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+//
+// "$Id: LabelType.h 5770 2007-04-10 10:42:07Z spitzak $"
+//
+// A LabelType determines how to draw the text of the label. This
+// is not used very much, it can be used to draw engraved or shadowed
+// labels. You could also put in code that interprets the text of
+// the label and draws anything you want with it.
+//
+// Copyright 1998-2006 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems to "fltk-bugs@fltk.org".
+//
+
+#ifndef fltk_LabelType_h
+#define fltk_LabelType_h
+
+#include "Flags.h"
+#include "Rectangle.h"
+
+namespace fltk {
+
+class Style;
+
+class FL_API LabelType {
+public:
+ virtual void draw(const char*, const Rectangle&, Flags) const;
+ const char* name;
+ LabelType* next;
+ static LabelType* first;
+ LabelType(const char* n) : name(n), next(first) {first = this;}
+ static LabelType* find(const char* name);
+ virtual ~LabelType(); // virtual to shut up C++ warnings
+};
+
+// You can use this to draw overlapping patterns
+class FL_API EngravedLabel : public LabelType {
+ const int* data;
+public:
+ void draw(const char*, const Rectangle&, Flags) const;
+ EngravedLabel(const char * n, const int p[][3])
+ : LabelType(n), data((const int*)p) {}
+};
+
+}
+
+#endif