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Diffstat (limited to 'fltk/fltk/Symbol.h')
-rw-r--r-- | fltk/fltk/Symbol.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/fltk/fltk/Symbol.h b/fltk/fltk/Symbol.h new file mode 100644 index 0000000..372bd19 --- /dev/null +++ b/fltk/fltk/Symbol.h @@ -0,0 +1,91 @@ +// "$Id: Symbol.h 5865 2007-06-01 13:04:19Z sanel.z $" +// +// Copyright 1998-2006 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems to "fltk-bugs@fltk.org". +// + +#ifndef fltk_Symbol_h +#define fltk_Symbol_h + +#include "FL_API.h" +#include "Color.h" +#include "Rectangle.h" +#include "PixelType.h" + +namespace fltk { + +class Style; + +class FL_API Symbol { + const char* name_; + Rectangle inset_; + + // Forbid use of copy contructor and assign operator + Symbol & operator=(const Symbol &); + Symbol(const Symbol &); + + static const char* text_; + static unsigned text_length_; + + public: + + Symbol(const char* name=0); + const char* name() const {return name_;} + void name(const char*); + + virtual void _measure(int& w, int& h) const; + void measure(int& w, int& h) const {_measure(w,h);} + + virtual void _draw(const Rectangle&) const = 0; + void draw(const Rectangle& r) const {_draw(r);} + virtual void draw_symbol_overlay(const Rectangle&) const; + + void set_inset(int x,int y,int w,int h) {inset_.set(x,y,w,h);} + void set_inset(int x,int y) {inset_.set(x,y,-2*x,-2*y);} + void set_inset(int x) {inset_.set(x,x,-2*x,-2*x);} + void set_inset(const Rectangle& r) {inset_ = r;} + const Rectangle& get_inset() const {return inset_;} + + int dx() const {return inset_.x();} + int dy() const {return inset_.y();} + int dw() const {return -inset_.w();} // inverted for back-compatability + int dh() const {return -inset_.h();} // inverted for back-compatability + + // Hints for widgets: + virtual void inset(Rectangle& r) const; + virtual bool fills_rectangle() const; + virtual bool is_frame() const; + + // hash table lookup: + static const Symbol* find(const char* name); + static const Symbol* find(const char* start, const char* end); + static const Symbol* iterate(int& index); + static void text(const char* s, unsigned n) {text_=s; text_length_=n;} + static const char* text() {return text_;} + static unsigned text_length() {return text_length_;} + + virtual ~Symbol(); +}; + +// Back-compatability constructor: +FL_API void add_symbol(const char* name, void (*drawit)(Color), int scalable); + +} + +#endif |