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Diffstat (limited to 'fltk-2/include/fltk/LabelType.h')
-rw-r--r-- | fltk-2/include/fltk/LabelType.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/fltk-2/include/fltk/LabelType.h b/fltk-2/include/fltk/LabelType.h deleted file mode 100644 index 85b0a41..0000000 --- a/fltk-2/include/fltk/LabelType.h +++ /dev/null @@ -1,61 +0,0 @@ -// -// "$Id: LabelType.h 5770 2007-04-10 10:42:07Z spitzak $" -// -// A LabelType determines how to draw the text of the label. This -// is not used very much, it can be used to draw engraved or shadowed -// labels. You could also put in code that interprets the text of -// the label and draws anything you want with it. -// -// Copyright 1998-2006 by Bill Spitzak and others. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems to "fltk-bugs@fltk.org". -// - -#ifndef fltk_LabelType_h -#define fltk_LabelType_h - -#include "Flags.h" -#include "Rectangle.h" - -namespace fltk { - -class Style; - -class FL_API LabelType { -public: - virtual void draw(const char*, const Rectangle&, Flags) const; - const char* name; - LabelType* next; - static LabelType* first; - LabelType(const char* n) : name(n), next(first) {first = this;} - static LabelType* find(const char* name); - virtual ~LabelType(); // virtual to shut up C++ warnings -}; - -// You can use this to draw overlapping patterns -class FL_API EngravedLabel : public LabelType { - const int* data; -public: - void draw(const char*, const Rectangle&, Flags) const; - EngravedLabel(const char * n, const int p[][3]) - : LabelType(n), data((const int*)p) {} -}; - -} - -#endif |