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diff --git a/fltk-2/include/fltk/draw.h b/fltk-2/include/fltk/draw.h
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-// "$Id: draw.h 5939 2007-08-02 14:19:28Z spitzak $"
-//
-// Copyright 1998-2006 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems to "fltk-bugs@fltk.org".
-
-/*! \file
-
- The FLTK drawing library, used by all widgets to draw themselves.
-
- These functions can only be called when FLTK is setup to draw
- things. This is only true:
- - Inside the Widget::draw() virtual function.
- - Inside the Symbol::draw() virtual function.
- - After calling Widget::make_current(), before calling wait() or flush().
- Calling the drawing functions at other times produces undefined results,
- including crashing.
-
-*/
-
-#ifndef fltk_draw_h
-#define fltk_draw_h
-
-#include "Flags.h" // for alignment values
-#include "Color.h"
-#include "Rectangle.h"
-#include "PixelType.h"
-
-namespace fltk {
-
-struct Font;
-class Style;
-
-class FL_API GSave {
- void* data[4]; // hopefully big enough for everybody...
- public:
- GSave();
- ~GSave();
-};
-
-/// \name Transformation
-//@{
-FL_API void push_matrix();
-FL_API void pop_matrix();
-FL_API void scale(float x, float y);
-FL_API void scale(float x);
-FL_API void translate(float x, float y);
-FL_API void translate(int x, int y);
-FL_API void rotate(float d);
-FL_API void concat(float, float, float, float, float, float);
-FL_API void load_identity();
-
-// get and use transformed positions:
-FL_API void transform(float& x, float& y);
-FL_API void transform_distance(float& x, float& y);
-FL_API void transform(int& x, int& y);
-FL_API void transform(const Rectangle& from, Rectangle& to);
-FL_API void transform(int& x, int& y, int& w, int& h);
-//@}
-
-/// \name Clipping
-//@{
-FL_API void push_clip(const Rectangle&);
-//! Same as push_clip(Rectangle(x,y,w,h)) but faster:
-FL_API void push_clip(int X,int Y, int W, int H);
-FL_API void clipout(const Rectangle&);
-FL_API void pop_clip();
-FL_API void push_no_clip();
-FL_API bool not_clipped(const Rectangle&);
-FL_API int intersect_with_clip(Rectangle&);
-//@}
-
-FL_API void setcolor(Color);
-FL_API void setcolor_alpha(Color, float alpha);
-extern FL_API Color current_color_;
-inline Color getcolor() {return current_color_;}
-
-extern FL_API Color current_bgcolor_;
-inline void setbgcolor(Color c) {current_bgcolor_ = c;}
-inline Color getbgcolor() {return current_bgcolor_;}
-
-extern FL_API const Style* drawstyle_;
-void FL_API drawstyle(const Style* s, Flags);
-inline const Style* drawstyle() {return drawstyle_;}
-
-extern FL_API Flags drawflags_;
-inline void setdrawflags(Flags f) {drawflags_ = f;}
-inline Flags drawflags() {return drawflags_;}
-inline Flags drawflags(Flags f) {return drawflags_ & f;}
-
-// line type:
-FL_API void line_style(int, float width=0, const char* dashes=0);
-enum {
- SOLID = 0,
- DASH = 1,
- DOT = 2,
- DASHDOT = 3,
- DASHDOTDOT = 4,
-
- CAP_FLAT = 0x100,
- CAP_ROUND = 0x200,
- CAP_SQUARE = 0x300,
-
- JOIN_MITER = 0x1000,
- JOIN_ROUND = 0x2000,
- JOIN_BEVEL = 0x3000
-};
-extern FL_API int line_style_;
-inline FL_API int line_style() {return line_style_;}
-extern FL_API float line_width_;
-inline FL_API float line_width() {return line_width_;}
-extern FL_API const char* line_dashes_;
-inline FL_API const char* line_dashes() {return line_dashes_;}
-
-/// \name Path construction
-//@{
-FL_API void newpath();
-FL_API void addvertex(float x, float y);
-FL_API void addvertex(int x, int y);
-FL_API void addvertices(int n, const float v[][2]);
-FL_API void addvertices(int n, const int v[][2]);
-FL_API void addvertices_transformed(int n, const float v[][2]);
-FL_API void addcurve(float,float, float,float, float,float, float,float);
-FL_API void addarc(float x,float y,float w,float h, float a1, float a2);
-FL_API void addpie(const Rectangle& r, float a, float a2);
-FL_API void addchord(const Rectangle& r,float a,float a2);
-FL_API void closepath();
-//@}
-
-/// \name Shapes and lines
-//@{
-FL_API void strokepath();
-FL_API void fillpath();
-FL_API void fillstrokepath(Color);
-
-FL_API void fillrect(int, int, int, int);
-inline void fillrect(const Rectangle& r) {fillrect(r.x(),r.y(),r.w(),r.h());}
-FL_API void strokerect(int, int, int, int);
-inline void strokerect(const Rectangle& r) {strokerect(r.x(),r.y(),r.w(),r.h());}
-FL_API void drawline(int x0, int y0, int x1, int y1);
-FL_API void drawline(float x0, float y0, float x1, float y1);
-FL_API void drawpoint(int x, int y);
-FL_API void drawpoint(float x, float y);
-//@}
-
-/// \name Text
-//@{
-FL_API void setfont(Font*, float size);
-FL_API void setfont(const char*, float size);
-FL_API void setfont(const char*, int attributes, float size);
-
-// change the encoding used to draw bytes (depreciated)
-extern FL_API const char* encoding_;
-inline const char* get_encoding() {return encoding_;}
-FL_API void set_encoding(const char*);
-
-// information you can get about the current font+size+encoding:
-extern FL_API Font* current_font_;
-extern FL_API float current_size_; // should be 2x2 transformation matrix
-inline Font* getfont() {return current_font_;}
-inline float getsize() {return current_size_;}
-
-// measure things in the current font:
-FL_API float getwidth(const char*);
-FL_API float getwidth(const char*, int length);
-FL_API float getascent();
-FL_API float getdescent();
-
-// draw using current font:
-FL_API void drawtext_transformed(const char*, int n, float x, float y);
-FL_API void drawtext(const char*, float x, float y);
-FL_API void drawtext(const char*, int length, float x, float y);
-
-// the label text formatter:
-FL_API void measure(const char*, int& w, int& h, Flags = 0);
-FL_API void measure(float (*getwidth)(const char*, int),const char*, float& w, float& h, Flags = 0);
-FL_API void drawtext(const char*, const Rectangle&, Flags);
-FL_API void drawtext(void (*textfunction)(const char*,int,float,float),
- float (*getwidth)(const char*, int),
- const char* str, const Rectangle& r, Flags flags);
-
-// set where \t characters go in label text formatter:
-extern FL_API const int* column_widths_;
-inline const int* column_widths() {return column_widths_;}
-inline void column_widths(const int* i) {column_widths_ = i;}
-// see also Symbol.h for @-sign commands
-//@}
-
-/// \name Images
-//@{
-FL_API void drawimage(const uchar*, PixelType, const Rectangle&);
-FL_API void drawimage(const uchar*, PixelType, const Rectangle&, int linedelta);
-
-typedef const uchar* (*DrawImageCallback)(void* data, int x, int y, int w, uchar* buffer);
-FL_API void drawimage(DrawImageCallback, void*, PixelType, const Rectangle&);
-
-FL_API uchar *readimage(uchar *p, PixelType, const Rectangle&);
-FL_API uchar *readimage(uchar *p, PixelType, const Rectangle&, int linedelta);
-
-FL_API void scrollrect(const Rectangle&, int dx, int dy,
- void (*draw_area)(void*, const Rectangle&), void*);
-//@}
-
-#ifndef DOXYGEN /* depreciated: */
-FL_API void drawframe(const char* s, int x, int y, int w, int h);
-FL_API void drawframe2(const char* s, int x, int y, int w, int h);
-FL_API void overlay_rect(int,int,int,int);
-FL_API void overlay_clear();
-#endif
-
-}
-
-#endif
-
-//
-// End of "$Id: draw.h 5939 2007-08-02 14:19:28Z spitzak $".
-//