the watched object?

A: Watches are associated with an open inotify device, not an open file.
   This solves the primary problem with dnotify: keeping the file open pins
   the file and thus, worse, pins the mount.  Dnotify is therefore infeasible
   for use on a desktop system with removable media as the media cannot be
   unmounted.  Watching a file should not require that it be open.

Q: What is the design decision behind using an-fd-per-instance as opposed to
   an fd-per-watch?

A: An fd-per-watch quickly consumes more file descriptors than are allowed,
   more fd's than are feasible to manage, and more fd's than are optimally
   select()-able.  Yes, root can bump the per-process fd limit and yes, users
   can use epoll, but requiring both is a silly and extraneous requirement.
   A watch consumes less memory than an open file, separating the number
   spaces is thus sensible.  The current design is what user-space developers
   want: Users initialize inotify, once, and add n watches, requiring but one
   fd and no twiddling with fd limits.  Initializing an inotify instance two
   thousand times is silly.  If we can implement user-space's preferences 
   cleanly--and we can, the idr layer makes stuff like this trivial--then we 
   should.

   There are other good arguments.  With a single fd, there is a single
   item to block on, which is mapped to a single queue of events.  The single
   fd returns all watch events and also any potential out-of-band data.  If
   every fd was a separate watch,

   - There would be no way to get event ordering.  Events on file foo and
     file bar would pop poll() on both fd's, but there would be no way to tell
     which happened first.  A single queue trivially gives you ordering.  Such
     ordering is crucial to existing applications such as Beagle.  Imagine
     "mv a b ; mv b a" events without ordering.

   - We'd have to maintain n fd's and n internal queues with state,
     versus just one.  It is a lot messier in the kernel.  A single, linear
     queue is the data structure that makes sense.

   - User-space developers prefer the current API.  The Beagle guys, for
     example, love it.  Trust me, I asked.  It is not a surprise: Who'd want
     to manage and block on 1000 fd's via select?

   - No way to get out of band data.

   - 1024 is still too low.  ;-)

   When you talk about designing a file change notification system that
   scales to 1000s of directories, juggling 1000s of fd's just does not seem
   the right interface.  It is too heavy.

   Additionally, it _is_ possible to  more than one instance  and
   juggle more than one queue and thus more than one associated fd.  There
   need not be a one-fd-per-process mapping; it is one-fd-per-queue and a
   process can easily want more than one queue.

Q: Why the system call approach?

A: The poor user-space interface is the second biggest problem with dnotify.
   Signals are a terrible, terrible interface for file notification.  Or for
   anything, for that matter.  The ideal solution, from all perspectives, is a
   file descriptor-based one that allows basic file I/O and poll/select.
   Obtaining the fd and managing the watches could have been done either via a
   device file or a family of new system calls.  We decided to implement a
   family of system calls because that is the preferred approach for new kernel
   interfaces.  The only real difference was whether we wanted to use open(2)
   and ioctl(2) or a couple of new system calls.  System calls beat ioctls.