diff options
Diffstat (limited to 'fltk-2/include/fltk/Symbol.h')
-rw-r--r-- | fltk-2/include/fltk/Symbol.h | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/fltk-2/include/fltk/Symbol.h b/fltk-2/include/fltk/Symbol.h deleted file mode 100644 index 372bd19..0000000 --- a/fltk-2/include/fltk/Symbol.h +++ /dev/null @@ -1,91 +0,0 @@ -// "$Id: Symbol.h 5865 2007-06-01 13:04:19Z sanel.z $" -// -// Copyright 1998-2006 by Bill Spitzak and others. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems to "fltk-bugs@fltk.org". -// - -#ifndef fltk_Symbol_h -#define fltk_Symbol_h - -#include "FL_API.h" -#include "Color.h" -#include "Rectangle.h" -#include "PixelType.h" - -namespace fltk { - -class Style; - -class FL_API Symbol { - const char* name_; - Rectangle inset_; - - // Forbid use of copy contructor and assign operator - Symbol & operator=(const Symbol &); - Symbol(const Symbol &); - - static const char* text_; - static unsigned text_length_; - - public: - - Symbol(const char* name=0); - const char* name() const {return name_;} - void name(const char*); - - virtual void _measure(int& w, int& h) const; - void measure(int& w, int& h) const {_measure(w,h);} - - virtual void _draw(const Rectangle&) const = 0; - void draw(const Rectangle& r) const {_draw(r);} - virtual void draw_symbol_overlay(const Rectangle&) const; - - void set_inset(int x,int y,int w,int h) {inset_.set(x,y,w,h);} - void set_inset(int x,int y) {inset_.set(x,y,-2*x,-2*y);} - void set_inset(int x) {inset_.set(x,x,-2*x,-2*x);} - void set_inset(const Rectangle& r) {inset_ = r;} - const Rectangle& get_inset() const {return inset_;} - - int dx() const {return inset_.x();} - int dy() const {return inset_.y();} - int dw() const {return -inset_.w();} // inverted for back-compatability - int dh() const {return -inset_.h();} // inverted for back-compatability - - // Hints for widgets: - virtual void inset(Rectangle& r) const; - virtual bool fills_rectangle() const; - virtual bool is_frame() const; - - // hash table lookup: - static const Symbol* find(const char* name); - static const Symbol* find(const char* start, const char* end); - static const Symbol* iterate(int& index); - static void text(const char* s, unsigned n) {text_=s; text_length_=n;} - static const char* text() {return text_;} - static unsigned text_length() {return text_length_;} - - virtual ~Symbol(); -}; - -// Back-compatability constructor: -FL_API void add_symbol(const char* name, void (*drawit)(Color), int scalable); - -} - -#endif |