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+// "$Id: Symbol.h 5865 2007-06-01 13:04:19Z sanel.z $"
+//
+// Copyright 1998-2006 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems to "fltk-bugs@fltk.org".
+//
+
+#ifndef fltk_Symbol_h
+#define fltk_Symbol_h
+
+#include "FL_API.h"
+#include "Color.h"
+#include "Rectangle.h"
+#include "PixelType.h"
+
+namespace fltk {
+
+class Style;
+
+class FL_API Symbol {
+ const char* name_;
+ Rectangle inset_;
+
+ // Forbid use of copy contructor and assign operator
+ Symbol & operator=(const Symbol &);
+ Symbol(const Symbol &);
+
+ static const char* text_;
+ static unsigned text_length_;
+
+ public:
+
+ Symbol(const char* name=0);
+ const char* name() const {return name_;}
+ void name(const char*);
+
+ virtual void _measure(int& w, int& h) const;
+ void measure(int& w, int& h) const {_measure(w,h);}
+
+ virtual void _draw(const Rectangle&) const = 0;
+ void draw(const Rectangle& r) const {_draw(r);}
+ virtual void draw_symbol_overlay(const Rectangle&) const;
+
+ void set_inset(int x,int y,int w,int h) {inset_.set(x,y,w,h);}
+ void set_inset(int x,int y) {inset_.set(x,y,-2*x,-2*y);}
+ void set_inset(int x) {inset_.set(x,x,-2*x,-2*x);}
+ void set_inset(const Rectangle& r) {inset_ = r;}
+ const Rectangle& get_inset() const {return inset_;}
+
+ int dx() const {return inset_.x();}
+ int dy() const {return inset_.y();}
+ int dw() const {return -inset_.w();} // inverted for back-compatability
+ int dh() const {return -inset_.h();} // inverted for back-compatability
+
+ // Hints for widgets:
+ virtual void inset(Rectangle& r) const;
+ virtual bool fills_rectangle() const;
+ virtual bool is_frame() const;
+
+ // hash table lookup:
+ static const Symbol* find(const char* name);
+ static const Symbol* find(const char* start, const char* end);
+ static const Symbol* iterate(int& index);
+ static void text(const char* s, unsigned n) {text_=s; text_length_=n;}
+ static const char* text() {return text_;}
+ static unsigned text_length() {return text_length_;}
+
+ virtual ~Symbol();
+};
+
+// Back-compatability constructor:
+FL_API void add_symbol(const char* name, void (*drawit)(Color), int scalable);
+
+}
+
+#endif