blob: 210c726cbe5ade41c0ca0b158f6b22c5aa713077 (
plain) (
tree)
|
|
/*
* Please, don't add this file to libcommon because timers requires
* -lrt on systems with old libc (and probably also -lpthread for static
* build).
*/
#include <time.h>
#include <signal.h>
#include <sys/time.h>
#include "c.h"
#include "timer.h"
/*
* Note the timeout is used for the first signal, then the signal is send
* repeatedly in interval ~1% of the original timeout to avoid race in signal
* handling -- for example you want to use timer to define timeout for a
* syscall:
*
* setup_timer()
* syscall()
* cancel_timer()
*
* if the timeout is too short than it's possible that the signal is delivered
* before application enter the syscall function. For this reason timer send
* the signal repeatedly.
*
* The applications need to ensure that they can tolerate multiple signal
* deliveries.
*/
int setup_timer(timer_t * t_id, struct itimerval *timeout,
void (*timeout_handler)(int, siginfo_t *, void *))
{
time_t sec = timeout->it_value.tv_sec;
long usec = timeout->it_value.tv_usec;
struct sigaction sig_a;
static struct sigevent sig_e = {
.sigev_notify = SIGEV_SIGNAL,
.sigev_signo = SIGALRM
};
struct itimerspec val = {
.it_value.tv_sec = sec,
.it_value.tv_nsec = usec * 1000,
.it_interval.tv_sec = sec / 100,
.it_interval.tv_nsec = (sec ? sec % 100 : 1) * 10*1000*1000
};
if (sigemptyset(&sig_a.sa_mask))
return 1;
sig_a.sa_flags = SA_SIGINFO;
sig_a.sa_sigaction = timeout_handler;
if (sigaction(SIGALRM, &sig_a, NULL))
return 1;
if (timer_create(CLOCK_MONOTONIC, &sig_e, t_id))
return 1;
if (timer_settime(*t_id, 0, &val, NULL))
return 1;
return 0;
}
void cancel_timer(timer_t *t_id)
{
timer_delete(*t_id);
}
|