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Diffstat (limited to 'fltk/fltk/GlWindow.h')
-rw-r--r-- | fltk/fltk/GlWindow.h | 108 |
1 files changed, 0 insertions, 108 deletions
diff --git a/fltk/fltk/GlWindow.h b/fltk/fltk/GlWindow.h deleted file mode 100644 index a7a4d63..0000000 --- a/fltk/fltk/GlWindow.h +++ /dev/null @@ -1,108 +0,0 @@ -// -// "$Id: GlWindow.h 5892 2007-06-08 18:15:37Z spitzak $" -// -// OpenGL window. You must subclass this and implement draw() if -// you want this to work. -// -// Copyright 1998-2006 by Bill Spitzak and others. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems to "fltk-bugs@fltk.org". - -#ifndef fltk_GlWindow_h -#define fltk_GlWindow_h - -#include "Window.h" - -namespace fltk { - -#ifndef GLContext // you can define this to the correct type if wanted -typedef void* GLContext; //!< Actually a GLXContext or HGLDC -#endif - -class GlChoice; // structure to hold result of glXChooseVisual -class GlOverlay; // used by X version for the overlay - -enum { - NO_AUTO_SWAP = 1024, - NO_ERASE_OVERLAY = 2048 -}; - -class FL_GL_API GlWindow : public Window { - -public: - - void create(); - void flush(); - void destroy(); - void layout(); - - char valid() const {return valid_;} - void valid(char i) {valid_ = i;} - void invalidate(); - - int mode() const {return mode_;} - bool mode(int a); - static bool can_do(int); - bool can_do() const {return can_do(mode_);} - - GLContext context() const {return context_;} - // this wrapper is so c++mangled name does not depend on GLContext type: - void context(GLContext v, bool destroy_flag = false) {_context(v,destroy_flag);} - void make_current(); - void swap_buffers(); - void ortho(); - - bool can_do_overlay(); - void redraw_overlay(); - void hide_overlay(); - void make_overlay_current(); - - ~GlWindow(); - GlWindow(int W, int H, const char *l=0) : Window(W,H,l) {init();} - GlWindow(int X, int Y, int W, int H, const char *l=0) - : Window(X,Y,W,H,l) {init();} - - virtual void draw() = 0; - virtual void draw_overlay(); - - virtual int handle( int event ); - -private: - - int mode_; - GlChoice *gl_choice; - GLContext context_; - void _context(void*, bool destroy_flag); - char valid_; - char damage1_; // damage() of back buffer - void init(); - - void *overlay; - void make_overlay(); - friend class GlOverlay; - - void draw_swap(); -}; - -} - -#endif - -// -// End of "$Id: GlWindow.h 5892 2007-06-08 18:15:37Z spitzak $". -// |