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Diffstat (limited to 'fltk/fltk/LabelType.h')
-rw-r--r-- | fltk/fltk/LabelType.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/fltk/fltk/LabelType.h b/fltk/fltk/LabelType.h new file mode 100644 index 0000000..85b0a41 --- /dev/null +++ b/fltk/fltk/LabelType.h @@ -0,0 +1,61 @@ +// +// "$Id: LabelType.h 5770 2007-04-10 10:42:07Z spitzak $" +// +// A LabelType determines how to draw the text of the label. This +// is not used very much, it can be used to draw engraved or shadowed +// labels. You could also put in code that interprets the text of +// the label and draws anything you want with it. +// +// Copyright 1998-2006 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems to "fltk-bugs@fltk.org". +// + +#ifndef fltk_LabelType_h +#define fltk_LabelType_h + +#include "Flags.h" +#include "Rectangle.h" + +namespace fltk { + +class Style; + +class FL_API LabelType { +public: + virtual void draw(const char*, const Rectangle&, Flags) const; + const char* name; + LabelType* next; + static LabelType* first; + LabelType(const char* n) : name(n), next(first) {first = this;} + static LabelType* find(const char* name); + virtual ~LabelType(); // virtual to shut up C++ warnings +}; + +// You can use this to draw overlapping patterns +class FL_API EngravedLabel : public LabelType { + const int* data; +public: + void draw(const char*, const Rectangle&, Flags) const; + EngravedLabel(const char * n, const int p[][3]) + : LabelType(n), data((const int*)p) {} +}; + +} + +#endif |