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Diffstat (limited to 'fltk/fltk/ItemGroup.h')
-rw-r--r-- | fltk/fltk/ItemGroup.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/fltk/fltk/ItemGroup.h b/fltk/fltk/ItemGroup.h new file mode 100644 index 0000000..715bc18 --- /dev/null +++ b/fltk/fltk/ItemGroup.h @@ -0,0 +1,75 @@ +// +// "$Id: ItemGroup.h 5575 2007-01-02 17:31:40Z spitzak $" +// +// Widget designed to be a nested list in a menu or browser. This +// copies the drawing and style code from Item. I did not modify the +// base Menu class this way because the style inheritance would mess +// up the styles of MenuButton and MenuBar. Code is in Item.cxx +// +// Copyright 1998-2006 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems to "fltk-bugs@fltk.org". +// + +#ifndef fltk_ItemGroup_h +#define fltk_ItemGroup_h + +#include "Menu.h" + +namespace fltk { + +class FL_API ItemGroup : public Menu { +public: + void draw(); + void layout(); + int handle(int); + ItemGroup(const char* label = 0, bool begin=false); + ItemGroup(const char* label, const Symbol*, bool begin=false); +}; + +/** \class MenuSection + This class will elegantly facilitate dynamic (& hand-made) menu code writing + by creating and calling begin() on an ItemGroup in the constructor and + calling end() in the destructor: + \code + mymenu->begin(); + new Item("in main menu"); + {MenuSection g("submenu title"); + new Item("in submenu"); + new Item("also in submenu"); + } // destructor ends the submenu + \endcode +*/ +class FL_API MenuSection { + ItemGroup* group_; +public: + //! build a typical submenu group section, then call begin() + MenuSection(const char* label = 0) { group_ = new ItemGroup(label,true); } + + MenuSection(const char* label, const Symbol* i) { group_ = new ItemGroup(label,i,true); } + + //! call end() at destruction + ~MenuSection() {group_->end();} + + //! The ItemGroup created by this. + ItemGroup* group() const {return group_;} +}; + +} + +#endif |