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-rw-r--r--fltk-2/include/fltk/gl.h109
1 files changed, 0 insertions, 109 deletions
diff --git a/fltk-2/include/fltk/gl.h b/fltk-2/include/fltk/gl.h
deleted file mode 100644
index 3b61935..0000000
--- a/fltk-2/include/fltk/gl.h
+++ /dev/null
@@ -1,109 +0,0 @@
-// "$Id: gl.h 5880 2007-06-06 17:48:47Z spitzak $"
-// Copyright 1998-2006 by Bill Spitzak and others.
-//
-// You must include this instead of GL/gl.h to get the Microsoft
-// APIENTRY stuff included (from <windows.h>) prior to the OpenGL
-// header files.
-//
-// This file also provides "missing" OpenGL functions, and
-// gl_start() and gl_finish() to allow OpenGL to be used in any window
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems to "fltk-bugs@fltk.org".
-
-/*! \file
- Portably include the OpenGL header files, and define a few OpenGL
- drawing functions provided by fltk. You may want to use the
- OpenGL Extension Wrangler (glew), which will make it much easier
- to call modern OpenGL extensions. If so, include glew.h before
- this file, or define USE_GLEW to 1 before including this.
-*/
-
-#ifndef gl_draw_H
-#define gl_draw_H
-
-#ifndef DOXYGEN
-#include "Color.h"
-#include "Flags.h"
-
-#if USE_GLEW
-# include <GL/glew.h>
-#elif defined(__GLEW_H__)
- /* do nothing if they included glew.h */
-#else
-
-# define GL_GLEXT_PROTOTYPES 1
-# ifdef _WIN32
-# include <windows.h>
-# undef OPAQUE
-# undef DELETE
-# undef ERROR
-# undef IN
-# undef OUT
-# undef POINT
-# undef far
-# undef max
-# undef min
-# undef near
-# include <GL/gl.h>
-# elif defined(__APPLE__)
-# ifndef APIENTRY
-# define APIENTRY
-# endif
-# include <OpenGL/gl.h>
-# else
-# include <GL/gl.h>
-# endif
-
-# if !defined(GL_VERSION_1_4) || defined(DOXYGEN)
-FL_GL_API void glWindowPos2i(int x, int y);
-# endif
-
-#endif
-#endif
-
-namespace fltk {
-
-struct Font;
-
-FL_GL_API void glstart();
-FL_GL_API void glfinish();
-
-FL_GL_API void glsetcolor(Color);
-
-FL_GL_API void glstrokerect(int x,int y,int w,int h);
-inline void glfillrect(int x,int y,int w,int h) {glRecti(x,y,x+w,y+h);}
-
-FL_GL_API void glsetfont(Font* f, float size);
-FL_GL_API float glgetascent();
-FL_GL_API float glgetdescent();
-FL_GL_API float glgetwidth(const char *);
-FL_GL_API float glgetwidth(const char *, int n);
-
-FL_GL_API void gldrawtext(const char*);
-FL_GL_API void gldrawtext(const char*, int n);
-FL_GL_API void gldrawtext(const char*, float x, float y, float z = 0);
-FL_GL_API void gldrawtext(const char*, int n, float x, float y, float z = 0);
-
-FL_GL_API void gldrawimage(const uchar *, int x,int y,int w,int h, int d=3, int ld=0);
-
-}
-#endif
-
-//
-// End of "$Id: gl.h 5880 2007-06-06 17:48:47Z spitzak $".
-//