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-rw-r--r--fltk-2/include/fltk/Symbol.h91
1 files changed, 0 insertions, 91 deletions
diff --git a/fltk-2/include/fltk/Symbol.h b/fltk-2/include/fltk/Symbol.h
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--- a/fltk-2/include/fltk/Symbol.h
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-// "$Id: Symbol.h 5865 2007-06-01 13:04:19Z sanel.z $"
-//
-// Copyright 1998-2006 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems to "fltk-bugs@fltk.org".
-//
-
-#ifndef fltk_Symbol_h
-#define fltk_Symbol_h
-
-#include "FL_API.h"
-#include "Color.h"
-#include "Rectangle.h"
-#include "PixelType.h"
-
-namespace fltk {
-
-class Style;
-
-class FL_API Symbol {
- const char* name_;
- Rectangle inset_;
-
- // Forbid use of copy contructor and assign operator
- Symbol & operator=(const Symbol &);
- Symbol(const Symbol &);
-
- static const char* text_;
- static unsigned text_length_;
-
- public:
-
- Symbol(const char* name=0);
- const char* name() const {return name_;}
- void name(const char*);
-
- virtual void _measure(int& w, int& h) const;
- void measure(int& w, int& h) const {_measure(w,h);}
-
- virtual void _draw(const Rectangle&) const = 0;
- void draw(const Rectangle& r) const {_draw(r);}
- virtual void draw_symbol_overlay(const Rectangle&) const;
-
- void set_inset(int x,int y,int w,int h) {inset_.set(x,y,w,h);}
- void set_inset(int x,int y) {inset_.set(x,y,-2*x,-2*y);}
- void set_inset(int x) {inset_.set(x,x,-2*x,-2*x);}
- void set_inset(const Rectangle& r) {inset_ = r;}
- const Rectangle& get_inset() const {return inset_;}
-
- int dx() const {return inset_.x();}
- int dy() const {return inset_.y();}
- int dw() const {return -inset_.w();} // inverted for back-compatability
- int dh() const {return -inset_.h();} // inverted for back-compatability
-
- // Hints for widgets:
- virtual void inset(Rectangle& r) const;
- virtual bool fills_rectangle() const;
- virtual bool is_frame() const;
-
- // hash table lookup:
- static const Symbol* find(const char* name);
- static const Symbol* find(const char* start, const char* end);
- static const Symbol* iterate(int& index);
- static void text(const char* s, unsigned n) {text_=s; text_length_=n;}
- static const char* text() {return text_;}
- static unsigned text_length() {return text_length_;}
-
- virtual ~Symbol();
-};
-
-// Back-compatability constructor:
-FL_API void add_symbol(const char* name, void (*drawit)(Color), int scalable);
-
-}
-
-#endif